The object of this video game is to successfully launch and fly one of NASA's historic Space Shuttles. Gameplay is composed of several different types of missions, each broken up into short mini-games.
The first part of the game requires the player to activate oxygen and hydrogen pumps as well as get additional crew members into the shuttle within a strict time limit by moving an elevator up and down and avoiding moving bumpers. Then, the player must successfully launch the shuttle into space by performing quick time events that correspond to particular shuttle launch maneuvers such as booster rocket separation. Once in space, one of several missions will be played where the player must control the astronaut by maneuvering him around hazards, replenish his air supply before the timer runs out, and deliver components for the International Space Station to their correct locations. A cosmonaut from the Soviet Union must also be rescued in the game.
Finally, the player must land the shuttle by again performing Quick Ti
It's prehistoric pandemonium as your favorite cave family, the Flintstones, get a visit from the 30th century. The clever scientist, Dr. Butler, needs some dinosaurs for the Orbit City Zoo, and he's invented a time machine to capture Dino and Hoppy. Can Fred find all the pieces that the Great Gazoo needs to build a time machine of his own? Can he make a jump into the future with the help of Wilma, Barney and Betty and rescue his prehistoric pals? Who says history has to be boring?
Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies.
To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat.
Drivers earn thousands of dollars by competing in hydroplane races, setting track records, rescuing stranded people, and collecting cash bonuses. With these winnings they can repair or upgrade various components of the hydroplane to improve racing performance and remain competitive in the increasingly-difficult races. Eliminator Boat Duel offers three difficulty levels: Easy, Normal, and Expert. Completing a race at a lower difficulty level advances the player to the next higher one. At each difficulty level, the player's hydroplane can be damaged from impact with animals, the opponent's hydroplane, and various stationary objects. A false start is penalized with a $2,000 fine. For most of a race, players control their hydroplanes from a bird's-eye view, and the screen scrolls in multiple directions; but in one segment of the race, the graphical perspective changes to a third-person tracking mode. In a single-player game, the player competes first with Seasick Sidney (in Easy mode), with Aquarius Rex (in Normal mode
You've never experienced anything like the incredible action of MONSTER TRUCK RALLY! Compete against the computer - or against up to three of your friends at once - in nine grueling, gear-grinding events: hill climb, drag race, car crush, sled pull, monster rally, drawbridge, donuts, tug-o-war, and bog! Whether you build your own custom course, or have the computer build one for you randomly - out of millions of possible combinations - every event is sure to be an awesome new challenge, every time!
American Gladiators for NES is based off of the popular American TV show and allows the player to participate in a number of the typical events that were included in the show.
Returning from three centuries of intergalactic missions, MCS-920 is surprised by an alien-infested planet. Whatever few lifeforms survived were driven underground or transformed into battling bionic mutants. You must escape the tentacles of these mutants, seek out and destroy alien ships, then overpower grotesque alien guards to steal their fiendish and bizarre weapons. From barren landscapes and colorful coral reefs to abandoned and frozen cities, you will yet come face to face with the alien tyrant in each world!
Robbie Robot is the fifty first game of the NES version of Action 52.
You play as Robbie as you are shooting other robots with guns or finger missiles and try not to have the enemies shoot you, because if they do, you die.
At the first level, the player can just constantly go straight ahead, constantly shooting. But at the next levels, gaps appear, so the passage becomes much more difficult.
Dedant is the fourty sixth game of the NES version of Action 52.
You're a pink ant who has to kill other ants. But in the later levels, if a spider gets down where you are, you're pretty much screwed. The game has six levels. With each level, more types of enemies appear.
Billy Bob is the fortieth game of the NES version of Action 52.
In the game player control Billy Bob. The goal of the game is to complete levels by dodging arrows, jumping over pits and climbing ledges. In the game, you can shoot by pressing the A button. Climbing the ledges, the player needs to guess the moment, as spears and bricks randomly fall from the ceiling.