In this game you play as the amazing FISHBANE, a hero who fearlessly dons a diving suit in pursuit of things such as amazing Golden Harpoons and Fish.
If I may give you one little warning: the game isn't easy! It will challenge you right from the very first levels and won't relent.
Okay, that's it. Good luck to you! I really hope you enjoy the game. Now go: be Fishbane! Impale your foes; leap fearlessly across chasms; snatch harpoons; RIDE THEM THROUGH THE AIR ITSELF; and finally, be awesome!
Nothing is a quirky little puzzle platformer where EVERYTHING is a collectable upgrade – including sound FX, jumping and even moving left.
Created for Ludum Dare 45, in Nothing you start the game with nothing – no sound and a character that can’t move in any direction. However, as you progress you collect upgrades which flesh out you abilities and your experience. These upgrades start off fairly normal, such as allowing you to move left, but soon get more crazy (and funnier).
Taking around 10 minutes to play through, it’s a fun little game with a great sense of humor, beautiful pixel art animation, challenging gameplay and a delightfully quirky premise. There’s one major feature that you don’t get until near the end of the game that really affects how you play the game and makes you approach the platforming in a very unique way. Good luck!
Kiwi 64 is a small hommage to that one 3D collect-a-thon platformer by that one UK gamedeveloper.
It features one world and challenges you to collect five magical lamps in order to get the evil melon down from the mountain in the middle.
The music is part of Jay Moser's amazing album "Bear and Bird".
A mission to Mars. Something goes wrong and you end alone on that desert planet, struggling to survive on extreme conditions, running trough dangerous environments searching for little precious bottles of oxygen that keep you alive. No one can help you and it seems that every communication is lost.
But there is something strange in there: it seems there was someone else before you landed. Does that mean that there can be a hope at the end of the road?
Day in the Life of a Harpy is a short but sweet story of a harpy girl that was wandering out late and must get home before dinner.
The game features moderately paced platforming, lighthearted visuals, and upbeat music.
The main protagonist, Duri, has various skills that can help her fend off creatures that threaten her. Her main method of attack is to shoot feathers from her wings, but she has other methods, such as a bag that she can use to capture and throw enemies. She can use her wings to keep her in the air, though, being young, she can only flap them several times before she needs to rest on the ground again.
This adventure takes the player through a variety of stages that are simplistic and fun in their own ways. Day in the Life of a Harpy is a short , but uplifting experience.
When several syllables of a divine name are discovered simultaneously, and men full of illusions try to harness them, an ex-monk is thrust back into a world of mysticism and divinity, to preserve or forever change it. Choose your fate in this fully customizable action platformer!
hhGregg's Quest for Coupons is a 3D platformer based around the retail store hhGregg. The goal of the game is to collect coupons by completing quests for characters you come across as well as finding them in cleverly hidden places.
Nobby the Aardvark is a platform game. The player takes the role of Nobby, an aardvark who is hungry for ants. The game's plot involves Nobby trying to get to Antopia, a place where there are ants everywhere, so Nobby can eat his belly full.
Sonic Time Twisted is an open-source Classic Sonic style fan-made game, headed by Overbound. The game tries to improve upon the best features from Sonic the Hedgehog CD and the other Genesis/Mega Drive games. These features including time travel, elemental shields, and 3D special stages.
The player controls Sonic and co. and they play like they do in the Genesis titles. Like in Sonic the Hedgehog CD, the player must use time poles (now adjusted to be instant) to travel through two different time zones, Past and Future. In the Past, Sonic must find the Special Stages and collect the Time Stones, while in the Future, Sonic must also find the Special Stages, however, these have the Chaos Emeralds. Beat all 14 Special Stages in each time zone (7 each) and the player will achieve the True Ending. Besides that, the player must traverse through 8 zones, most with 2 acts each, reach the Goal Post at the end, as well as encounter a boss at the end of the stage be it Metal Sonic or one of many loyal Super Badniks.
You are Blue, a highly skilled assassin working for an unknown organisation.
Armed with your trusty blade and capable of some great swordplay, you
are given targets you must locate and kill—although you’re never told why
these people deserve to die.