With 8 newly themed worlds to explore, Super Mario Bros 3: A New Journey sticks with the original SMB3 format while using new graphics, custom over-world music and new levels to continue Mario and Luigi’s adventure beyond the original 8 worlds. Some tweaked sprites are also present. The difficulty is meant for semi-experienced players looking for new challenges.
Super Depressed Bro is, as the title suggests, a game about depression. There are 8 levels that can be played in any order, but none of them have victory conditions. In other words, there is no way to beat anything. Each level has an item that you can collect, but the items are best thought of as souvenirs.
Super Robin Hood is a side scrolling puzzle platformer developed by Codemasters, published by Camerica and was on the Quattro Adventure multicart released for the NES in 1993.
With Simon Belmont nowhere to be found to fight Count Dracula from taking over Transylvania, a powerful sorcerer opens a portal into the future and pulls another hero from the Belmont Bloodline, Richter Belmont.
In order for Richter to return to his time, he has to kill the nasty vampire from taking over the country and possibly the world. Will Richter succeed in beat Dracula?
A sequel to Starlight Mario consisting of 12 brand-new levels (3 worlds), along with new custom music and animations. Mario has found himself in a dark realm and must retrieve the skeleton key before it’s too late.
Super Terrible Project is a Super Mario Bros. ROM hack, complete with eight worlds, full of 35 original levels. Explore a weird purple landscape, avoiding all of the scattered, evil enemies, and try not to die. Try to avoid tricky level design on just three lives, and be careful to stock up on more! Can you get to the end of the game and save the princess?
The sewers of The Mushroom Kingdom have been infested by teenage mutant ninja turtles, It’s up to Mario and Luigi to save the day by becoming Teenage Super Ninja Plumbers!
Upon enjoying a picnic, Mario and Luigi witness the Princess’s capture by Bowser! However, in an attempt to stop the brothers, the evil Koopa sends his strongest minions after them, making this much more difficult! Bowser plans to destroy the Mushroom Kingdom, using his new Castle in the Sky, and thus, the princess is not all you must worry about.
This is a hack of the original SMB2 game with new levels. The idea behind this hack is that it’s the same SMB2 game we all love, but with entirely new levels.
It’s Mario Kart… for the NES!!! Join Mario, Luigi, Wario, and Waluigi, to see who has what it takes to become a racing champion. Collect power ups along the way to upgrade your kart, and to battle the other racers. Upgrade your players to race as Toad and his buddies, as well as Yoshi and his friends.
This is a progressive Mini kaizo hack with the “mini” representing level length. It starts off soft with some basics and progressively get harder. 7 worlds 47 levels and quick retries. Good luck and have fun!
This is a complete hack to a previously unfinished version by DragonEye Studios. The abandoned version had some great ideas and lots of potential, so the purpose of this project was to refine the problematic areas and complete the hack so that the player can play all the way to the end and finish the game.
List of features, additions and changes:
1) Increased the speed of Mega Man and the Mega Buster!
2) Wily-4 and other previously unfinished stages are now 100% complete!
3) Added new challenges to all of the stages!
4) Changed the entire soundtrack with great music by Blast Hornet, WINED, Tsukikuro, Hydrawisk, DARS, and 8-bit fan.
5) Changed various weapons mechanics and physics.
6) Changed boss AIs, HP, and boss room layouts for new challenges.
7) Changed damage amount from various weapons to different bosses.
8) Updated various sound effects and graphics.
9) Increased climbing speed.
10) Fixed and refined stages from enemy spams and poor layouts from the original version.
11) Lots of new additional changes to
Mega Man: The New Lands is a complete ROM hack of Mega Man 1 (not Rockman 1). It features custom levels, custom robot masters, new musics, original art for every stage, modified weapons, enemies and bosses behaviors, faster megabuster shooting and increased shots limit, no knockback after getting damage, removes the deceleration of Megaman, making him stops instantly after the player stop pressing left or right, the most annoying enemies were nerfed, modified damage for each weapon, etc.
This patch is a re-balance of the original Final Fantasy III for the Famicom. It is compatible with the original JAP version as well as the English translations. The purpose of this patch is to revamp the game in a way that makes the majority of more more equally viable. Ninjas and Sages are no longer the only two viable end game Jobs now that other Jobs provide their own advantages. Each Job now reflects its respective DS counterpart in regards to abilities, stats, and equipment.