The third home version of the long running drum game Taiko no Tatsujin (A series known as Drum Master in the west). It was the last game in the home series to feature Arcade, Battle and Survival Modes. Three new minigames were added as a bonus.
The game is played by hitting the red and blue circle that move from right to left as they overlap with the target market. The red circle signals that you should hit the centre of the drum while the blue means you should hit the rim.
The game features 39 songs, 5 of which are secret and needs to be unlocked by playing.
Taiko no Tatsujin: Doka! to Oomori Nanadaime is the seventh Taiko no Tatsujin game released for PlayStation 2. It features the addition of Reverse mode and additional challenges with the incorporation of Taiko Towers.
Taiko no Tatsujin: Go! Go! Godaime is the fifth installment of the Taiko no Tatsujin series for PlayStation 2. This version introduces Go-Go Mode, Yam note and Invisible modifier.
Whether you're training your voice solo or celebrating the next karaoke party with friends and family – Let’s Sing 2020 will be fun for everyone!
Grab the microphone and choose your song, no matter if you prefer to rock the stage solo or with friends. If you don't have a USB microphone at hand, just transform your phone into a microphone with the Let's Sing Microphone- App and your performance begins straight away... the stage is all yours!
A game in which you can watch video clips from the Heartcatch PreCure! anime, record your own voices for each of the characters, add sound effects, and watch/listen to the results.
Hey girls, hey boys, you can dance (if you want to) but just do what I tell you: tap tap tap! Tap and swipe and drag and drop and get the highest score in this musical action game by Bart Bonte / bontegames.
Tatacon de Dodon ga Don was the first Taiko no Tatsujin game to be released on the PlayStation 2, the first console to feature Taiko games. All the first-run copies of the game came with a Tatacon, a small plastic drum which is identical in functionality to the bigger arcade drums. As for the future console Taiko titles, the game can also be played with buttons as the alternative control scheme.
Due to the first arcade versions relying on the PS1-grade Namco System 10 board, the game has PS1-grade graphics and longer load times in order to reproduce a good arcade fidelity. For the same reason, the arcade-styled Arcade mode (together with unique ending/Game Over sequences) was ported for the game, together with the (then popular) Battle mode. Arcade mode is also the staple for unlocking secret tracks, for this and the next 3 console games.
The console-exclusive features added to the first console Taiko game were a Free mode for playing the songs without the song selection constrains of the Arcade mode, the fas