The Heavy Update, officially known as A Heavy Update, was the third major content update for Team Fortress 2.
The focus of the update was the Heavy class. As was customary, three new weapons for the class were revealed, and the slowdown mechanic was introduced. To accompany the Sandvich consumable weapon, Meet the Sandvich was released alongside the update.
A new game mode, Arena, was introduced. It focused on combat between the two teams and brought five new maps to the game. Two other maps, Badwater Basin and Steel, were also included.
The follow-up to "Code of Honor: Foreign Legion," the new Code of Honor 2: Conspiracy Island immerses players in extreme action as they try to save the region of Guiana after a terrorist group apprehends an experimental nuclear reactor. On the coast of South America, in the quiet region of Guiana, lurks a deadly terrorist group. The Global Revolutionary Front rebels are heading to the Isle of Ile Royale to gain control of an experimental nuclear reactor. A series of events including the stealing of the nuclear reactor thrusts the whole territory in extreme danger. It is up to the Foreign Legion to capture the terrorist group and save the day. The player becomes a member of the Foreign Legion and heads into battle to conquer the enemy and save Guiana. Using military skills in order to overcome the terrorist group, the player has to think fast in order to stay one step ahead. The player is forced to perform under intense pressure with no time to spare in regaining control of the reactor. The clock is ticking, can the
Two-map SP unit: a large medieval dungeon in an underground lava cave (using rtGnosis textures), and a medium sized IKbase-themed stargate facility. It comes with a couple of new sounds and a custom skybox.
The plot sees players, in the role of a navy captain, sent undercover in the Caribbean to retrieve an artifact known as "The Key of Dreams" from notorious pirate Blackbeard.[5] The story mode takes place over 10 levels.
Players directly control a sailing ship, seen from an overhead view, to do battle with. Players can recruit various crew members, such as navigators and master gunners to upgrade the abilities of their ship, in addition to their weapons which include cannons, mines and rockets.
In addition to the story mode, Pirates: The Key of Dreams also features a single player skirmish mode, where the player battles the computer in a variety of arenas, as well as an offline multiplayer battle mode that supports up to four players. There will be 35 skirmish/multiplayer battle maps in addition to bonus ships not selectable in the story mode.[6]
These are my two maps "Thunderpeak powerplant" and "Termination" from the recently released Zpack community project!
Since there seem to be quite some interest in it, I decided to release those two maps as a standalone project.
Doom 64 EX is a reimplementation of Doom 64 by Samuel "Kaiser" Villarreal. It is based on Doom3D, though rewritten for OpenGL rather than DirectX, and including some bug fixes from Boom and MBF. It aims to recreate the look and feel of Doom 64 as closely as possible, based on specifications obtained through reverse engineering, similarly to how Kaiser also created SvStrife.
The first public version of Doom64 EX was released on July 10, 2008.
Compared to the Doom 64: Absolution TC, the principal difference is that Doom64 EX uses the original data. A tool provided with the port can create a DOOM64.WAD IWAD from the ROM.
Doom 64 plays almost identically to earlier games in the Doom series; the player must advance through numerous levels fighting demons, collecting weapons and keys and hitting switches in order to reach the level's exit while surviving deadly traps and ambushes. Changes were made to the Doom engine for use in Doom 64, and gameplay elements were altered.
Weapons
All the weapons from the original gam
Monster Madness: Grave Danger is a video game for the PlayStation 3. Developers Psyonix took Monster Madness: Battle for Suburbia and ported it to the PlayStation 3, adding 25 new challenge modes, 4-player online co-op for the adventure mode, reworking the control scheme, adding 100 character-specific purchasable accessories, new unlockable character costumes, and changing the camera system.[2] While Battle for Suburbia was originally developed by Artificial Studios, publisher SouthPeak Interactive brought the title to Psyonix to rework the core gameplay and port the game to the PlayStation 3.
On 2 February 2011, it was announced that Monster Madness would be ported to Android.[
A bullet-hell shooter from Aqloopand the sequel to Twilight Insanity. It is notable for non-linear branching routes, where character choices, character behaviour, dialogue choices and player skills impact the levels played, boss battles, plot progression, and endings obtained.
Choke on my Groundhog, You Bastard Robots is twin-stick shoot 'em up. Each time you die, your previous playthrough returns as a copy to assist you. The number of ghost allies increases with each new life making the player stronger with each death.
"A large tower-like Quoth single player map with an unusual texture theme and independent puzzles/traps routes," originally started for the Vertical Competition (=768*768 base with unlimited vertical height, no player teleportation).
Geometry Wars: Retro Evolved 2 contains six different game modes: Deadline, King, Evolved, Pacifism, Waves and Sequence. Multiplayer was introduced in this sequel.
MegaWad is consisting of 6 levels, which were built in "grid 32". This map editor grid was used while making all of these levels. All vertexes lay on knots of a grid 32, and this rule does not extend on things.There is no general style, each map expresses individual style of it`s author.
Counter-Strike Online is a first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam.