A private detective investigating a a case of industrial espionage encounters strange, mysterious creatures under an old factory. Take on this alien army alone and discover the deadly secret deep underground.
This game title was cancelled.
In the near future, set in the north-west region of Central America and spanning both Colombia and Venezuela, “Delta Force: Angel Falls” presents the rural, sparsely populated areas of this exotic locale. The South American environment provides a premise which is naturally beautiful and full of new millennium conflicts.
Marginal governments, involved in local expansionism, continually scuffle with one another and with major global powers. Complicating matters, drug cartels have evolved beyond money to political forces rivaling established governments. Influenced by current events, the game is both topical and novel.
The sometimes local philosophy of “your enemy is my friend and your friend is my enemy” gives rise to a multitude of ever-changing alliances and conflicts which drive the game’s rapid action. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending.
Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.
Elemental Gearbolt is your typical "save the world from the evil lunatic who wishes to destroy all of mankind for his own tyrannical reasons" story. In this case, a power hungry prince is plotting this scenario by using the Neural Network Computer, which happens to keep the world in balance. He wishes to destroy this machine, which feeds on volunteers, or Elementals. Once you die, your soul is fed to this machine which makes you an Elemental. Such is the case with the two sisters' Nell and Seana. But what the prince did not know is that he caused their death and now the two Elementals are out for his blood and to save all of mankind.
Sturmwind is a horizontally scrolling shoot'em up with 16 levels divided into seven worlds, with each of the levels concluding with a boss fight. However, the course is varied sometimes, as several levels include vertically scrolling passages, and some bosses need to be beaten in a given amount of time.
Demonstar is an 1997 Indie vertical scrolling shooter shareware computer game was designed and developed by Mountain King Studios, Inc. and published by ionos, inc. in 1997. It is was the first original DemonStar series of top down vertical scrolling shooter computer game. The version was also 3D parallax air and ground was published ionos, inc. The game shares many similarities with the Raiden series. DemonStar features various power-ups, including smart bombs and other power-ups which modify the types of projectiles that the player's ship fires.
The full version of the game features 18 levels. At the end of each level is a boss ship that the player must destroy.
DemonStar was very successful in the shareware computer game, despite Mountain King Studios initially addition to the original game, two additional titles have been released: DemonStar Secret Mission 1 and DemonStar Secret Mission 2.
Redneck Rampage: Suckin' Grits on Route 66 is a 12-level expansion pack for Redneck Rampage. It was developed by Sunstorm Interactive and released on December 19, 1997. The add-on contains several new locations and textures, as well as a new ending.
Raiden Fighters Jet is the third and last game in the Raiden Fighters series. This game retains the same intensity and manic gameplay as its predecessors, while introducing several new mechanics.
Raiden Fighters 2 takes place four years after the events of the first game. In the aftermath, a few surviving guerrilla groups gather under a dictator. Together, this rogue group forms a new nation and launches a salvo of attacks on the protagonist fighting forces. In response to these surprise attacks, the government recalls the previous troops into action once again, outfitted with retooled ordinances.
Vertical scrolling shoot-em-up that adds new features to its prequel Raiden II. Choose from three separate missions: Training special stage, Alpha levels 1-5 and Bravo levels 1-9. Collect various power-ups to increase your weaponry. Lots of secrets and bonuses including ratings based upon player performance
The Chex Warrior returns to his home planet and lands in Chex City only to discover that the Flemoid threat has reached his homeworld. Grabbing his zorcher, he races to the rescue of his beloved home. He battles through a spaceport (an Earthed space station), a cinema (A movie theater showing 3 looping movies.), a museum (A museum of art, history, and culture.), and the city (Chextropolis) until he reaches the sewers, where he faces The Maximus.
Catacomb 3-D is the third in the Catacomb series of video games, and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label, and is a first-person shooter with a dark fantasy setting. The player takes control of the high wizard Petton Everhail, descending into the catacomb of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar.
Catacomb 3-D is a landmark title in terms of first-person graphics. The game was released in November 1991 and is arguably the first example of the modern, character-based first-person shooter genre, or at least it was a direct ancestor to the games that popularized the genre. It was released for DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D.
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
In 2010, the Advanced Ideas Corporation (AI Corp) has discovered the remains of a crashed alien ship. The technological ability of this race (and the race itself) were far superior to what the Humans had. A few days after this discovery, the mothership of the alien race began to attack Earth, without provocation. The aliens quickly subdued the superpowers of the Earth and held them down under their mighty technological power.
Earth geneticists studied the remains of the aliens retrived from the crashed ship discovered that the invaders were all cybernetically-enhanced creatures and that under such conditions there was no way that Earth could retaliate sufficiently to destroy these organisms. So, the AI Corp brought forth the Enhanced Combat Scouts (ECS) project. They developed a prototype and gave it the code name "Havoc". Havoc's mission is to disrupt and destroy the communication lines between the alien forces and their commander. He is Earth's last hope.
In the year 2012, Foreign Terrorists led by the infamous Victor Baloch have taken control of the Twin "U.N towers" in the United States of America, capturing the leaders of the world who were holding a summit at the time.
As a member of the Governments "Elite Force", trained to take out terrorists when the talking stops, you must enter one of the towers through its maintenance area, which can be accessed through the sewers.
OBC has 40 levels with the first 5 taking place in the sewers where the player, strangely, fights off giant rats and mutants the manual calls Sludge Minions before they enter the first tower to take on the terrorists.
The weapons available to the player include a shotgun with infinite ammo, an Uzi, Galil, Flame Thrower and Grenade Launcher (though it functions like a Rocket Launcher).
The aim of each level in OBC is to kill a certain number of terrorists on a map before using one of several elevators or stairs to go up to the next floor.
OBC pioneered many features including controllable al
The year is 2012. A team of U.S. scientists returns from Mars with a small, metallic object - the first hard proof that life exist beyond our planet. Rushed to a top secret underground facility, through a maze-like series of hallways and test chambers, the object is secured in the lowest level laboratory - at the end of Corridor 7. Subjected to gamma radiation, the sphere explodes - transformed into a radiating gateway, linking our world with another. An army of creatures emerges from the pulsating vortex. The Alien Invasion has begun. You are Special Forces Agent, sent to eliminate all invaders, floor by floor - by whatever means possible. Wage a ferocious battle through the overrun military base and reach your destination. Down Corridor 7 looms the fate of the entire human race.