"Blue"-themed community map pack with 15 mostly small to medium-sized levels including a start map. It comes with a few high-res textures, custom skyboxes, and music tracks. The map sources are included. Each of the maps have a "blue" palette to strands from the usual monotone brown palette of Quake.
Note: These maps require Quoth 2.2 and a source port supporting the -quoth command-line switch. Additionally, for some of these maps, it must have increased limits and/or BSP2 support.
The resistance airfield might have been saved, but a killer Zeppelin is still on the loose! The deadhunters’ only option is to chase that damned aircraft back to its lair and send it back to whichever Hell it came from!
Hell's Farthest Shore will be a replacement episode for The Shores of Hell, with a focus on huge, imposing architecture and atmospheric exploration, punctuated with frantic combat.
Time Tripper is a WAD developed by Emma Essex. The game features a custom protagonist, Doomelph, who must defeat many of DOOM's monsters alongside new ones and traverse spacetime.
Large underground industrial base with rocket silos and conveyor belts; and a small start map. It was originally started in 2005 for a Nehahra addon episode. It uses Daikatana textures and runs on the Rubicon 2 mod (included), featuring new and modified enemies and effects. Also comes with a music track and a custom skybox.
Forsooth! For ye knights of Speed of ye Pineapple Under the Sea hath created yet another bountiful megaWAD secreted with many hidden items for thoust've to explore and gather as ye Crash thee Castles Clandestine!
Assembly Line is a facility map created in UDMF format with a warm color scheme and clean visual style. The map makes use of arena based encounters, modern scripting capabilities and a dynamic, purpose written soundtrack scoring your playthrough.
Apes vs. Helium is a game that was made in 2020 and is a first person shooter based off of the tower defense game series Bloons TD. In the game you play as the unique monkeys that appear throughout the series, starting off as the Dart Monkey. You begin upgrading your weapons, changing classes, and buying extra support to help you along the way.
Aspect of Daedalus is a single map WAD consisting of a medium-sized run and gun/adventure style map. This is designed to play as a vanilla-style map with a moderate difficulty.
Duke Nukem 3D: Fallout Freeze — is a mod that includes one level for Duke Nukem 3D Atomic Edition with custom art and code. It’s a Christmas themed mod whose main task is to bring a holiday atmosphere, but keep the vanilla style.
The level takes place in a captured by the aliens shopping mall “Queen's Mall”. Although the first part of the map is linear, the second part is designed for fully free exploration.
Never Stop Never Stopping is a Boom Compatible level where the idea is to keep moving at all time. It's a relatively short adrenaline rush designed to keep you on your feet. It also uses @Tango's excellent minicharge mod as a base.
Actions take place during half-life 1. We play as a scientist in HEV and try to get out of the black mesa. Passing through the trials of a terrible catastrophe, you gradually solve a terrible riddle. Can you get to the key that will open the scary curtain of secrecy?
It’s almost Christmas Eve, but no one’s seen Santa since he left to go party with demons in Australia! Those dudes are such bad influences... hell, they've practically got the whole country on lockdown. You hate being a buzzkill, but if someone doesn't find Santa and sober the old bastard up, no one's getting any prezzies!
Santa's Outback Bender is a Doom 2 limit-removing project from various members of Doomer Boards, led by resident down under Doomer glenzinho. It's the 3rd annual Doomer Boards Project Christmas extravaganza, and this year instead of the traditional cooler climes of the northern Winter, we're heading south to enjoy a Summer Christmas Down Under style. That means there's no snow and plenty of sun, surf, sand, and slaying!