Titus the Fox is a side-scrolling platform game developed by Titus France. The game was originally released in 1991 under the name Lagaf': Les Aventures de Moktar — Vol 1: La Zoubida, featuring French comedian Lagaf' as a tie-in with his song "La Zoubida". For the international edition, Titus retooled the game to feature its mascot and released the game as Titus the Fox: To Marrakech and Back in 1992.
In 1993, a Game Boy version of Battletoads was released, titled "Battletoads in Ragnarok's World". This version was missing several levels and featured single-player support only. The subtitle was given to separate the port from the previous Battletoads game for Game Boy, which was a completely different game altogether.
Okay 'toads! Let's get EVEN! When the evil Dark Queen kidnaps both your best buddy and the best looking girl this side of the Mazallion Star Cluster -what are you gonna do about it? Are you gonna cry? Hide? Call the Starcops? No way! Because you're a BATTLETOAD and BATTLETOADS don't cry, hide, or call for help. BATTLETOADS get real MAD-and then they get EVEN!
So, strap on your Blaster, power-up the Toadster and get on downt o the Dark Queen's planet - but, watch out 'toad - this lady's bad, and she's got a whole mess of really nasty surprises lined up for you - like the Psyko Pigs, the Mutant Ratpack, Robo-Manus and the Saturn Toadtrap, to name but a few. You're gonna need all your fighting skill
The Game Boy port of Rod-Land allows the player to strike enemies with their wand whilst climbing a ladder, making the game a slight bit easier to play.
Gargoyle's Quest II was ported to the Game Boy in 1993 in Japan only, under the name Makai-Mura Gaiden: The Demon Darkness (魔界村外伝 The Demon Darkness). This port was an enhanced version of the original title containing two new levels. It was scheduled to be released in North America in July 1993 but was later canceled.
This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long to complete your turn, your opponent will attack again.
Mickey Mouse IV: Mahou no Labyrinth is the Japan only version of the game later released in North America as The Real Ghostbusters and in Europe as Garfield Labyrinth. It is the fifth game in the Crazy Castle series.
Only one man knows the real story behind Marion's disappearance... and he's dead! Now the Double Dragons must rely on a mysterious fortune teller to locate Marion and her ransom - the Sacred Stones of Power! You'll fend off vicious street thugs, evil ninja warriors, deadly gladiators, Manchurian barbarians and more! Defeat your most dreaded enemies and out of pure respect they'll join your side - adding their Iron Claws and Shangai Stars to your all-new martial arts maneuvers - like the awesome mid-air somersault. Double Dragon III. If you survive the action, you'll rescue Marion, retain your honor and discover the truth behind the Sacred Stones. If you fail...
Crayon Shin-Chan: Ora to Shiro ha Otomodachi Dayo is a platforming game
based off the Crayon Shin-Chan manga, mostly popular in Japan although
translated and published in a couple of other countries. The game is heavily
oriented towards platforming, with only a couple of blow bubbles-based weapons
littered throughout the game's short four levels.
Shin-chan can hop onto the heads of the enemy humans that are
interspersed around each stage, as well as use the bubbles to knock them out. He
can also hop onto hooks and branches, and scale telephone poles and trees.
There are also three mini-games in Crayon Shin-Chan along with a fourth
kind-of mini-game. Although all four mini-games are encountered in the course of
your playthrough, you can also access them from the title screen using the
second option presented to you.
Also of note is a timer in each of the level. For some weird reason, if
you try to collect everything in a level, there simply is not enough time, at
least in Level 2. Fortunately, you are given checkp
Appetite For Adventure
Shape up your Nintendo GAME BOY with foot-stomping action. Eat your way to super strength and pound everything in your path. Pick on everyone lighter than you as you make your way through 15 enemy-filled stages. Find the secret temples and take on the bonus stage challenges of thumb wrestling, arm wrestling or tradtional sumo fighting. Remember, don't forget to eat your rice!
If you think you're tough enough to rumble with the best fighters in the world, take your best shot in RAGING FIGHTER. Choose from seven different brawlers Vandal, Aska, Ruoh, Shades, Miyabi, Tao, and Bulk as you take it to the competition and show em who's boss. There are four different tournament styles to play in, making for intensely high replay value and variety. Each of the seven fighters brandishes a few special moves that are all their own, making for original fights every time out. Of course, there are the requisite punches and kicks, but mastering your own fighter's combos will lead you to easier victory. Play against the computer, or hook up with a friend via a link cable and scrap it out for bragging rights.
Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard who has taken over her castle as well as the musical instruments that the queen's subjects use to communicate with each other. Milon must recover the stolen instruments and rescue the queen from the wizard. Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of the castle finding items and money that can help him progress. This is a platformer that blends Mario-esqe action with puzzle-solving and exploration.
Thin Chen Enterprise, also known as Sachen or in the original name Sheng Qian Enterprise Co., Ltd (聖謙企業股份有限公司), was a Taiwanese company that developed several original games for the Nintendo Entertainment System (NES), Mega Drive, Game Boy and other early cartridge-based handheld systems such as the Watara Supervision and Mega Duck. With the exception of the latter two handhelds, all of Thin Chen's games were produced without license from the console manufacturers; the company produced at least 70 unique games for the NES and Famicom and at least 32 for the Game Boy (albeit compiled into eight 4-in-1 cartridges), making it the most prolific unlicensed developer and publisher for both consoles by a considerable margin.[1] The company also produced its own Nintendo Entertainment System hardware clones, such as the Q-Boy.[2]
Most of Thin Chen's products were released under the "Sachen" brand name, although the names Joy Van and Commin were also used for certain early games for the Famicom and ha