Sonic Speedway is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There are two main buttons on the game which control left and right movement.
Sonic controls a F-1 racecar and must navigate through a race course filled with other drivers. There are three lanes that can be moved about with one lane always left open. The other lanes are occupied by other vehicles. For each row of vehicles avoided a point is added to the score. For every 30 points the level and speed increase with 4 levels total. If the player crashes 5 times in a single level the game ends.
Sonic Adventure is an LCD game created by Tiger Electronics in 2000, based on the Sega Dreamcast game of the same name. It was released as part of Tiger's "Arcade Games" series along with 4 other games, Q*bert, NFL Blitz 2000, Ready 2 Rumble Boxing and Hydro Thunder, all of which were based on games that were released on the Sega Dreamcast.
Sonic Underground is an LCD game created by Tiger Electronics in 2000. The game case was shaped like Sonic holding a guitar, an instrument he uses in the television show Sonic Underground. This is one of the few Sonic games to be based off a television series. The background of the game seems to be from one of the Sonic television shows, most likely Sonic Underground.
Sonic R is a 1998 LCD game created by Tiger. The game features a directional pad which only has Left and Right and 2 buttons, "jump", and "run". There are also buttons for toggling the power and sound on/off and to display the score. Two AA batteries are required to play the game. This game is based off another game of the same name on Sega Saturn. The background of the game bears a resemblance to Resort Island, a level from the Saturn game.
Sonic is a keychain-based LCD game created by Tiger Electronics in 1998. The game case is shaped somewhat like a Game Boy Micro and has a keychain attached to it. The game features a standard directional pad and 2 buttons "A" and "B", as well as reset and power toggle buttons. The background of the game seems to be an industrial area, likely Eggman's base, as there are grills on the floor. The game comes in both black and blue casings.
Sonic 3D Blast is an LCD game created by Tiger. It was available in the 3rd generation casing and also as part of the Pocket Arcade series. The game features a standard direction pad and 4 buttons, "jump", "faster", "slow roll", and "spin dash". There are additional buttons for toggling the power or sound, and starting and pausing the game. The background of the game is a rendering of the checkerboard floor found in Green Grove Zone in the 16-bit game.
Sonic Spinball is an LCD game created by Tiger Electronics in 1994. It is the first Tiger-based LCD game to use the rectangular-shaped 3rd generation casing. The game features two flipper buttons (with the left one doubling as a ball launcher) and looks to have been a standard pinball game. It also contains four function buttons on the center of the console that turn off the system, toggle sound effects, displays the high score, and turns on the system and starts the game. The background of the game features a level similar to the Machine in its 16-bit counterpart.
Sonic the Hedgehog is an LCD game created by Tiger Electronics. This game is unique among Sonic LCD games as it comes in a form similar to that of a wristwatch. There is a total of 4 levels.
Sonic the Hedgehog 3 is an LCD game created by Tiger Electronics in 1994. It was available in the Tiger's second generation casing and also as a Pocket Arcade version.
The game features a standard direction pad and 3 buttons, "Tails", "pick", and "spin". Both consoles also contain four function buttons to turn off the system, toggle sound effects, pause the game, and turn on the console and start the game. The standard version requires two AA batteries to operate. The background of the game is a rendering of the Blue Sphere, with the floor of Hydrocity Zone. When the game starts, the Sonic the Hedgehog 3 title screen theme is heard. The level theme is the Angel Island Zone theme.
Sonic the Hedgehog Extreme Boarding is an LCD game created for distribution at McDonald's restaurants.. They were offered as a part of Happy Meals for a limited time in 2004. This particular game was also released under the name Sonic Skateboard.
There are two main buttons on the game which control left and right movement. The game is a recreation of the Sonic 2 special stage as the player moves forward avoiding obstacles. There are three lanes that can be moved to and one is always open, while others may be occupied by bombs. There are also Rings which litter the screen, which can be collected. Once the player has collected 20 rings, they will move to the next level, which will be more fast paced, and thus harder. There are four levels to complete, and when one is completed, you will see a “Thumbs Up”, as it appeared in Sonic The Hedgehog 2.
In 1997, a Bomberman-themed LCD game was released by Bandai. The game is played much like the original Bomberman games, with the player having to destroy blocks in a grid-like maze in order to find the entrance to the next level. The game also features sound effects and music.
Pokémon Pikachu, also known as Pocket Pikachu in Japan, is a limited series of two portable Pokémon digital pets (similar to Tamagotchi) featuring the famous yellow electric-type Pokémon, Pikachu. Released on March 27, 1998, in Japan (November 2, 1998, in North America).
The Tamagotchi is a handheld digital pet that was created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. It was released by Bandai on November 23, 1996 in Japan and on May 1, 1997 in the rest of the world, quickly becoming one of the biggest toy fads of the late 1990s and the early 2000s. This version is also officially known as "Gen1" to differentiate it from the later release of "New Species Discovered!! Tamagotchi" also known as "Gen 2".
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the Digimon franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it.
Ganbare Goemon: Ebisumaru Kiki Ippatsu is a portable electronic handheld game in the Ganbare Goemon series developed and published by Konami in 1990 in Japan.
In this LCD game, Goemon has to rescue Ebisumaru who has been captured by evildoers.
Dr. Mario is one of the two LCD game watches belonging to the Gamewatch Boy line released in 1992 by Mani Industries. It plays similarly to the original game.
Mario's Egg Catch Game is one of the three LCD game watches belonging to the Super Mario Bros. Watch line released in 1990 as promotional items by McDonald's in the US and Japan.
Luigi's Hammer Toss Game is a Game Watch released by Nintendo in 1990. The game has you play as Mario's brother Luigi where you earn points by moving Luigi left and right to deflect the Hammers thrown by two cloud-riding Hammer Bros. with his shield. Since Mario is Missing! was released in 1992, Luigi's Hammer Toss Game is technically Luigi's first solo game.