Solar Descent is a WIP action-adventure game (playable tech demo available below) for the Playdate handheld console in the vein of classic The Legend of Zelda games combined with modern ideas found in e.g. Dark Souls and Hollow Knight.
Solar Descent features real-time combat, two attack buttons, on the fly switching of abilities, clever combat integration of the crank, elaborate menus and map systems.
A short lunch-based point-and-click RPG for Playdate inspired by games such as The Stanley Parable, Disco Elysium, and late 90s/early 2000s edutainment.