Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will need to figure out how to locate crystals by properly removing obstructions and navigating tricky mazes.
Crystal Mines was released as an unlicensed game for the Nintendo Entertainment System. Because Nintendo received no fees from the sells of Color Dreams titles, one of the largest unlicensed publishers, Nintendo threatened retailers by ceasing selling titles to participating retailers. As these retailers could not afford to lose Nintendo support, Color Dreams had a much more difficult time moving copies of their titles as a result.
Dash Galaxy in the Alien Asylum was an action game for the Nintendo Entertainment System released in 1990 exclusively in North America. Players take the role of Dash Galaxy, a space scout who has been captured by a hostile civilization. Gameplay involves a series of floors with several rooms each. Keys must be collected to progress to higher floors and, eventually, an escape ship. Dash's only weapons are a limited supply of bombs and remote detonators. Good timing is crucial to completing the game, requiring navigation of trampoline jumps and roaming enemies. While the rooms are side-scrolling action puzzles, the floors have a overhead view and include more difficult block-moving puzzles which can fatally trap a player.
The game starts out with the main protagonist, Davey, arriving at school. Then a bully (Lumpy) takes his pencil. Now all throughout class Davey is daydreaming of being in several different locations revolving around Medieval Times, the Wild West and Ancient Greece and each level contains at the end something Davey must collect that will always resemble the shapes of school items (e.g., a pencil, a ruler or a trophy).
The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their attempts at creating computer intelligence has backfired, as the AI they've created has taken over the computer systems and is threatening the world! Deep in the fortress is a gamma bomb, and your goal is to penetrate the fortress to destroy the bomb before it can be used. But be careful, for many Deathbots are guarding the maze-like passageways leading to the bomb!
Gameplay is from an overhead point of view; you'll need to find your way through the various passageways to reach the gamma bomb (located on the 8th level) and diffuse it. In addition to doorways and walls, transporters can also be found in the maze. These will instantly teleport you to a new location, and on many levels you will need to figure how to use them correctly to get past otherwise dead ends. Different types of Deathbots guard the passages; and you'll need to use the various weapons you find lying about to get past them, before they destroy you. You
The South Pacific contains some of the most beautiful islands in the world, and they have all been invaded by a terrorist organization called DAMED (Destructive Armed Militant Enemy Devotee). You must fly an experimental fighter jet called the Thrasher Hawk-7 to battle the enemy and rid them from nine different islands. To help out, six different power ups can be collected after destroying certain enemies which provide better weapons, bombs, or extra lives.
Jack the duck is no ordinary quacker. He is witty and rather clever, but this is not enough to get his precious egg to safety. He needs your help and ingenuity to get through the 20 mind-boggling mazes! Beware of the hidden dangers: the foxes, the traps. But most of all, let those sleeping bulldogs lie. Start your adventure in level 1 and challenge your way through to level 20, or if you are feeling vigorous, go straight into a higher level. But whatever you do, DON'T CRACK THE EGG!
500 years ago, the Kingdom of Granville fought a terrible war with Darces the Dark Overlord. A great hero, the warrior "Magi", rose to challenge Darces. He owned six magical swords and a powerful suit of armor that was impervious to all but the most powerful of magic. Five of his six swords were Elemental blades, each created from the rarest metals on earth. The sixth blade, "Tores", used an even more powerful metal. Using his powers, Magi defeated Darces, and exiled him to a far away land. After defeating Darces, Magi grew old and died. Now, on a dark, stormy night in the Kingdom of Granville, Darces the Dark Overlord returns to the land. According to an old saying, "When the shadowed veil returns to mask the midday sun, the Fire of Serpents will rise again; Five shall become the One. The elements now heed his call, and hope is born alive; We will have our peace once more when One becomes the Five."
Your city is under siege. Protect it or die. Jets. Tanks. Gun Boats. Giant Robots. Choppers. They're all out to destroy you. But you've got the power and speed of an F-15 behind you and all the ammo you need to decimate the enemy.
For years the monster lay in the grave, and the villagers went peacefully about their business trying to forget the horrible nightmare days when HE had spread terror throughout the countryside. For years the sun seemed to shine brighter and the crops grew taller than anyone could ever remember. Surely, their troubles were far behind them, and life was one blissful long walk through paradise. But, their wonderful world would be shattered in one mighty flash from the heavens. For lightning had struck the old tombstone that lay battered and overgrown with weeds in a dark corner of the ancient cemetary. And just as fiendish life had once been given to the dead, it would be given again. First a twitch of a finger, a flutter of a heartbeat, then a powerful surge of energy to the twisted criminal brain that so long ago had terrorized the land in the powerful body of the hideous monster. The horror was about to begin again... Frankenstein had risen from the dead!
