Over 78 wrestlers ready to rumble! The no.1 wrestling promotion in the world, WCW, takes on the world and combines talents from around the world to settle their scores, and take on the nWo led by Hollywood Hogan.
Hundreds of moves, 4 player action, this is wrestling!
The sequel to Virtual Pro Wrestling 64, and released only in Japan. The title translates to Royal Road Succession; the name of the career mode in the game. The fifth wrestling game developed by AKI Corporation. Contained many improvements from previous titles that would be featured in AKI's final Nintendo 64 wrestling game WWF No Mercy. Some features, such as creating masks in edit mode and the MMA style grappling system, would not be carried over to WWF No Mercy.
Virtual Pro Wrestling 2 carries the All Japan Pro Wrestling license, and features 21 wrestlers from their promotion. The rest of the characters included in the game are based on other real promotions and wrestlers, but due to copyright have fake names and appearances. This is common among other Japanese wrestling games. You can identify who the other wrestler's are by their unique moves and taunts, and the edit mode contains each piece of ring attire you would need to recreate their actual likeness.
In total, there are 98 wrestlers in the game, 23 of wh
This is it! The fast-paced, intense snowboarding action you've been waiting for! TWISTED EDGE: EXTREME SNOWBOARDING! The sickest tricks, the biggest air and runs you've only dreamt about 'til now. No more searching for the best ride ever, grab your controller and prepare to get twisted! Loaded with riders, boards, and secrets - each with their own unique qualities. There's lots available, but only if you aren't slackin' off in your ridin' skills! Performance is everything and it pays off in TWISTED EDGE!
Top Gear Rally 2 is a racing game for the Nintendo 64. It was released in 2000, and is a sequel to Top Gear Rally.
The game's objective is the same as the prior version: race through different locations (like farms, jungles, deserts and mountains) with the possibility of changing the climate (clear, rain, and snow). The game will randomly choose whether it is day or night.
In the main mode of play, the player races through six seasons, each season containing more races from more tracks, and with faster cars competing.
At the beginning of the race the player would start at the back of the grid, at the start line. Computer players at the front of the grid would often start a third of the way around the first lap. Players started with three charges of nitrous oxide, which were used to give the player a temporary speed boost.
Shortcuts were available on each track, and often the use of these decided the outcome of the races, particularly in later seasons.
At the end of each race the player would be presented with a screen to allow for various upgrades to their car, such as to acceleration and handling. The player was also able to change their car for a better (or worse) vehicle and could buy extra nitrous oxide to use in the next race.
Motorbike racer set in the Top Gear series. The Championship mode has you alternating between dirt and street racing as you compete for points. You earn new bikes and courses along the way like many other games, but interesting twist is going from one kind of racing to the other. The physics of each type of racing are very different, and you'll have to switch back and forth between dirt and racing tactics on the fly. The dirt bike racing is a lot more arcadey with all of the jumps and wide open tracks. You can earn turbo by pulling off tricks and there's really nothing to stop you from testing your stunt skills while racing except your own nerve and imagination. In this way, Hyperbike is like Hydro Thunder where you're expected to lean on that turbo button the whole time and it's up to your racing skills to ensure there's turbo available.
Super Robot Spirits is a 3D versus fighting game for the Nintendo 64, based within the Super Robot Wars line of games. It was released only in Japan in 1998.
Set in some unspecified time in the future, the gameplay includes more than simple racing. Older vehicles (primarily those regarded even today as classics) are retrofitted with futuristic engine and turbo technology, in addition to jets mounted to allow the car to perform midair stunts. These stunts, including flips, barrel rolls, etc., allow the player to accumulate cash rewards during races on levitating tracks. Money accumulated is used to purchase new cars, as well as upgraded parts for cars (This increases the value of the vehicle. Oddly enough, this feature is relatively useless because vehicles can't be sold.)
Robot Ponkottsu 64: Nanatsu no Umi no Caramel (lit. Robot Ponkottsu 64: Caramel of the Seven Seas) is a role-playing video game for the Nintendo 64. It was released only in Japan, in 1999. It is part of the Robopon series of games, and can make use of the Transfer Pak with Robot Ponkottsu Sun, Star and Moon Versions.
Speed is the name of the game in this realistic racing experience. Featuring nine unique vehicles, RALLY CHALLENGE 2000 delivers high-octane action, with plenty of options to keep the replay value high. The controls are simple, but the competition is stiff as you jet through the three tracks at three different levels of difficulty. To add to the excitement, your co-pilot is by your side, calling out turns and alerting you to what's around the corner. The game's four distinct play modes offer limitless challenges: there's a user-friendly Arcade mode, an intense four-player Versus mode, a convenient Practice mode, and a Championship mode which allows you to adjust your suspension, tires, gear ratios, and steering. Championship Mode the game's crown jewel presents you with a nine-race series, in which you must rack up more points than your competitors. If you're looking for a fast-moving racing game with tons of options, you've found it in RALLY CHALLENGE 2000.
Rakuga Kids is a 2.5D fighting game created by Konami for the Nintendo 64, released in 1998. The name Rakugakids is a portmanteau of the Japanese word rakugaki (a doodle), and kids, a reflection of the visual style of the game which resembled children's drawings.
All 27 NHL teams and over 600 players including the expansion Nashville Predators. Symbol-based passing and non-puck handler control. Real-life player sizes and weights. Create, trade, sign and release players. Set team style for physical play, power plays and penalty killing. Updated 1998-99 team jerseys, rosters, schedules and realigned divisions. Actual arena names for the ultimate NHL realism!