Micro Slaughter Community Project (MSCP for short) is an eighteen-map Doom II megawad for Boom-compatible source ports. The project was led by Bauul and was aimed at creating a set of short and accessible slaughter maps with a par time of five minutes. The WAD uses textures from the OTEX texture set.
It was released on the Doomworld forums on January 28, 2021, and was uploaded to the idgames archive on April 23, 2021. The mapset received an honorable mention at the 2021 Cacowards.
The Cold War heats up in Call of Duty: Black Ops Cold War - Season 3. Experience Verdansk in 1984 as Perseus' brainwashing scheme is revealed. With Wraith, a cold and calculated Perseus spy joining the fray, you're going to need plenty of backup. Fortunately, Season 3 delivers with new weaponry, Operator Skins, and Legendary Blueprints.
Death's Dichotomy is 5 maps by 4 mappers for GZDoom. This is an offshoot of the now cancelled Near Death Experiences project. The aim of the project is to explore ideas and thoughts on death and dying.
You decide to take a vacation to your favorite resort.
Unfortunately, Hell had the same idea.
Donuts is a collection of levels that were made for various community projects over the years, with a few new levels thrown in specifically for this project. Every level has been given a fresh coating of OTEX. Levels pulled from previous projects have been heavily modified in one way or another.
Tetraptykon is a set of four maps for strong limit-removing ports (PrBoom-Plus would be the minimum requirement, and -complevel 2 would be the preferrable option) that aim to merge oldschool-flavored slaughter gameplay with modern visual appearance. For the sake of the latter, @ukiro's OTEX resource set was also applied.
9 + 1 (+ 1?) limit-removing levels for Doom II. Designed with stock Doom II resources in mind, utilizing the lovely skies provided by Mek's "box o' skies".
You may see a familiar space or two I implore you treat them as if they were new For the love from which these lands are derived Has been waiting patiently for you to arrive
May your heart's true will Be ultimately fulfilled For eternity
Project: Unity is a full 32 map megawad for Doom II Designed to be fully optimized for the Unity port! This map set comes from some members of the Console Doom Speedrunning community. Don't worry, that does not mean this was designed for speedrunners.
Season 6 succeeded Season 5, in April 2021. Named after the ODST team Fireteam Raven, this season included new customization options for Halo 3, including animated visors and nameplates, back accessories, and new armor permutations from Halo: Online, as well as the four ODST armors used by Fireteam Raven in the namesake game. It also added a new map for Halo 3, Waterfall.
Digital Soul Data is a top-down bullet hell shooter. Play as a hacker, Mia, who uses avatar NB4 to blast her way through cyberspace and retrieve her sister's Digital Soul from eternal virtual slavery.
15 Years a Doomer was a mapping contest held from March 22 to March 29, 2021. The event was organized by James Paddock (Jimmy) to celebrate his 15th year anniversary in the Doom community.
Luminous Gloom is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards. This month's project lead is 40oz.
Two medium/large blue-themed maps plus a start map and a battle arena, featuring elements from some of the original Quake levels and certain old custom maps. Comes with three music tracks. The map sources are included.