The general gameplay concept is that each level is like a child's version of The Running Man with a basic top-down view. Players must throw tomatoes skillfully at a series of easy-to-hit targets. Some elements of the game are indirectly taken from the classic arcade game Pole Position (except that the player does not have the option to play as a Formula One vehicle).
In order to make it to the next level, the player must make it from the starting line to the finish within the time limit with a young child on inline skates. Otherwise, the player loses a chance and the player must start the stage over again. The host of the televised game show, J. D. Roth, congratulates players for winning a stage while taunting the player with late 1980s/early 1990s sarcasm when he loses a "chance." Icy floors and slime colored ramps offer an additional challenge to the player. There are 72 rooms in the entire Fun House; with targets that are either numbered or given a generic target graphic. Each room has a name that usually gives
Your starship is alive - a metamorphic creature that can transform from a huge flying insect into a metallic destroyer! Penetrate squadron after squadron of bizarre alien fortifications. March onward to a final confrontation against an all-powerful enemy!
The future of Grand Prix racing is in outer space. And you're one of the hottest turbo-racers in the solar system. But are you tough enough to win the ultimate racing challenge, the GALAXY 5000? Dozens of track objects, including land mines, gun turrets, speed zappers, warp doors and deadly solar spikes! Awesome digitized sound effects. Hear the driver scream as he falls off the track. Use your winnings to repair damage, or upgrade to a more powerful turbo-craft!
O.K. dudes, the time has come to really get radical. You and the rest of "Da Boys", T&C's famous group of skate and surf crazies, can kick out and pull off some awesome maneuvers together. Whether you're jammin' the ramps, jumping the cracks, riding the rails or just laying back tall, the skate action is hotter than hot!
Totally Rad is an action game in which you play Jake, a magician wannabe being trained by the Master Magician Zebediah. One day, during his training, Jake is attacked by surprise by unknown foes who kidnap Allison, his girlfriend. Then, Jake has to save her and discover what lies behind that attack.
In the year 2050 the Earth has been attacked by the villainous Raggosians and it is your job to save the planet! You will need to pilot your ship, The Tempest, to the planets Uranus, Saturn, Jupiter, and Earth in order to retrieve certain minerals which can be used to fight the Raggosians. The Raggosians will be trying to stop you from reaching these destinations, though, so you need to use the Nintendo zapper to fight back. Numerous (and very fast!) enemy ships will fly by on the screen and attempt to destroy your ship. You need to shoot the ships and incoming missiles before your ship takes too much damage. From time to time a comet will fly by, and if you shoot this a temporary barrier will be formed that protects your ship from enemy fire. Occasionally you can also earn a smart bomb which appears in the bottom of the screen and destroys all enemies if shot. Each level ends with a large boss which will take multiple hits to destroy.
Captain Comic: The Adventure is a platformer featuring a huge nonlinear playfield divided into several different terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional fireball can be thrown.
One day while nobody was looking, Baby Boomer climbed out of his crib and headed into the woods. Little did he realize that while he's enjoying this adventurous journey into the unknown, there are many dangers awaiting him! Your job is to use your Zapper to protect Baby Boomer and help him find his way home to his mother. Unlike other Zapper games, you can shoot just about anything you see in Baby Boomer. Some things give extra points, while others give extra lives, open secret passages, control something in another part of the world or clear a safe route for Baby Boomer to follow.
Big Nose Freaks Out is a platform game for the NES, produced by Codemasters and published by Camerica. The player controls a cave man character who has had all his bones stolen from a prehistoric bank by a dinosaur. Bignose sets off on an adventure through numerous prehistoric settings. Bignose defeats enemies using a club, however he also has access to a primitive skate board device (stone-boarding), via his invention - the wheel. The game is essentially a platform game in which the player collects bones and other items, while travelling from left to right until reaching the goal. B.N.F.O also had a two player mode and the addition of numerous secret levels and bonuses. Big Nose Freaks Out has become popular as more people have access to the ROM file through emulation websites.
Break Time: The National Pool Tour is a pocket billiards (pool) video game released for the Nintendo Entertainment System. There are four unique challenges in the game, eight-ball, nine-ball, rotation and straight pool. All four are allegedly played according to the professional (i.e. world standardized) rules.
Casino Kid is a video game on the NES platform released in 1989. It was published and developed by Sofel. In Japan, it was released as 100 Man Dollar Kid: Maboroshi no Teiou Hen. The game takes place in the fictional town of Lost Wages (a pun on the real city of Las Vegas, Nevada) where the object is to earn lots of money and to defeat the evil King of the Casino. Games at the casino include blackjack and five-card draw poker. In the Japanese version, it was possible to travel to other casinos like New York City and Japan for a substantial airfare cost.