Garou: Mark of the Wolves, known as Fatal Fury: Mark of the Wolves on U.S. Dreamcast, is a 1999 fighting game produced by SNK, originally for the Neo Geo system.
It is the ninth and final game in the Fatal Fury series, set ten years after the death of Geese Howard in Real Bout Fatal Fury. With the exception of Terry Bogard, the game is comprised of an entirely new cast of characters. Many of these characters reference older characters however.
Snow is originally a Japanese visual novel for Windows PCs with erotic content. It was later ported without the adult scenes to the Dreamcast, PlayStation 2, and PlayStation Portable consoles. The story of Snow revolves around the life of Kanata Izumo, who is revisiting a village to help his relative manage a hot spring inn. The gameplay in Snow follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the female main characters by the player character.
Agartha is an unreleased game for the SEGA Dreamcast. Commissioned and funded by SEGA, development was started by French developer No Cliché, which was acquired by SEGA in 1997.Creative direction was done by Frédérick Raynal, a pioneering figure in the establishment of the survival horror genre with the influential Alone In the Dark series. Development started in 2000 (possibly earlier, in 1999), although references to the game can be found as early as 1998. The name of the game itself is a city, which, according to esotericist literature, resides in the core of planet earth.
Intending to release in 2001, this coincided with SEGA's decision to discontinue the production of the Dreamcast. On January 30 2001, SEGA announced that no more Dreamcast consoles would be manufactured. Games that were already in development at that time were supposed to be brought to completion however. In spite of that announcement, Agartha never reached that state of development. No Cliché stopped development on as per order of SEGA E
Prince of Persia: Arabian Nights is the Dreamcast port of Prince of Persia 3D. It was developed by Avalanche Software and published by Mattel Interactive in North America a year after the original was released. There are several notable differences between the two versions, the most immediately noticeable one is the movement of prince being much faster in the port. The port also does not have the quicksave/quickload feature unlike the original, and there some level layouts changes ranging from slight modifications to entire levels being just removed.
Is a Sega Dreamcast game. It is built to use the Dreamcast Keyboard.
The game is a dating simulation but in order to progress the player has to type in certain words within specific time frames. Not only the concept but also the name of the game are referencing The Typing of the Dead.
Magic: The Gathering is a Dreamcast game published and released by Sega in June 2001, though in Japan only. It takes place in the town of Magic Heart, the surrounding areas of Murg, Camat Island, Lydar Forest, Yeluk, Tornell, and The Balance Tower. It includes cards from 6th edition, Alliances, and Tempest. The game included 10 cards unique to it, generally utilizing random mechanics that would be difficult to implement in real-life card play.
Bokomu no Tatsujin is a Board Game video game published by Fujicom released on January 24th, 2002 for the SEGA Dreamcast.
A very unusual cartoon look to this little known tongue in cheek life simulator with some off kilter humour to match. Think of a cuddly version of Jet Set Radio in terms of visual look. The game sees the player preparing dishes in a kitchen, jumping up stairs with a plank of wood on the shoulder as logs roll down and giving out tissues to people coming out of the train station. Quite a mull of mini games with a very unique graphical style and its own gags thrown in.
Es is a realistic Japanese psycho-drama. The government is working on a project, attempting to extract a serial killer's memory and inject it into another person's mind. The player control such ambiguous mind made of two persons. The game is based on a Japanese TV show and has very little interactivity.
Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion is an Action game, developed by HotPengu and published by Senile Team, which was released in Europe in 2012.
Developed by Horny Dog and published by Jester Interactive, Hellgate was going to be a third person shooter for the Dreamcast, where to kill demons and going around for the levels with a motorcycle. Sadly the game was cancelled, as we can read on the old Horny Dog website: “The Sega announcement that they were ceasing production of Dreamcast hardware wasn’t much of a help, as well as the fact one or two members of our team didn’t have the game’s best interest at heart. […] We had spent 15 months developing the title, and although many of us felt we achieved so much, it wasn’t enough to save the title.”
The developer's website described Hellgate as follows: "Imagine a crossover between Quake and WipeOut. Got that image? Hellgate meshes these two genres, with high speed at your fingertips, as well as some meaty weaponry! There will be four gigantic realms to conquer, as well as ten formidable weapons to defeat the many demons and monsters lurking within Hell."
"We will also be supporting Dreamcast
Martian Successor Nadesico: Nadesico the Mission is the second Martian Successor Nadesico game to be released. It is set after and continues the events of the Prince of Darkness animated movie.