Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.
Tel-Tel Mahjong is a Sega Mega Drive Mahjong video game that was released exclusively in Japan in 1990. Part of the Tel-Tel series that included Tel-Tel Stadium, it was one of the few games that used the Mega Modem, allowing for two-player games via the Sega Net Work System. Up to three players can play the "host" player in addition to being able to play against computer opponents.
Thunder Force III is a scrolling shooter game developed by Technosoft. It is the third chapter in the Thunder Force series. It was released in 1990 in Japan, Europe and the United States for the Sega Genesis. During the same year, it was retooled into an arcade game named Thunder Force AC. In 1991, Thunder Force AC was ported to the Super Nintendo Entertainment System under the title Thunder Spirits.
Darwin 4078 (ダーウィン4078 dāwin yon zero nana hachi) is an arcade game released by Data East in 1986. The game is a vertical scrolling shoot 'em up like Xevious.
Whip Rush is a side-scrolling space shooter released in 1990 for the Sega Mega Drive System and subsequently for its American counterpart, the Sega Genesis.
Whip Rush's gameplay style is very similar to R-Type: The title ship flies through 7 dangerous stages and is forced to fight large bosses using timed attacks. The ship's Options are similar to the ones in Curse or Psychosis: The ship can be equipped with two Options at a time and the player can rotate them around the ship changing their directional fire at the same time. The player has a total of three weapons to choose from and can change the ship's speed through eight different speed levels. Extends are awarded and there are no checkpoints, but if a player loses all their lives and continues, they have to restart the level over again.
World Cup Italia '90 is a port of World Championship Soccer which was released in Europe. This port, however, had a license from FIFA to use the 1990 FIFA World Cup as brand.
Your mission is to find and eliminate the enemy terrorists. They are extremely well armed, and central intelligence informs us that they may have the backing of several unfriendly extraterrestrial nations...
From space, a menacing fortress appears in the sky. Surrounding it, a "trampoline" sidewalk armed with bombs and patrolled by enemy invaders. You, the Trampoline Terror, have the guts to fight back. Stealthful observation reveals self-destruct switches planted on 32 strongholds. Triggering each one will be no simple task. Powerful alien patrols will thwart your efforts, pushing you to the edge... and beyond! And beware the trampolines, whose very structure weakens with your every jump. Only your bounding skill and sharp cunning can save the day. So hop to it!
Skating DJ Boy's girl has been kidnapped by the town's local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items.
Ishido is a solitaire board game played with tiles, similar to Shanghai. The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play. There are ways to play that can dramatically increase the score, which makes the game very strategic in nature. Additionally, when desired, the player can get an oracle reading by asking a question, which is answered when the player makes a very elegant play (four-way match).
The Sega Genesis/Mega Drive port was infamously at the center of the Sega v. Accolade trial of October 31, 1991, Sega filed suit against Accolade in the United States District Court on charges of trademark infringement and unfair competition. Sega argued that Accolade had infringed upon its copyrights because Accolade's games contained Sega's material through reverse engineering of Sega's tech in order to avoid paying license fees. Ultimately, Accolade was ruled in violation on April 3, 1992, when Judge Caulfield ruled in favor of Sega and
An action-adventure platform game from Namco. Talmit must save the Princess Wondra from the clutches of an evil mole, who has hidden here away in an amusement park. Race across roller coasters and ferris wheels, and take on carnival-style challenges to find your way to the princess.
You'll need brains and brawn to solve these mind bending puzzles. You're Stevedore the warehouse man. You shove boxes for a living. This morning you met the girl of your dreams, but to get to her you'll need the car of your dreams! And that means working overtime and using your head. Now you've got a big job ahead of you, 16 levels, 160 warehouses that need to have their boxes shoved into order. Each room is a puzzle that takes skill, strategy and your wits to solve. As you progress, the ware-houses get harder. It's addictive! Once you start you can't stop. Some warehouses may seem impossible, but there is a solution to each one. To help you there is a "trace mode" to retrace your steps and passwords to access each level, once you've earned that level. You can even design your own warehouses to stump your friends. If you can beat all 16 levels, a brand new sports car... and the girl... will be yours. Fall and you'll be yelling Shove It!
Game is based on the popular comic book Kujaku-ou published between 1985 - 1989. In this horizontal scrolling action game, a user plays the main character Kujaku using various attacking techniques to fight against monsters and ghosts. Final boss is the death soul of Nobunaga Oda.
Curse is a 1989 shoot 'em up game developed by Micronet for the Mega Drive video game console. It was a sideways scrolling shoot 'em up spread across five levels. Although an American release was planned, it was never officially released outside Japan.
Herzog Zwei is a Sega Genesis-exclusive game by Technosoft, published in 1989 (released in North America and Europe in early 1990). It is an early real-time strategy game, predating the genre-popularizing Dune II. Herzog Zwei combines the arcade-style play of Technosoft's own Thunder Force series with a simple, easy-to-grasp level of strategy.
In Herzog Zwei, the player directly pilots a flying, transforming mech, a multi-role robot suited for utility and combat. Through the mech, the player purchases surface combat units, airlifts them across the battlefield, and issues them orders. These command activities can only be performed through the mech. Vehicles follow their assigned orders (which are fairly basic: patrol, garrison, capture base) until they either run out of fuel or are destroyed. Tactical re-deployment (mission reassignment, vehicle repair) involves a great deal of micromanagement, due to the required involvement of the mech.
Mystic Defender is a two-dimensional action video game released for the Sega Genesis system. The players only means of defense in the game is the use of magical spells that the player can acquire during game play (by picking the power up).
Players start with a single shooting ball of energy that can be charged to fire one powerful shot, but players can also acquire a spiritual flame that can be pointed in straight and diagonal directions and when charged can reach good distances and a spherical power that launches ricocheting spheres around the screen that multiply when fully charged.
Aside from these powers, players can also use a screen-clearing power that summons a three-headed dragon that destroys all enemies and fired shots on screen.
The game is a port of the Japanese game Kujaku-ou II, removing the anime license.