Marine Battle is an arcade shooter which pits your destroyer against a multitude of aerial and naval forces. Your ship can move back and forth across the top of the water, and can fire directly upwards at planes or downwards at submarines or the elusive ghost ship whose shadowy presence occasionally manifests itself at the bottom of the screen. Both planes and submarines may fire back at you, and the goal for a given level is to destroy a certain number of submarines before a timer runs out and while avoiding incoming fire.
Destroying a plane will cause its pilot to bail out into the water, and he may be collected for extra points. Your war ship also has a finite amount of ammunition, and a limit on the number of bombs/shots in the air at any one time. When ammo supply runs low, a resupply ship appears at the side of the screen allowing you to restock. Later levels increase the rate of fire of all of the enemies, and the game continues with increasing difficulty until you eventually lose all your lives.
Crazy Bullet is a variant of the arcade game Tank. As in that game, there is a top-down view of an arena containing two equally equipped tanks who engage in a fight to the death. Each tank can fire a bullet at a time, and move to avoid the opponent's fire. Contact with a bullet will destroy your tank, earning your opponent a point, and the first player to five points wins the contest.
The current game has a couple of important differences from the original. The most important is that bullets do not just travel in a straight line after you fire them. They move in the direction in which you last directed your tank. This allows you to fire around corners, and even to shoot yourself (gifting your opponent a free point). Secondly, there are a number of different arenas which can be chosen, with different wall layouts. Some of these layouts also include a turn-style which allows you to pass but stops any pursuing bullets. Finally there are two speed settings (for fast and slow bullets).
Below your fighter, you have spotted a fleet of enemy warships. Your airfleet has only three fighters. You find yourself preparing for a life or death battle that can only begin right now. The enemy battleship has already begun to attack with full power. How much success will you have in defeating the enemy fleet?
Car Race is a simple racing game. The objective of the game is to race on a single track, evading other cars and collecting fuel on the ground. The longer the player can last, the higher the score.
Boogie Woogi Jungle is an action game, where your character must collect a number of objects scattered around each screen before the timer runs out. Most of the objects are on ledges, requiring climbing up ladders and across rope bridges. Other characters are also running around the screen, and must be avoided to prevent losing a life. Graphically and game-play wise, it is very similar to Lode Runner, except that instead of digging holes to temporarily trap your pursuers, you can fire either horizontally or vertically to stun them.
Picture Puzzle is a puzzle game for the MSX released in 1983. The goal is to reconstruct an image that is cut into 16 different pieces one of which is not present. You can reconstruct 5 different images of which are a crocodile, cat, pig, horse, and elephant.
A classic platform game. Our mission will be to destroy all the aliens before time runs out. To do this, Becky can make holes in the ground (except in the lower platform) as a trap to try to make enemies fall into them.
Step Up is a platform game in which you control an alien that has to reach his space ship at the roof of the building. To get there you have to climb the ladders but you are chased by mice, bats, cats, and spiders... Don't let them get you or you will never see your home planet again.
Taking its title from the English word "adventure" and the squeak of a mouse; "chu", Adven'chuta is an old school adventure game, not far from Atari's old Adventure.
As a mouse, you must get around a dungeon populated by dangerous frogs and spiders. There are jars which may contain both treasures and danger, and which block the way. You have an inventory, but it can only contain one item at any time. Take care in what you pick up and leave behind. Juggling the inventory becomes a basic skill since items will block the narrow passages of the dungeon. Basic items are keys, for opening the door to the next dungeon, as well as cheese, which is good for the adventuring mouse's stamina. The dungeon must be completed within a set time or it's game over.
Computer Othello is an implementation of the classic two-player board game. The board is an 8x8 square on which white and black tokens are placed. The starting position has two tokens of each colour diagonally opposite in the central 2x2 square. Black then places a token so that there is now one or more lines (of one or more consecutive white tokens) between the placed token and another black token. These lines can be either horizontally, vertically or diagonally, and results in all of those tokens being flipped to black. The same rule applies when white plays to flip black tokens. Players alternate placing single tokens at a time, and must flip a token each turn. Only if no legal move is available can they pass. The aim is to have the most tokens of your colour before both players need to pass.
In this basic, top-down shoot-em-up set in space the player can move the ship anywhere on the screen to shoot the incoming enemy ships. There are also static mines that do not attack the player but explode when collided with. As time goes on different types of enemy ship target the player and more of them to shoot.