Unlike the NES version of Cheetahmen. The Sega Genesis one instead has the same background on all levels, and you need to collect Cheetah Icons from trees or ground areas, and battle snakes, bats, white rhino, hyena, scavenger, and more creatures as you try to get the Cheetah Icons. In level 1 you play as Hercules, then Apollo in level 2, and finally Aries in level 3. Finally, after those 3 levels, the game is beaten.
This port of Lemmings 2 sees the graphics stay mostly the same, with only some slight downgrades in quality and performance due to the less powerful hardware. Matt Furniss composed the new music which is just the original music rescored for the Genesis, and sounds substantially different due to the different soundcards and lesser sampling support.
Several newer Pac-Man handheld releases (from the late 2010s onward) feature an original port of the game running on “Firecore” Genesis clone hardware. This port is credited to Piko Interactive in its ROM header, and was reportedly developed by Shiru. The game seems to have considerable slowdown if running on standard Genesis hardware.
The port features three video modes, one of which has the screen rotated on its side (creating an arcade-perfect pixel layout). Different consoles will utilize one of the three modes depending on its form factor.