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Most Popular Wii Games - Page 525

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  • TOBAFCASS

    2015

    TOBAFCASS

    2015

    Shooter
    Web browser PC (Microsoft Windows)
    TOBAFCASS (Thief of Bagdad - A Flying Carpet Arabian Side Shooter) is a side shooter with unique visual style and characteristic electronic music. For both the story and visual style I took inspiration from "The thief of Bagdad" a 1924 classic silent adventure movie with Douglas Fairbanks. Game mechanics are of classic ultra-hard side shooter. In particular I was inspired by "Agony" a beautiful yet unforgiving Amiga game from the 90s. Finally most of the enemies come from "Kunstformen der natur" a book by Ernst Hackel full of litoghraphic illustrations of bizzare creatures perfectly organized with Prussian precision and devotion to symmetry.
  • Thunder Jaws

    1990

    Thunder Jaws

    1990

    Shooter
    Arcade Atari ST/STE Amiga
  • Super Space Invaders

    1990

    Super Space Invaders

    1990

    Shooter
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Sega Game Gear DOS Amiga Amstrad CPC Sega Master System/Mark III
    Space Invaders is the most famous video game ever! Now SUPER SPACE INVADERS has arrived with a host of amazing new features - wave after wave of weird and hostile aliens, fantastic multiway scrolling playfields, huge end of level mega monsters and secret levels for only the best to find! It'll drive you crazy, but you won't be able to leave it alone!
  • Space Gun

    1990

    Space Gun

    1990

    Shooter
    Arcade Xbox Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC Sega Master System/Mark III
    Space Gun is a first-person, shoot 'em up arcade game released by Taito in 1990. It was later distributed for various home games consoles in 1992, and in 2005, it was included as part of the compilation Taito Legends on the PlayStation 2, PC and Xbox. It is set aboard a crippled space station that has been overrun by hostile alien creatures; there are human crew members that the player must attempt to rescue while destroying the alien creatures. Space Gun features simulated gore, giving the player the ability to shoot limbs off the creatures while blood splatters appear on screen. Various weapon upgrades can be found during gameplay. The music from the game is featured on several commercially released compact discs. It was fairly well received by critics both in arcades and when released for home systems. It was one of only a few games that supported a light gun peripheral for some of the home systems releases.
  • SDI

    1987

    SDI

    1987

    Shooter
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC Sega Master System/Mark III
    SDI: Strategic Defense Initiative, or simply titled SDI and sometimes known as Global Defense. Players control a satellite and must destroy enemies by moving a crosshair over them and firing the satellite's weapons.
  • Walker

    1993

    Walker

    1993

    Shooter
    Amiga
    It's the most awesome machine of mass destruction ever to stalk your screen. Fitted with the most powerful twin cannons yet developed and a real mean attitude, the Walker has the destructive powers of an H-Bomb and the charisma of a Kalashnikov. Featuring a unique control system which gives you total control over the movements and attack capabilities of this fearsome war monster, the only thing Walker leaves to the imagination is the smell of battle!
  • Virus

    1987

    Virus

    1987

    Shooter
    Acorn Archimedes ZX Spectrum Atari ST/STE DOS Amiga
    Players control a flying vehicle in this game based on Zarch for the Acorn Archimedes.
  • Uridium 2

    1993

    Uridium 2

    1993

    Shooter
    Amiga
  • SideWinder II

    1990

    SideWinder II

    1990

    Shooter
    Amiga
  • Safari Guns

    1989

    Safari Guns

    1989

    Shooter
    DOS Amiga
  • Robozone

    1991

    Robozone

    1991

    Shooter
    Amiga Amstrad CPC
  • Photon Storm

    1990

    Photon Storm

    1990

    Shooter
    Amiga
  • The Oath

    1991

    The Oath

    1991

    Shooter
    Amiga
    Players join pepper the Mouse, as the game teaches players typing, spelling, and time-telling.
  • Necronom

    1991

    Necronom

    1991

    Shooter
    Amiga
  • Mystical

    1990

    Mystical

    1990

    Shooter
    PC (Microsoft Windows) Amiga MSX
    You are a novice magician at the end of his studies. During a course on the opening of doors at the temple of the Great Wizard, you have clumsily cause the disappearance of all the phials and scrolls that he had so carefully classified over many years.
  • Leavin' Teramis

    1990

    Leavin' Teramis

    1990

    Shooter
    Amiga
    A top down run and gun shooter for Atari ST and Amiga. The game consists of eight levels restricted by a time limit.
  • Leatherneck

    1988

    Leatherneck

    1988

    Shooter
    Atari ST/STE Amiga
    In this arcade-style top-down shooter, originally released in 1988 for the Commodore Amiga, take on the role of members of a 4-man squad fighting through a treacherous jungle environment. Play with up to 4 player local co-op.
  • Kelly X

    1989

    Kelly X

    1989

    Shooter
    Amiga
  • Kamikaze

    1990

    Kamikaze

    1990

    Shooter
    Amiga
    Using buttons to move left, right and fire, you attempt to ward off invading aliens and their flying saucers. The aliens are dropped off from a saucer and stored in multiple columns until a column is full, then the aliens in that column descend, one by one, and attack. Also, the saucers sometimes descend to attack; if they are not destroyed, one ship is lost.
  • X-Out

    1989

    X-Out

    1989

    Shooter
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    X-Out is a horizontally scrolling shoot-em-up with eight levels and an underwater setting. Between levels, the player visits a shop and use their game score to purchase new submarines and equipment. The submarines come in four different variants, and additional purchases act as additional "lives". Each can be equipped with a one-way, two-way or three-way fire weapon of increasing power (and thus cost). Secondary weapons include sonic waves, powershots and target-seeking missiles. The player can also purchase auxiliary satellites and specify their movement pattern, which can be circular orbits, vertical and horizontal movements, or an intercepting action.
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