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Most Popular Handheld Electronic Lcd Games - Page 47

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  • Soccer

    2005

    Soccer

    2005

    Sport
    Handheld Electronic LCD
    One of the first four original games for the Pop Station. It is a generic soccer game with the players moving vertically.
  • City Fighter

    2005

    City Fighter

    2005

    Fighting
    Handheld Electronic LCD
    One of the games released in Pop Station models. It is a Street Fighter clone.
  • Pop Station

    2005

    Pop Station

    2005

    Handheld Electronic LCD
    The original Pop Station is an LCD-based handheld with a casing which copies a PlayStation Portable. The games play like old Tiger/Game & Watch-style games, with only one game selectable at once. Some other different handhelds were released under the name of Pop Station, but they use a different technology, the same as the Brick Games.
  • Brink Game

    Brink Game

    Puzzle Racing Arcade
    Handheld Electronic LCD
    A Brick Game variant released in Brazil by Art Brink.
  • Dancing Game

    Dancing Game

    Music Arcade
    Handheld Electronic LCD
    A Dance Dance Revolution-inspired game released in Brick Games.
  • Leapfrog 2-in-1 Leaptop Touch

    2017

    Leapfrog 2-in-1 Leaptop Touch

    2017

    Handheld Electronic LCD
    Learn about letters, numbers, music and more!
  • Dice

    Dice

    Handheld Electronic LCD
    A dice game. The player selects between "small number" (S), "large number" (L) or "three fives" and proceeds to roll three dices. An extra point is gained when the rolled number of dice corresponds correctly with the selected option.
  • Simon Says

    Simon Says

    Puzzle
    Handheld Electronic LCD
    A variant of whack-a-mole where the player has to memorize a pattern shown and repeat the pattern correctly to score points, akin to The Simon Game toy from the 1990's.
  • Whack-a-Mole

    Whack-a-Mole

    Arcade
    Handheld Electronic LCD
    A "whack-a-mole" style game in which the player must use the fire and directional buttons to hit one of the four corresponding targets on the screen. The player loses if either he/she presses the wrong button, or taking too long to press. This game is variously known as "Hammer Attack", "Ghost Hunter" or "Alien Darts" in some packaging manuals. On the top of the screen, a symbol is used to represent the correct/wrong button press, usually "X" and "O", or in some version, a smile or frown.
  • Matching Blocks

    Matching Blocks

    Puzzle Arcade
    Handheld Electronic LCD
    A matching game consisting of three different shaped blocks appear at the top and bottom of the screen. The upper blocks will descend down and the player must match the lower blocks with its upper counterpart. A less common variant uses Tetris pieces instead of the usual squares.
  • Pneumatic Ball

    Pneumatic Ball

    Arcade
    Handheld Electronic LCD
    A soccer-like game, where you attempt to get your ball past the moving guard to the top side of the screen.
  • Little Honeybee

    Little Honeybee

    Shooter
    Handheld Electronic LCD
    A combination of both Breakout and the previous shooting games in which players shoot at a predefined block of pixels (which can shoot one of it's pixels at them) without getting shot by one of the blocks from the image.
  • Shooting Filling

    Shooting Filling

    Shooter Puzzle
    Handheld Electronic LCD
    A shooting game in which the player shoot single blocks to form a complete 10-block line to clear them, akin to the objective of Tetris.
  • Shooting Disappearing

    Shooting Disappearing

    Shooter
    Handheld Electronic LCD
    Randomly-generated rows of blocks will gradually descend down the screen, and the player must shoot them before they reach the bottom. A variant also exists where the player have to shoot randomly generated blocks instead of rows, and have the ability to gain two shooters at the cost of one life. The player loses if any blocks reach the bottom.
  • Obstacles Race

    Obstacles Race

    Racing
    Handheld Electronic LCD
  • Bilateral Table Tennis

    Bilateral Table Tennis

    Arcade
    Handheld Electronic LCD
    A Breakout or Pong inspired game in which the player controls a paddle trying to break through a layer of blocks on the center of the screen.
  • Unilateral Table Tennis

    Unilateral Table Tennis

    Arcade
    Handheld Electronic LCD
    A Breakout or Pong inspired game in which the player controls a paddle trying to break through a layer of blocks on the top of the screen.
  • Snake

    Snake

    Arcade
    Handheld Electronic LCD
    A Snake game. Usually only appears in models with four directional buttons. In which the player tries to obtain the randomly placed "fruit" in the playfield without touching a wall or themselves. Rather then continually get longer like you would in Snake, however, the player stops growing after eating only 13 fruits, causing the snake to restart to beginning size, and creating another maze of obstacles. This in turn makes it more of a game of endurance rather then strategy.
  • Car Racing Game

    1989

    Car Racing Game

    1989

    Racing Arcade
    Handheld Electronic LCD
    The player switches between lanes to avoid other cars and obstacles passing through. The player loses if the car hits one of them. Some versions have the speed/level increase gradually over time. A less common variant allows the car to freely move instead of switching lanes and the speed automatically set to maximum number (with the option to slow down using the down button). It is typically featured as a first or second game (on either "A" or B" on letter-based selection, and "1" or "2" on older numbered selection).
  • Frogger

    Frogger

    Arcade
    Handheld Electronic LCD
    An adaptation of the arcade game Frogger. The player controls a flashing dot (the "frog") and has to cross the lines without touching any moving tiles throughout the level. A level is completed when the player successfully crosses the lines 5 or 10 times. In some models the game is called "Frog Across River", further referencing its origin. Also appear reverse visible the lines and tiles.
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