Even a lost island hideaway in the wet South Pacific isn't far enough away from the long arm of Rez. While GEX was whiling away the hours living on the fruits of his recent successes, the madman of the Media Dimension was working on his new hobby - secret agent-napping. Agent Xtra was now struggling for her freedom as a hostage in the lair of Rez. As a master of disguise, GEX had his work cut out for him. Another descent into bad TV movies is at hand. To the GEXCaves!
There lived one gravedigger at a very small village in a remote region. He lived a quiet, solitary life in a corner of the cemetery. He kept away from the village people due to his very ugly appearance. One day, he found the graves were ransacked and some corpses were stolen. He didn't want the village people to find out, so he decided to eliminate the grave burglars by himself. Thus, he patrolled the cemetery every night.
A good ghoul goes around graveyards protecting them from evil doers. The player clears the area and collecting power ups using it to eliminate the enemies. There are five stages with five levels each, and each one of them has you throwing fireballs at ghouls, ghosts, goblins, and zombies. When you keep throwing fireballs at these enemies, they will ignite into a giant fireball, which you can throw at other enemies to kill them, and get the remaining treasure before moving on to the next level. At the end of the fifth level, a boss must be defeated in order to continue the game.
Super Donkey Kong 5 (超级大金刚5) is a port of Super Donkey Kong 3 for the Game Boy Color, and it was also released by Makon Soft.
Because it was released on Game Boy Color, Super Donkey Kong 5 was given a red and green color palette, like other Makon Soft titles for the handheld.
Aside from the color palette, Super Donkey Kong 5 only had a few differences. The title screen and the game's packaging were taken from the Japanese box art of Diddy Kong Racing, even though the two games have no relation. The intro features a different picture, and lastly the world map and level order were changed.
Rayman Funpack is a game bundle which includes the original Rayman, Rayman Designer, Rayman By His Fans, English with Rayman and videos of the making of Rayman 2. It was released in Germany in 1999. This bundle also came with some Rayman merchandising like a Rayman 2 poster, 4 Rayman stickers and a Rayman fan-guide.
Rayman 100 Levels is a compilation released in the Netherlands in 1999. It includes Rayman By His Fans and Rayman 60 Levels, both in English. The text on the packaging, as well as the on-disc PDF manual, are in Dutch. The CD contains an incomplete version of the soundtrack, also seen in the North-American release of Rayman Forever, with the Image and Caves tracks shortened, and the Jungle track erroneously playing the ambience portion of the Caves music.
Super Donkey Kong '99 (超級大金剛'99) is a bootleg game possibly by Gamtec for the Sega Mega Drive in 1999. Rather than being a port, this game is an original platformer based on the Donkey Kong Country series.
This game is targeted to young players. This is a 3D lateral view platformer where the player controls one of those little blue people through 20 levels in order to save his friends captured by the evil Gargamel. Levels features forest, icy plains, volcano undergrounds, Gargamel's castle, the Smurf's village, and so on. The adventure itself is split in two parts, one being a simple tutorial while the second parts represents the game itself.
Help Sonic rescue his forest friends from the evil Dr. Robotnik. Grab those golden rings and collect all the chaos emeralds for special bonuses. Rush through multiple bonus levels and challenge the high score record. Collect puzzle pieces and complete the mystery photo. Play against a friend in a 2-player Vs. battle. The action is gonna be super SONIC!
German version of the game "40 Winks".
40 Winks is a platform game developed by Eurocom and published by GT Interactive as for the PlayStation.
The player takes control of either Ruff or Tumble, a brother and sister who are sleeping and trying to free 40 "Winks" from a man named Nitekap and his accomplice, Threadbear. "Winks" are small, white creatures which make dreams, and "Hoodwinks", which are green and of a similar size are what are responsible for any nightmares.
Throughout the game, the player can collect moon-shaped tokens, which are used to scream at dreamy apparitions, and Z-shaped tokens, which stop the player's character from waking up. Floating cogs are also collected to open doors, and in each of the three levels in each world, collect four dream keys to be placed on the clock face, in order to challenge the boss, before moving on to the next world. The character travels through dream worlds (Nightmare, Underwater, Space, Prehistoric, Castle, and Pirate). The player can also transform into various typ
DAFFY DUCK: Fowl Play brings more Looney Tunes fun and action to your Game Boy Color. In this one-player, side-scrolling action game, you'll play as Daffy Duck, who's been told by Bugs Bunny about a secret hidden treasure. Your job is to find it! Too bad Bugs and the rest of the Looney Tunes crew have decided to stop your treasure-hunting journey cold. Play through nine stages of platforming action as you look to get rich quick. There are a few puzzle elements as well that require you to push crates and use dynamite sticks to clear a path. DAFFY DUCK: Fowl Play features large, well-animated characters set on detailed backgrounds, and although it has been enhanced for Game Boy Color, this game is compatible with both Game Boy and Game Boy Color systems.