Gyrodine is a top-down vertical helicopter scrolling shooter for the Nintendo Entertainment System/Family Computer, MSX and arcade developed by Crux and published by Taito in 1984.
Gun Frontier is a 1990 arcade vertical shoot-'em-up developed by Taito. Taking place on the planet gloria, a newly colonised planet with a manner of living similar to that of the american west, the player fights to defend settlers from airborne pirates, many of which are shaped after guns of the old west. Guns and bombs are levelled-up and collected by dropped power-ups, which are money-themed, with the gun upgrades shown as American dimes and bombs as gold bars.
Dyger was produced by Philko in 1989.
Philko released 7 different machines in our database under this trade name, starting in 1988.
Other machines made by Philko during the time period Dyger was produced include Twin Falcons, Whizz, Xyonix, Atomic Point, Lock On, and Turtle Ship.
An air combat shooter.
Steel Force is a 2D top down arcade shooter, similar in style to Alien Breed, but much more action-oriented. The main hero, a Federation soldier fights against space pirates - he must kill various enemies and find the exit in limited time. He can find ammunition, health packs and various power ups along the way.
This game is a shooter almost like Cabal, except that your characters are huge and the screen continually scrolls to the right. The object of the game is to help rid the Earth of aliens.
Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three.
There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.
Two players control a spaceship defending a city by shooting enemy spaceships throughout many different levels.
Success, the Dcon maker, released 7 different machines in our database under this trade name, starting in 1989.
Other machines made by Success during the time period Dcon was produced include Cotton 2, Cotton Boomerang, Guardian Force, Psyvariar, Zooo, and Cotton.
Dead Connection is an arcade game released by Taito in 1992. The game takes place on September 5, 1953 "in a big city somewhere".
It features a group of detectives who set out to fight a crime family. The game has a strong Film noir vibe, shown through the appearance of the detectives and the featuring of a female protagonist. Each stage is preceded by a short cinematic interlude that explains the transition between the game's different locales.
There was a time, thousands of years ago when 'visitors' arrived on earth and chose humans for a great experiment. They gave humans the ability to learn in order to watch them evolve and expand their minds beyond their primitive means.
Now the experiment is complete and the 'visitors' have returned to harvest their crop. At this moment, their great ships are arriving at major cities around the globe preparing to conquer and claim what is rightfully theirs... the human race.
To stop the invasion you must complete 4 separate missions by defeating the invading aliens that are abducting and mutating humans, snatching monuments and creating havoc in the world. The fate of the plant is in your hands!
The Battle-Road is a vertical scrolling shooter racing arcade game released by Irem in 1984.
The game was an early open-ended vehicle combat game that featured branching paths and up to 32 possible routes. The player controls a car that is armed with two different types of guns, and drives for a road full of other dangerous vehicles like cars, motorcycles, trucks, helicopters.
You might be good enough to join Interforce, a private enterprise formed to fight terrorism, but to lead the team, you'll have to prove you're better than the other members. Outtrigger is a combat game that features both first- and third-person perspectives, and while it comes with a batch of single-player scenario missions, the game favors multiplayer mayhem. A split-screen mode for up to four players allows friends to compete in-house, and online cooperative play lets you form teams over the Internet. Settings include castle ruins, an observatory, abandoned train stations, and more. The game's cache of weapons includes flamethrowers, photon torpedoes, and rocket launchers, to name a few.
Players can choose to play either of these previously released titles. In the first game, use a light gun to shoot infected human "zombies", aliens and their mothership. In the second game, players shoot terrorists.
Players take the role of Lupin III as they shoot through fifteen of The Wolf's wackiest endeavors. Driving scenarios where the player has to shoot left or right in order to control their vehicle appear as special levels. The game also offers a co-op mode where a second player can take up the role of Jigen and assist Lupin throughout the adventure.
Burning Force is a 1989 third-person shooter arcade game developed and published by Namco.
The game is notable for its extensive use of line scrolling to create the illusion of a three-dimensional playfield and for its lighthearted tone and synth-rock soundtrack.
Caliber .50 is a 1989 scrolling shooter arcade game developed by SETA Corporation.
Players control a United States Air Force pilot who was taken as a prisoner of war in Vietnam in 1972. The pilot must escape the prison compound by battling enemy soldiers with guns and grenades. Various power-ups are available that give the player use of various other weapons including a machine gun and flamethrower. Enemy vehicles such as a plane can also be commandeered.
Released first as an arcade game on Sega's ST-V hardware in 1997. Only months later, it received a virtually arcade-perfect console port on the Sega Saturn. Considered the true sequel to the first game in the series, Cotton 2 also marks the introduction of two new primary characters: Appli, a young princess, and her anthropomorphic hat, Needle. Cotton 2 sees a return to traditional horizontal scrolling in the series, but it also stands out among shoot 'em ups in general for its unique gameplay system. With a heavy incorporation of Newtonian physics, Cotton 2 ultimately mixes elements of 2D platformers with traditional shoot 'em up gameplay. The first release of Cotton 2 on the Sega Saturn also included a mini-calendar for 1998.