Military cybernetic surgeon (a surgeon specializing in cybernetics) Sean Briston becomes humanity’s last hope as he is swept up in an interplanetary adventure in which ultimately he must personally assassinate the queen of the Dravin, a robotic alien race that has been attacking Earth for the past twenty years in an attempt to procure uranium.
Enhanced 3D graphics – From sprites to polygons, this title has been faithfully recreated for the next-gen systems. Environments, levels, weapons and enemies will be familiar to fans of the series, while creating a new experience for those unfamiliar with the series.
Level Design – Play through one enormous level, spread out through 40+ sections, minimizing load times and keeping the action continuous.
Replay Value – Missions will never get stale as the key figures holding important documents, etc. are randomly assigned, giving the game almost infinite replay value.
YOU’RE A SECRET AGENT TASKED WITH RECOVERING VITAL DOCUMENTS FROM THE ENEMY SYNDICATE. USE STRATEGY, STEALTH AND CUNNING TO ACCOMPLISH YOUR MISSION! GET IN! GET OUT!
The classic gameplay of Elevator Mission is back with a new twist! Utilizing the unique control functions of the Nintendo Wii™, along with 3D graphics, this beloved title has been reborn for the next-generation consoles!
This Special Edition includes: Crysis, a bonus DVD with the "Making of Crysis", trailers and concept art, an art booklet, the official soundtrack by Inon Zur and an exclusive in-game-vehicle for multiplayer matches.
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune game series. Unlike the previous two Soldier of Fortune games, which were developed by Raven Software utilizing the Quake 2 and Quake 3 engines, Payback was developed by Cauldron HQ, developed with Cauldron's in-house CloakNT engine, used in their previous first person shooter game, Chaser. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on 14 November 2007.
Medal of Honor Heroes 2 is a first-person shooter game for the Wii and the PlayStation Portable. It is the 12th installment in the long-running Medal of Honor series of World War II games. Each version was built from the ground up for its respective system. The Wii version was announced at Nintendo's E3 2007 Press Conference on July 11, 2007. It may not be sold to people under 18 in Germany because of its USK rating.[2] Medal of Honor: Heroes 2 is set in World War II, starting on the Normandy beaches trying to control German bunkers and then move on to secure a village somewhere in France.
This is the second Medal of Honor game to be released for the Wii. The first was Medal of Honor: Vanguard.
To date, it is the last World War II era Medal of Honor game released.
Resident Evil: The Umbrella Chronicles is the first natively developed for the Wii console. Unlike the other games focused on free exploration, this title is an on-rails shooting game with fixed movement and perspectives. While playing, the camera floats to different areas and players shoot enemies on the screen, picking up ammo, weapons and health kits in the progress. In some situations, the controller can also be used as a melee weapon or in timed sequences. Some levels feature multiple paths and there are regular checkpoints. At the end of a level, the player's performance is awarded by stars, which can be exchanged for weapon upgrades. The game supports the Wii Zapper and features cooperative gameplay for up to two players.
Star Wars Battlefront: Renegade Squadron is an all-new project in the Battlefront saga exclusively for the PlayStation Portable, designed to offer an all-new storyline in the single-player mode and extremely robust PSP multiplayer options.
The story in this game follow the previously secret "Renegade Squadron" that was made up of the galaxy's toughest scoundrels. As the plot unfolds, players will learn how Han Solo recruited and assembled his team and used their many talents for missions in Korriban's Valley of the Sith, the rocky remains of Alderaan, and the fiery ashes of the volcanic planet, Sullust. In addition to single-player story missions, Renegade Squadron allows up to 16 players to compete via Infrastructure mode (eight-person support for ad hoc), with a special 100-point spending system to purchase custom kits with more than a million different combinations that can be used to create unique Star Wars characters.
The project to create the perfect soldier ran out of control, and turned itself into an incurable virus. The whole city is now under quarantine as the inhabitants transformed into blood-thirsty assassins. A group of Spec Ops soldiers are now trying to uncover the secrets of those aborted experiments undertaken 4 years ago...
Play alone or in squad mode as you control the mutated man or the soldier. Use your superpowers or give orders to your companions to aid you in the combat.
Take everything you want, break hundreds of objects, use elements of the scenario as weapons.
Several vehicles that you will be able to use for traveling through the scenario and transport your group.
F.E.A.R. Files is the first expansion for the 360 version of F.E.A.R. This stand-alone title combines the first two add-ons F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
F.E.A.R. Perseus Mandate is the second expansion pack to F.E.A.R. The game's action and horror elements are tied to a plot filled with backstabs and double-crosses as senator, his lackey and a group of shadowy mercenaries clash in their journey to unlock the mysteries revealed in the previous F.E.A.R games. In addition to the weapons from the first two F.E.A.R games, in Perseus Mandate the player has access to a grenade launcher, a lightning gun and an advanced rifle, all of which will be necessary to dispatch a tough new cast of bad guys. Unlike the previous expansion, this title can be played stand-alone and does not require the original game.
Call of Duty 4: Modern Warfare is a game in the Call of Duty series franchise, developed specifically for the Nintendo DS. It was released on November 5, 2007. Like Call of Duty 4: Modern Warfare for traditional consoles, the Nintendo DS version takes place in modern day and offers players modern weapons. The game features many elements of gameplay typical to the series.
The Nintendo DS version of the game allows the player to assume the roles of several anonymous soldiers, who are either affiliated with the British S.A.S. or American armed forces. Unlike the console and PC version of Call of Duty 4: Modern Warfare, players do not directly impact the outcome of the war.
Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on various battlefields, recruiting players to get engaged with their opponents in multiple game modes. Whilst integrating the traditional attributes of the FPS genre, Combat Arms advances it further by evolving a whole new set of striking features, allowing character customization as well as weapon modification, enabling the player to adjust their weapons with attachments such as scopes, silencers, and extended magazines.
An additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armoury for a more sophisticated combat experience on the battlefield. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their other clan members.
Rage Against the Machine was a fan add-on project to create a commercial quality Blood game; the title is sometimes shortened as Rage or RATM. Episode one was first released on October 31, 2007, before being re-issued as a "New Compact Version" on May 16, 2008, and is currently the only released portion of Rage Against the Machine.
The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, BloodBath and cooperative play.
The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by Matthew "Daedalus" Kallis (project leader and mapper), Dimebog (musician), and Filip (oBe) Walgraef (artist and animator). As well as a founder of The Postmortem and later Altar of Stone fan sites, Daedalus was the previous creator of the Sin Campaign mini-episode, which partly utilized assets from BloodLines.
This mod will let us into a horroristic world in the Andrew Parker asylum and we will live through (or not) in the view of a mental patient. The mod’s primal object is not the insane bloodbath. The real object is to escape from the huge building which holds a lot of secrets.
Painkiller: Overdose is the second stand-alone Painkiller game.
The story is set just after Daniel kills Lucifer. The death of Hell's leader allows Belial, the prisoner and outcast, to escape and start his vendetta against those who imprisoned him: demonic beast Cerberus and Sammael, an angel who betrayed his own kind. Belial starts his journey with killing his prison warden (and later using his head as a weapon). After traveling through various hellish places and defeating countless demons he kills Cerberus and reaches Samael's lair. There, Belial defeats the fallen angel and rips his wings off as an act of vengeance.