Join your fellow citizens to decrypt suspicious messages and help make our nation safer and stronger! For every puzzle you solve, for every dangerous message you bring to our attention, you make your family and your country that much safer.
Solve high-level decryption algorithms through a puzzle-like interface, then uncover potential plots and unmask suspicious individuals. Reach into their past to follow their movements and uncover their motives, track their associations and evaluate the threat.
Columns II: The Voyage Through Time is the sequel to the Sega puzzle game Columns. It was only released in arcades in Japan until it was later ported to the Saturn under the title Sega Ages: Columns Arcade Collection.
Hoopla Gems is a unique puzzle game, featuring 20 LEVELS and 60 MISSIONS where the objective is to match the right colour with their shapes. Remove as many shapes as possible with a single move. The shapes keep moving down on every turn and all you have to do is stop them from filling up the whole screen.
Strategize every move depending on the position of the different shapes. Get rewarded with amazing POWERS like Masterstroke, Antigravity, Reshuffle and Bonanza & use them judiciously at the right time to tilt the balance of power.
Highlights of the game:
• Novel game mechanics bringing together the best of polyomino shapes and match 2 puzzle mechanics.
• 60 missions of different variety spread over 20 levels to keep it fun and engaging.
• Never a dull moment. Hoopla & Poopla are always at the task of keeping it interesting.
• Constant rewards in terms of MULTIPLIERS and powers.
• Compete and share with your friends in this socially adept game.
• Intuitive User Interface designed to keep your exper
Weave around the stationary blocks and push the sliding ones into the approaching henchmen to get all the fruit. Complete five levels and free a friend!
There are special features which float down to help, but sometimes they will hinder. A special bonus score is awarded if you can get the fruit in the flashing order.
After every level there is a special slippery slidy bonus section. When Dizzy starts in a direction he is unable to stop until he hits something - it's that slippery. Plan your moves well - there aren't any henchmen but you are against the clock.
Ataxx is an abstract strategy board game that involves play by two parties on a seven-by-seven square grid. The object of the game is to make your pieces constitute a majority of the pieces on the board at the end of the game, by converting as many of your opponent's pieces as possible.
Each player begins with two pieces, white and black, for the first player and second player respectively. The game starts with the four pieces on the four corners of the board, with white in the top left and bottom right and black on the other two. White moves first.
During their turn, players move one of their pieces either one or two spaces in any direction. Diagonal distances are equivalent to orthogonal distances, e.g. it is legal to move to a square whose relative position is two squares away both vertically and horizontally. If the destination is adjacent to the source, a new piece is created on the empty departure square. Otherwise the piece on the source moves to the destination. After the move, all of the opponent player'
A puzzle game in which the player must manipulate and destroy an environment to allow as many pixelated droplets of water to flow to a given point as possible.
Laser Light is a game that challenges and teases your mind. Bending lightbeams to hit the target may sound easier said than done. You must plant your tools in the correct locations to score the highest points. But watch out for the obstacles! Some may have catastrophic results. Don't forget to keep an eye on the time counter, you're only given a specific amount of time before the laser automatically fires.
This suite of SIX expertly designed games will give fun and motivation to all children. It is an invaluable aid to learning, revision and reinforcement of many of the facts needed for National Curriculum Key Stages. As children play the games, their progress is automatically monitored and recorded in 36 specific challenges with no input from parents or teacher. Each challenge has four graded practice levels - each of which is also monitored. With many user-customisable features, this is the package that grows with your child. You can watch the children learn, join in the fun or leave them and return later to check progress. You're in control!