You're about to find out just what's involved for a young bee with a day-job. Gigantic spiders, sneaky ants and loathsome slugs are just a few of the meanies who'll get in your way when you're bee number 52. You're hardly defenseless though, and with enough speed, skill and firepower you may get through the day - despite being heavily outnumbered. Let your nose, or rather proboscis, lead the way to the flowers and don't let anyone - or anything - get in your way! B52 - you're cleared for take off!
Bee 52 is a side-scrolling video game published by Codemasters for the Nintendo Entertainment System in 1992.
A Commodore 64 version was completed in 1993, but was not published due to Codemasters withdrawing from the C64 market. After reaching an agreement with Codemasters, the programmer sold the game himself via mail order.
Cartoony side-scroller where you take the role of, as the title states, a viking child, in his quest to free his friends and family, held by the evil god Loki inside the Great Halls of Valhalla.
Fight your way through 16 levels with diverse scenarios, including medieval castles and mountains. Spread throughout the levels are shops in which you can buy potions and other magical items to help you along the way. Before you finally face the Dark Lord Loki, you must also defeat the 8 Apprentices of Darkness.
The game features colorful graphics and 22 different tunes to make the whole trip a bit more pleasant.
In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.
The award winning computer software adventure that has people everywhere rattling their sabers is here for Super NES. And now the animation is more detailed, and the controls more responsive. There's even a five part training mode for sharpening your running, jumping, climbing and sword fighting skills.
But the sands of time are against you. For you must survive 20 perilous stages, rescure the princess from the evil Grand Vizier Jaffar, and claim the royal residency all before the hourglass is empty.
Beware the unpredictable floors and ceilings, gut splitting guillotines, hidden spikes, walls of flames and more. Jaffar's spells spell doom if you're not crafty and nimble. And a legion of savage servants, amazing amazons and immortal skeletons will do his barbaric bidding. Even your own alter ego is the enemy.
Pass through invisible doors and walk through space portals. Find vessels of magic potions, but partake of them wisely. They may increase your life or just as easily poison you. So take each step with caution,
The Imperial Forgy has been invaded by Ta-Keed the Prince of Darkness! Only the owners of the Magic Bells can stop his forces from destroying the realm. Led by the mountaineering youth, Samson, a force of unlikely heroes sets out to banish evil forever! Become a fire-breathing dragon, a living statue of solid stone or a nimble and crafty mouse. Soar the skies and belch fire balls as Kikira the Dragon Lord! Crush enemy troops with fists of granite as Gamm the Rock Lord! Scurry past dangerous monsters while setting time bombs as K.O. the mouse! These creatures join Little Samson to form a unique and powerful alliance as the last hope for the Imperial Forgy!
The adventure begins on peaceful Adventure Island. Today Master Higgins weds Tina. the new 'Miss Island“. Everyone is assembled at the church to celebrate their wedding when. suddenly. the evil Baron Bronsky appears. He wants to marry Tina himself. The evil baron carries Tina off, along with six island children. To reach his castle and rescue Tina, Master Higgins must first rescue the six children. each of whom is hidden on a separate island. You are Master Higgins. Will you be able to save her?
Chankan: The Forever Man was an Action Platformer for the Sega Megadrive/Genesis.
The game featured an uncommonly dark premise for the time of its release, which saw the home console market flooded with licensed platformers based on family-friendly media.
It is based upon a comic book by Robert A. Kraus and was produced by Ed Annunziata, who met Chakan's creator at a convention and was impressed.
This was the first of Seymour's pure arcade-style games. It was described as Seymour's first starring role in a film, and was a platform game, heavily based on the well-known game Bomb Jack.
Taking a different route to its maze-based predecessor, this Doraemon game is a side scrolling platformer with a simple, colourful look. You have to rescue your friends who have dived into various books and are pursued by the inhabitants within. You start off having to avoid the wandering beasties, but eventually get hold of such items as a gun that freezes anything in your path for a moment. Along the way you get to ride on dinosaurs, crawl under moving stone blocks, creep along precarious ledges and slide down water chutes.
Kid Chameleon is a 1992 platform game released for the Sega Genesis/Mega Drive. The premise of the game is that the main character, Casey, can use masks to change into different characters in order to use different abilities. It was later released in Japan as Chameleon Kid.
The game is also a part of the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable. It was released for the Virtual Console in Japan on May 22, 2007; North America on May 28, 2007; and Europe on June 1, 2007. It was also released in addition to a series of other Sega games, including Shining Force and Comix Zone, in Sega Smash Pack 2. The game has also appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
Hot dogs on legs, jumping eggs, flying apple slices, hungry hamburger buns, pans shooting fried shrimp - WHAT'S GOING ON?? Ever since the mad chef, Ohdove, stole the Eaten Restaurant from Cookie, strange things have been happening! To win back the Eaten, Cookie must face a restaurant that has come to life! Mutant food and appliances are just eager to cook Cookie! But Cookie knows his way around a restaurant, so armed with just a few simple kitchen tools, he is going to challenge Ohdove and the army of mutants!
In the beat 'em-up game Funky Jet you control one of two characters equipped with a jetpack, a goggle pilot head and boxing gloves.
There are six stages to choose from that increase in difficulty. The goal of the game is to clear the screen of all enemies that are standing on several platforms by flying around and hitting them with your gloves. Time bonuses and bonuses for clearing a stage are rewarded when clearing the screen. To complete a stage you have to clear several screens and defeat bosses and numerous smaller enemies. The game can be played solo or with a friend.
The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitt
Action platformer developed by Jorudan and published by Datam Polystar for the Super Nintendo Entertainment System. The game was translated into English by Seta U.S.A.. Musya was released in Japan on April 21, 1992 and in North America in December 1992. The name Musya is romanized by the English translators in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha).
Once upon a time, there was a prince named Gallagher. He was entrusted with a magical ring that granted him great powers. But he was too weak to control the power of the ring, and became possessed by it. The mad prince was sealed into a crystal, but many years later managed to break out, planning to wreak havoc on the Dream World and to conquer it! Yuko, the heroine of the three previous Valis games, is no longer a sacred Valis warrior - she has become a goddess. Lena, a young girl who wants to become a Valis warrior, is the new main character, who must prove to Yuko she is worthy to wield the sword of Valis, that will eventually stop the evil plans of Gallagher.
Like the previous games in the series, this is an action platform game. You can fight enemies with melee weapons or use magic. In order to cast magic spells, you must gather special items while fighting off regular enemies. At the end of a level, a boss enemy battle awaits you. The game features cut scenes with animé-style graphics to advance the story.
Super Mario Bros. & Friends: When I Grow Up is an MS-DOS computer game featuring Mario and friends. The game is essentially a digital coloring book, containing illustrations by Rick Incrocci. A few pages have animated sequences. The pages are themed after common careers. Characters in the game include Mario, Luigi, Princess Toadstool, Toads, and Bowser. Super Mario Bros. & Friends: When I Grow Up features Bowser both as he appears in video games and as he does in the Super Mario cartoons. Link also makes cameo appearances on the Chef/Waiter and Travel guide pages.
A remake of the original PC-8801 for the PC Engine's Super CD-ROM², featuring improvements to the gameplay system, voiced cutscenes and reworked stages.