No one ever told you life in the army would be easy. The Assault Course Combat Academy is probably the most challenging and realistic combat training simulator.
You'll experience real pain as you are forced up against a range of gruelling obstacles, water jumps, razor-wire, monkey bars, the log challenge, twelve foot walls and the rope swing.
If you fail you'll be peeling spuds in the mess tent for the next three weeks, so polish your boots, put on your best fatigues and kick some mud.
Poor Marvin needs your help! As apprentice to the great wizard Gandorf S. Wandburner III, Marvin must perform treacherous tasks throughout the castle towers. Take control of the apprentice and guide him through six heart-stopping levels in the arcade-style platform game that delivers fast, furious play with thousands of frames of animation. You'll be running, jumping, flying, even swimming your way around the towers, working against the clock and all the beastly enemies who are eager to prove that a wizard's work is never done!
Abracadabra is another part in Once Upon A Time series and interactive book for kids similar to another part in the series Baba Yaga.
Some time have passed since the dragon brought a child to one of the four houses in the kingdom. Child has grown and became a brave guy. One night his parents went out of home for some reason, and evil wizard Satanicus stole the very precious item of your parents. To do not make your parents upset, you decide to return this item.
During the 7 chapters you'll switch between three modes of the game:
1) Searching an object in first-person view via point and click;
2) Move through the forest, jumping, ducking, and using a weapon in third-person side view;
3) Fighting with the one of big bosses in first-person view via point and click.
Three difficulty levels are available. Finishing the game, player may replay the game starting from the one of four certain game parts. The game is available in English, Spanish, German, Italian, and French languages.
750cc Grand Prix is a video game originally developed by Ken Murfitt of Scope Soft and published by Codemasters in 1989 for the Amstrad CPC. It was later ported for ZX Spectrum in 1991 by WASP (Lyndon Sharp, Chris Graham and Damon Redmond).[1][