In this Square Enix developed XBLA dual-stick shooter, players control a gun-toting amnesiac robot trying to regain its memory by killing lots of cubes on cubes. Cubes.
Assault Heroes 2 is the sequel to Assault Heroes, an arcade-style, top-down shooter video game developed by Chilean Wanako Studios. The game was released on May 14, 2008.[1]
A long war has ended and the Galactic Empire has grown but it isn't stable. Rebel groups still fight the regime but with the invention of genetic transformation, a normal civilian can be transformed into a mindless, easy to command but strong fighting unit. These civilians weren't asked, they were forced to undergo the procedure. You play one of these civilians. First they took your daughter and then they came for you. But before the procedure was completed, you were rescued by the rebels. Now it's your turn to fight back.
You are a Skyfighter patrolling the airspace above the city Zenith as it's being built. Aliens are invading and your job is to shoot every single object above the city to prevent it from harm.
Following the adventures of Lazarus Jones on his first day on the Detroit Police Force, Ghosthunter sees the plucky rookie called in to investigate a disturbance in an old abandoned school, the scene of a grisly (and ultimately unsolved) mass-murder. Heading out with his senior partner Anna Steele, Lazarus sets off on what he believes is a routine call but, in the true spirit of survival horror, it's not long before the crime-bothering duo are knee-deep in ectoplasm. After much bickering between the pair, Jones somehow inadvertently sets free a horde of ghosts contained in the school's secret paranormal research lab. An errant apparition materialises, grabs Anna, and drags her away with him to a dark, eerie place (the school canteen, perhaps?). One of the wayward spooks (Astral) also manages to 'bond' with Jones, giving him the gift of supernatural sight, allowing him to see dead people. Nice. Picking up the reins as Laz, you'll start out in search of Anna, and attempt to figure out the mysteries buried deep in the
Coded Arms Contagion is the sequel to Coded Arms.
The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.
The introduction of the Icarus MK.1 rocket pack allows infantry to access hard to reach places, hastily escape through the skies or launch attacks or sniper fire from mid-air positions! Press and hold the R2 button to soar upwards, and release the R2 button to descend. Press and hold the L2 button to lock in your current altitude. To dodge locked-on enemy rockets and missiles, simply boost in any direction to break the missile lock.
The plot sees players, in the role of a navy captain, sent undercover in the Caribbean to retrieve an artifact known as "The Key of Dreams" from notorious pirate Blackbeard.[5] The story mode takes place over 10 levels.
Players directly control a sailing ship, seen from an overhead view, to do battle with. Players can recruit various crew members, such as navigators and master gunners to upgrade the abilities of their ship, in addition to their weapons which include cannons, mines and rockets.
In addition to the story mode, Pirates: The Key of Dreams also features a single player skirmish mode, where the player battles the computer in a variety of arenas, as well as an offline multiplayer battle mode that supports up to four players. There will be 35 skirmish/multiplayer battle maps in addition to bonus ships not selectable in the story mode.[6]
In 2180, the Joint Forces of Earth come under attack from the mysterious Brain Forces. After an initial victory by the J.F.E., the Core Brain, the central unit of the Brain Forces, begins closing in from lightyears away. The player takes control of the prototype starfighter Caesar, built specially to counter the threat of the Brain Forces, and must defeat the Core Brain and save humanity.
Commando: Steel Disaster is a run and gun video game game for the Nintendo DS developed by Mana Computer Software. The game played similarly to Metal Slug as players controlled an operative to stop a militant organization through five stages of merciless gun play and bullet dodging in a 2D, hand-drawn style.
The story of Guwange is set during the Muromachi period of Japan. During this time, increasing numbers of people suffer possession by shikigami. Although the shikigami grant great spiritual powers, the strain inflicted on the host causes them to die exactly one year after possession. However, a legend has sprung up regarding Guwange, the malevolent god trapped in Mt. Gokumon (i.e. Hell Gate). If one possessed by a shikigami can gather talismans of the five Chinese elements—wood, fire, earth, metal, water—from five demons serving Guwange, then infiltrate Gokumon and slay Guwange, the shikigami will be destroyed and the one possessed will not suffer a premature death.
Call of Duty: Advanced Warfare - Havoc is the first downloadable content pack for Call of Duty: Advanced Warfare, featuring the all-new Exo Zombies co-op experience, the all-new versatile AE4 directed energy assault rifle, the AE4 Widowmaker custom variant, and four new Multiplayer maps, tailor-made to unleash your exoskeleton's power.
Nemesis is a downloadable pack for Call of Duty: Ghosts. It is the fourth and final DLC to come out for the game. The DLC has a red color scheme for its label. The DLC was released on August 5th, 2014 on Xbox Live (Xbox 360 and Xbox One), and on September 4, 2014 for PlayStation Network (PlayStation 3, PlayStation 4) and PC (Steam).
Like the previous DLC, Invasion, this DLC pack does not include any new weapon, unlike the 1st and 2nd DLC packs that came before it, Onslaught and Devastation, which introduced the Maverick/Maverick-A2 and the Ripper.