In the future (2066) a genetic experiment (Project Firestart) onboard the Prometheus to get strong durable miners went wrong. Your job is to go onboard the Prometheus (which has been out of radio contact) and find out what happened. You will end up fighting monsters, gathering information on what really happened, and have a chance to save a survivor.
You are from the planet Choom in the Thwok solar system, which is under threat from a group of seven crazed dictators and their intergalactic war. Can you fight them all off in this fusion of side-scrolling shooting and top-view fighting?
First you fly along the planet's surface and atmosphere, complete with jetpack, shooting out enemies as they fly around you, and avoiding contact with them. You'll have to find planetbusters to gain access to the bunkers which contain nerve centres.
At your disposal are several characters. ranging from a monk to a Samurai warrior. Each has his own special qualities, from sheer strength in hand-to-hand combat. to guile and cunning. Your warrior does. however. have a magical belt which can transport him back to base and safety if his life is severely endangered. Once there he can re-train the extra skills needed and attempt another assault on the fortress.
-Excellent interactive 3D graphics
-Choose between several characters to carry out your task
-Varied choice of weaponry
-Stealth will often bring greater rewards than combat
-Enthralling gameplay
-Atmospheric music
It's BMX 2, featuring up to four players at the same time! Choose your rider and customize your own bike. The burns, bumps and ramps really work! Ten action-packed courses plus ACTION REPLAY with SLO-MO. BMX 2 is so realistic, it makes the other games eat dirt!
You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH.
There are many forks in the road, with arrows at the top of the screen indicating which route is quicker. Any high-speed contact causes the car to blow up, but you have an infinite supply of these, and the only real penalty is the lost time. There are lots of road blocks to swerve around. The police are after you - pay attention to the sirens and stay out of their way.
North American Commodore 64 port of After Burner II.
Two versions exist for the Commodore 64, built by entirely different teams for different markets. The earlier North American version is played in full screen and is arguably the more accurate of the two, but runs slower, has a very limited HUD and has no in-game music. The European version, by contrast, is faster and has music, but plays in a window. There are also colour clashing issues when enemy planes are drawn above the ground, and the level order is different.
You are the pilot of a Federation Clearance Ship and it's your job to make sure the Space Lanes between Pluto and Mercury are clear from asteroids (reduced in size when shot), alien ships and shooting stars. You must clear three sectors for each planet in the Solar System before attempting to dock with the Factory Ship. The game is viewed from above your ship with the whole sector shown on screen. You can turn your ship left and right as well as thrust forward and you must shoot anything that moves on the screen. Once a sector is cleared you must enter a gate to move to the next one.