A Snake game. Usually only appears in models with four directional buttons. In which the player tries to obtain the randomly placed "fruit" in the playfield without touching a wall or themselves. Rather then continually get longer like you would in Snake, however, the player stops growing after eating only 13 fruits, causing the snake to restart to beginning size, and creating another maze of obstacles. This in turn makes it more of a game of endurance rather then strategy.
The player switches between lanes to avoid other cars and obstacles passing through. The player loses if the car hits one of them. Some versions have the speed/level increase gradually over time. A less common variant allows the car to freely move instead of switching lanes and the speed automatically set to maximum number (with the option to slow down using the down button). It is typically featured as a first or second game (on either "A" or B" on letter-based selection, and "1" or "2" on older numbered selection).
An adaptation of the arcade game Frogger. The player controls a flashing dot (the "frog") and has to cross the lines without touching any moving tiles throughout the level. A level is completed when the player successfully crosses the lines 5 or 10 times. In some models the game is called "Frog Across River", further referencing its origin. Also appear reverse visible the lines and tiles.
A tank game similar to Battle City, usually released in Brick Games. The player's goal is to shoot down as many enemy tanks as possible to obtain a high score. But with each level often feature "boss battle" in the end where the player would face off a large tank. Some versions omit the boss level and increases the level instantly after the target number has been achieved. The player's tank can easily be identified with a single block (sometimes flashing) on the back which the enemy tanks don't have.