You play as Corporal Daniel Fletcher and your mission is to recover data from the Anomalous Materials Laboratory.
Along the way you will encounter all sorts of enemies and eventually rejoin your unit. Can you complete your objective?
Take control of Newton, the flying hamster in this action-frenzy horizontal shooter. You will fly across six unique environments, from the sunflower fields to the big Japanese city or the crazy ancient Egypt. Eight freaky weapons are scattered among the levels, and you'll need them all to take on the more than 35 different enemies (sneaky penguins, anti-air cows, exploding foxes, ninja squirrels, toaster-robots...) as well as the six dreadful and unpredictable bosses.
10 great SNK heroes and heroines have left their worlds to answer Dr. Brown Sugar's "call for peace". Now, head to the skies to save the world from the threat of "THE DAMNED", an evil organization which plots to use a time machine for its maleficent purposes.
MicroBot is a twin-stick shooter video game developed by Naked Sky Entertainment and published by Electronic Arts. It was released on the Xbox 360 via Xbox Live Arcade on December 29, 2010 and on PlayStation 3 via the PlayStation Network on January 4, 2011. In the game the player controls a MicroBot; a microscopic robot designed to combat infections in the human body. The robot is tasked with destroying previous generation MicroBots which have become corrupted while fighting disease in the body.
Critics were divided on their opinions of the game, but overall review scores were moderate. Aggregate scores averaged in the 60% range for both platforms at websites GameRankings and Metacritic. Most reviewers praised the game's visual and audio presentation. They felt that the environments were convincing as areas of the body and that the soundtrack was strong. Critics differed in opinion in regards to gameplay; many praised the addition of local cooperative play and the ability to upgrade the MicroBot with new weaponry
BIOHAZARD Survival Door is a mobile phone game, released in 2010.
Survival Door was only released for Japanese mobile phones, at a download price of 315 yen for SoftBank, docomo and au systems.
In this SHMUPS-style shooter, Mario and 3 other pilots work together to fend off the forces of evil trying to take over. Use your skills to beat them and save the day!
Doom: Barracks Zone (more commonly called DBZone) is a episode replacement by Tails, Mario and Howie, members of the DOOM Barracks clan and mapping team, primarily comprised of players from Taiwan and Hong Kong. It is meant for ZDoom-based source ports, and contains nine maps primarily aimed towards cooperative multiplayer, but fully playable in single player as well. Development of DBZone started in 2006, with the release of home.wad by Tails, which later evolved into the first map of the episode, DOOM City. The PWAD furthermore has several changes via DeHackEd and DECORATE: many of the vanilla enemies are made to attack or move faster, and a new weapon and monsters are also included.
Zombie Infection 2 is a horror-themed action game played from a bird's view perspective that has game mechanics similar to its predecessor. The game plays the same as the original Zombie Infection but it's more action oriented and has less emphasis on survival horror elements.
Call of Duty: Black Ops Mobile is the spin-off version of Call of Duty: Black Ops for mobile phones. It features a different campaign set exclusively in Vietnam.
AssaultCube Reloaded is a free-and-open-source first-person-shooter aimed at improving its predecessor, AssaultCube. This game combines the best of all worlds. Realism from Battlefield, anti-cheat from the Quake engine, perks from Call of Duty, and fast-paced gameplay with a low system footprint from AssaultCube.
Your stellar cruiser begins to shudder as the hyperwarp drive suddenly cuts out. Slowing down, you realize you've entered an asteroids field. A BIG asteroid field. You bolt for the high-density laser-pulse inverter. Your only chance is to blast your way out. And you better start now...
A large level set in a canyon somewhere in the US. Duke has to infiltrate a command center, which is now under alien control, and kill the two overlords responsible for the takeover - the Bruiser Brothers.
Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story.
After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.
Part Two was originally going to be much longer, but was split in half during development. The first half was released as the current Part Two. Later in 2014, Part 2 and 3 were merged into a single part after the final release, and the ending was retconned.