Step into the boots of a soldier from the Axis, Soviet, or Allied forces and engage in thrilling, rapid-fire battles across colorful, stylized battlegrounds. Frontline Inferno is an action-packed FPS arena shooter that combines the historical setting of World War II with an arcade twist, delivering frantic gunfights, instant respawns, and total freedom in how you gear up.
Cut by late 2003, the Heretic leader escapes the gas mine, and is pursued by the Arbiter on Basis, moon of Threshold and debris site of the first Halo. Journey through a graveyard of remnants from the first ring on a mission blessed by the Noble Prophet of Truth.
This release represents an effort to rebuild content originally designed for a different functioning game engine, the second campaign collaboration between Digsite and Halo Studios.
Aftercare Sessions is a short episode dedicated to provide very easy maps. It features light combat, very easy exploration and snack-sized pace, with each map taking no more than 2 minutes. Just jump in and unwind a little.
DAR is an arcade-style single-screen shoot-em-up inspired by the classics, with some modern rogue-like twists! Pick your character, plot a course through the galaxy, grab upgrades and destroy the enemy! The ultimate goal? Saving the galaxy! Or just getting a really, really high score - your call.
A collection of additional missions featuring many new enemies that did not appear in the main game. Included in this collection is another story that took place in the time line corresponding to missions 79 to 83 of the main game.
Ready to wreak havoc? The Black Ops 6 era is here. Prepare for a vast new season of content with five Multiplayer maps plus a festive Nuketown variant, seven new weapons, a brand-new Zombies map, and full Call of Duty: Warzone integration along with a new Resurgence map.
Semper Fidelis is a collection of 3 maps for Doom II that use plenty of Boom trickery to make this poor marine's hostile experience even more interesting.
Revisit the debut prototype of Halo 2 in this restoration of the notorious "Earth City" demonstration, initially unveiled at the Xbox press conference during E3 2003.
For the first time ever, take it to the streets, your way, with support for cooperative action, optional navigation points to rehearse the exact demo path and an included 'Playground' version of the level, allowing free roam of the city.
This release represents an effort to rebuild content originally designed for a different functioning game engine, the first campaign collaboration between Digsite and Halo Studios.
Shoot down furious hordes of zombies until morning arrives. During the day explore, gather resources, and upgrade your gear to prepare for the next night. Create a unique build combining your favorite gunslinger characters, weapons, and abilities. Survive!