The sequel to Jungle Tour 2, this level follows very much the same 'fight for survival' pattern as its predecessor. There's no puzzles, just a huge, icy landscape with plateaus, rocky outcroppings and caves.
Deus Vult is a four-level PWAD for limit removing source ports created by Huy "Doom Marine" Pham and released on May 28, 2004. A bonus fifth level contains all previous four combined as a single map. The WAD has a reputation of being extremely hard, in the slaughter style of Hell Revealed, but with more detailed levels. It was a named a runner-up in the first Cacowards.
A sequel, Deus Vult II, was released in 2008.
Chaos Field is a top-down space shooter similar in concept to the Gradius series, or Ikaruga. You control one of three ships, each with their own pilot and unique weapon systems.
The game takes place over 5 phases, in each phase you face a number of boss battles. Unlike other games if this genre, almost the entire game is composed of boss battles, each boss requiring a different strategy to defeat.
The game also uses a unique in-game difficulty adjuster. Called "fields", you can play in either Order or Chaos. Compared to Order, the Chaos Field offers you increased fire power and abilities, but also does the same for your enemies. Order Field is more relaxed on both sides. If you can play in the Chaos Field, you stand to gain substantially more points.
Vile Flesh is a solo megaWAD in a fine classical tradition, following the journey of a lone soldier over the course of 32 maps as he fights through a beleaguered Earth, the netherworld, and back again in a bid to foil Hell's latest genocidal machinations and, once again, save our world. Lovingly and carefully realized, nicely polished, and decked out with a cool, laid-back custom soundtrack of the author's own making
Famicom Mini: TwinBee is a recreation of the original TwinBee video game released on a variety of Japanese consoles in the 1980s. Released in 2004 under the 'Famicom Mini' label, this port brings all the material from the original counterpart and converts them for the handheld Game Boy Advance system.
As with the original, this port is only available in the country of Japan.
Q3stone/metal styled fortress of epic scale, with a few new monsters in lots of horde combat (about 300 monsters in total) and othe custom gameplay additions.
The City of the Damned is a single-level PWAD for Doom II that requires the ZDoom source port. It was designed by Daniel Gimmer (Tormentor667) in 2004, last updated in 2005, and uses an unnamed music track by Lexus Alyus. The par time defined in MAPINFO is 23:15. In 2020 it received a v2.0 update for GZDoom, and a sequel called The City of the Damned: Apocalypse was released in 2007.
Based upon the Quake III Alliance code base, Loki's Revenge CTF is an Offhand Grapple All-Weapons CTF modification for Quake III Arena made as a tribute to Quake 2 Loki's Minions CTF.
Internal Reaches 4 is a single-level PWAD for Doom II that was released in 2004. It was designed by Samuel Villarreal (Kaiser) and is also known as Kaiser 8.
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
Syphon Filter: The Omega Strain is a third-person shooter developed by Bend Studio and published by Sony Computer Entertainment. Released in May 2004 for the PlayStation 2, it is the fourth instalment in the Syphon Filter series. The game follows a global bioterrorism crisis, and players assume the role of a new recruit in Gabe Logan’s agency, tasked with stopping the spread of the deadly Omega Strain virus.
In the year A.D. 18XX, under the dictator Sauron, a military nation of the MotorHead Empire invaded the surrounding countries, but the nation of Silverhead stood defiantly. With the help of the ultimate weapon, No.012X Imamio Thunder, you have to blast away enemies and save the world in this port of the oft-forgotten classic Hot-B shooter for the Genesis. The game's strategy system features the ability to level up your two chooseable ships independently as you progress, and the original's throwback ship designs and frantic every-direction shooting gameplay is preserved in this remake.