Make the sweets as fast as you can in this simple little puzzler. You are in charge of preparing desserts for customers as they roll off a Sweets Factory assembly line, so apply the frosting, whipped cream and decorations as fast as you can to make those tasty treats ready for customers.
Fire up your mind with Hot Brain, a game that engages the mind through a series of puzzles and challenges designed to raise the activity and temperature of your brain. Hot Brain presents challenging and fun mental activities that help ignite your mind in areas like logic, memory, math, language and concentration. Exclusive to the PSP system, the game allows you to test your skills in several single player modes or you can play with up to three people via ad-hoc connection. Fire up your mind with four main game modes including two multiplayer modes (Brain Race and Think Tank) and two single player modes (Test Mode and Practice). Whether you're an expert or a beginner, a robust tutorial mode makes the game accessible and enjoyable to people of all ages.
Bakutou Dochers is a Japan-only action game for up to four players. It superficially resembles Hudson's Bomberman series, with its top-down grid stages and chaotic gameplay, but rather than leaving bombs and waiting for them to explode, the player can shoot energy at blocks and each other.
The goal is to sneak up behind the opponent and shoot them before they can reciprocate. Various power-ups may appear after destructible blocks are removed, which can give the player an edge or, in the case of the ? icon, a possible random negative effect like reversed controls. There are also wandering monsters that can cause damage to anyone they come in contact with. Every combatant has a health bar which depletes at a rate dependent on the attacks they are getting hit by.
The single-player mode involves fighting through various worlds and removing all enemy combatants from the field to progress.
A spin-off game of Ganbare Goemon series. It is a puzzle game starring the titular fat ninja. Viewed from an overhead angled perspective, you are given a small level and must guide Ebisumaru to the end.
A 1994 casino gambling game for the Super Famicom. The stylish Mr. Dynamite must defeat the Las Vegas Dragon by making a lot of money at the craps tables.
Nontan to Issho: Kuru-kuru Puzzle is a Puzzle game, developed by Game Freak and published by Victor Interactive Software, which was released in Japan in 1994.
Munch Man is a video game written by Jim Dramis for the Texas Instruments TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's Pac-Man, Munch Man includes several variations that alter and enhance gameplay. Dramis later wrote Parsec for the TI-99/4A.
The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. However, Munch Man always has his "Energizer" (the equivalent of a Pac-Man power pill) which gives Munch Man the ability to devour the Hoonos. The game ends when the player's lives are depleted.
In level 20, 40, and 60, the maze is invisible and there are no chains. Instead, Munch Man must eat all the TI logos in the invisible maze. This gives the odd effect of showcasing the maze at first, but slowl
Oekaki Logic is a Puzzle game, published by Sekaibunka Publishing, Inc., which was released on the Nintendo Power service on June 1999. A sequel was released later that year.
Match 3 game with a bit of mystery and adventure. Unravel the mystery and find the lost treasures of Montezuma. In "The Treasures of Montezuma", you do more than just find works of art from ancient times and activate powerful magic totems! You also follow the lovely and clever Dr. Emily Jones on her quest for the answer to a mystery that can change the world. Her journey begins in the mountains of Mexico, where she makes an amazing discovery that is sure to turn the world of archaeology upside down. But that is only the beginning of the challenges she faces...
Boost your brain power with this series of games meant to work the right side of your brain. Gamma waves emitted by your brain are often associated with problem-solving and perception. The challenging head games in Brain Boost: Gamma Wave will help develop your mental muscle so you can reach your full right brain potential! Includes five different types of progressively difficult brain training games where speed and accuracy count: Remember Colors, Remember Numbers, Remember Circumstances, Remember Faces and Remember Images.
This series is based on the theories of renowned researcher Dr. Makoto Shichida, Professor of Education at the School of Education, Newport University in Japan and a published leader in the field of right brain studies.
Puzzle Link is a game where blocks of matching color have to be dissolved. New blocks constantly scroll into the screen from the top. The game is over when the first blocks reach the bottom of the screen. You can dissolve blocks by shooting at them. The shots form a line where they impact. If that line connects otherwise unconnected blocks of the same color they will dissolve.
There are three different modes: In "Normal" you have to link two special blocks that appear after some time. If you manage to finish the level within the time limit you will unlock one of 50 collectible cards. In "Clear Mode" you have to clear a given constellation of blocks. "Battle Mode" is a two player link-cable mode.
Super Real Mahjong: Premium Collection is the first handheld installment in the Super Real Mahjong series. As usual, you play strip mahjong with pretty girls, this time several from many of the games. However, due to the system's limitations, only a few strip scenes are animated. It also has some visual novel-like qualities, particularly a story mode where you try to focus on one girl each time it is played. This is accomplished by choosing the right options when they are presented to you. If you succeed in focusing on only one girl, her CG is then unlocked in the gallery.
Magical Drop Pocket is a Miscellaneous game, developed by SAS Sakata and published by Data East, which was released in Japan in 1999.
Magical Drop Pocket's core mechanics are similar to those of Magical Drop III. The only exception is that that the battlefield consists of six columns instead of seven, akin to the Super Famicom ports of the first two Magical Drop games.
The game features Story, Self Challenge and Friend Challenge; these correspond to the standard 1P VS Com, Solo, and 2P VS modes featured in other Magical Drop games. Story features five difficulty modes while Self Challenge features three.
Like many other handheld puzzle games of the time, Story does not feature a "true" AI opponent; instead, the player attempts to fill a gauge by creating chains. While the player attempts to fill this gauge, the AI attacks at random intervals.
The gameplay of Puzzle Link 2 is generally identical to the first game: Puzzle Link is a game where blocks of matching color have to be dissolved. New blocks constantly scroll into the screen from the top. The game is over when the first blocks reach the bottom of the screen. You can dissolve blocks by shooting at them. The shots form a line where they impact. If that line connects otherwise unconnected blocks of the same color they will dissolve.
There are new modes in Puzzle Link 2. Like the original, there are the standard challenge and puzzle rounds. But new to the series is the marathon-style game where you continue eliminating pieces as the game gradually increases speed. In this mode, more power-ups appear as the player performs faster. Here, you get three shots that will eliminate the same color tile from the board. The game also has link cable support for two players.