Stardate 20X7 is a set of eleven Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2017. It continues the purple theme of Stardate 20X6, with the colour purple this time replacing the blue range of the palette, however it was not initially intended as a sequel.
Stardate 20X6 is a set of eight Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2013. The WAD is notable for its use of the colour purple, which replaces many of the green colours in the palette. Development started at the end of 2012, continuing for six months until it was uploaded to the idgames archive on 2 June, 2013. The WAD received one of the 20th Annual Cacowards.
Season one of Rocket Arena includes: A new character called Flux (with 100 levels of character progression), the Blast in Paradise Event, the Runaway Megadon Event, ranking, Season 1 Blast Pass and more.
Nova III is a Boom-compatible megawad released in 2019. Continuing from Nova II: New Dawn and Nova: The Birth, the project was aimed at newer or inexperienced Doom mappers. Nova III went through a lengthy development cycle of four years, with multiple changes in management. The project was first publicly announced on the Doomworld forums with a sign-up and planning thread on December 22, 2015, under the leadership of James Collins (an_mutt). Development officially began on January 17, 2016.
Speed of Doom is a 2010 megawad by Josh Sealy (Joshy) and Darkwave0000, which requires a Boom-compatible source port to play. It features 33 levels, including one level accessible only through cheating, inspired by Plutonia, Plutonia 2, Hell Revealed, Hell Revealed II, Alien Vendetta, Kama Sutra, Scythe and Scythe 2.
Kama Sutra is a 32-level megawad released in March of 2005, created by Adolf "Gusta" Vojta and Jakub "method man" Razak, a pair of Czech speedrunners. They are together known as the "KSteam" after this project.
In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.
Crysis 2 NanoWARS -Is a mod that focuses on combining & balancing elements and items from the entire Crysis Universe into one Multiplayer experience while also adding NEW items/weapons/maps that were made by the community. We do our best to "keep it interesting" so sometimes new skins or seasonal content will be available for the players. NanoWars has been the Flagship mod that has kept the Crysis 2 MP experience going. From a simple attachments mod to an expansive community, NanoWars has grown over the years because of dedicated players like YOU!!!
Resurgence is a Boom-compatible megawad by Josh Sealy (Joshy) released on 22 September 2014. The project is described as an update from one of Sealy's previous projects, Surge. Similar to Speed of Doom, drawing inspiration from Scythe and Plutonia. The second secret level was designed by Darkwave0000, who co-authored Speed of Doom with Sealy.
Phobos Mission Control is a single Doom level for limit-removing ports created in 2016 by John Romero as a second warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M4: Command Control.
Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.
Swim With The Whales is a four-level mapset by Zachary Stephens (Ribbiks). It requires a Boom-compatible source port. The mapset is based around a watery theme and—similarly to the author's previous work is centered around a single color, which in this case is blue. The WAD was originally published on November 20, 2013 on the Doomworld forums and submitted to the /idgames archive on December 21, 2013. Along with Stardate, Swim With The Whales received one of the 20th Annual Cacowards.
NOVA II: New Dawn is a limit-removing megawad released in 2015. It is the sequel to 2014's NOVA: The Birth, and follows the same concept of being predominantly made by Doomworld users who were newer and/or inexperienced with mapping.
Celebrate 20 years of the world’s favorite hunting game with Big Buck Hunter: RELOADED! This definitive entry in the series features more content than you can shake a stick at – including new hunts (Zombie Deer), new weapons (Bow Hunting), and new story-driven campaigns – including In Case of Monsters: Lost Island and Terminator Salvation: Delta Mission! No matter where your adventure takes you, get there faster with a new player-friendly interface – and enjoy it all in a new, eye-catching cabinet design! Get connected and enjoy the competitive online features that made Big Buck Hunter the first name in arcade Esports. All this and a new money-saving business model!
TNT: Revilution is a 32-level megawad and unofficial sequel to Final Doom's TNT: Evilution, developed by members of the Doomworld forums and released in 2017. The project had a long and turbulent development dating back to 2009, where it was originally part of TNT 2: Devilution before becoming a separate project led Steve Muller (Kyka) in 2014. After changing hands multiple times, the WAD under the leadership of Micah Petersen (Jaws in Space) was finished and uploaded to the /idgames archive on 29 May, 2017, and was followed by several bugfix patches.
NOVA: The Birth is a limit-removing megawad released in 2014. It was made by members of the Doomworld community who were new or inexperienced with mapping at the time.