Web3War, the multiplayer shooter developed by Roll1ng Thund3rz and incubated by Zilliqa, delivers an exciting and competitive FPS experience that rivals the top shooting games on the market.
The game offers action-packed gameplay, tactical maps, custom load-outs, weapon skins, progression, and many more of the features found in many of the best FPS games.
Web3War also uses blockchain technology to allow players to earn valuable rewards from playing the game. Unlike most other Web3 games,
Get the full Sunder experience in just a fraction of the time! All of the action, with only 10% of the average monster count! The maps range from a few minutes to 15-20 minutes long. Play it now, and next time you're at a party, you'll have just enough Sunder knowledge to impress everyone with your analysis of the combat encounters.
Era.S Decode is a Third Person Arena multiplayer game, designed by a eSports pro to bring a fun, fast-paced high fragging experience with fair, balanced mechanics to ensure that the better player & team always win every match. Featuring a Quick Switch multi-gun system, the skill gap is vast for you to grow your pro comp capabilities & display your greater prowess over all who may challenge you!
Grit Under the Eyelid is recycledoj's first solo release for Quake, for Arcane Dimensions 1.8 Patch 1. This is primarily single player focused, and makes some pretty extensive use of the jump boots for exploration, and includes a lot of platforming as a result.
Squad up and embark on a quest to become the ultimate champion of the Atlas Endgames, a tournament where ruthless heroes from across the galaxy fight to pursue fortune, glory, or a burning desire for revenge.
Spacebike's first quake map is a large but linear id1 tech base featuring a decent balance of both regular encounters and horde encounters. It has a high monster count and may be quite tough.
This small debut Quake map offers an intense and immersive experience within a dark and ominous environment. Players will journey through a perilous dungeon teeming with lava, metal, and stone structures, along with eerie torch-lit corridors. The ominous glow of lava running along the border of the level and the subtle smoke enhance the atmosphere, casting haunting shadows across the desolate hallways.
27 100% vanilla-compatible maps for Doom I, replacing the three original episodes. Focus is on short, compact maps with a low to moderate difficulty curve; a secondary aim being more consistent visuals within episodes.
Radirgy 2 is the long-awaited sequel to the arcade-style shoot 'em up Radirgy, returning to its roots with classic vertical scrolling gameplay. Players choose between two ships, one with traditional controls and the other offering twin-stick mechanics.
The ENDOOM Mapping Contest 2024 was an event organized by endoomer, the member of LegacyZ and the Russian Doom Community, on Doom Power forum. The task was to create a brand new level in a decent period of two months on a favorite theme, using any suitable resources, formats (from the list) and source ports. The map creation period lasted from January 3, 2024 to March 3, 2024.
All maps were divided into two independent groups corresponding to their formats.
Classic group: Vanilla, Limit-removing, Boom, MBF21.
Modern group: ZDoom, GZDoom, Eternity, Zandronum.
"Le Gars Qui A Fait Doom" Level Collection is a series of 8 new Ultimate Doom maps for Limit Removing ports. They come in all styles and colors, and all of them are more or less inspired by John Romero, whether it's his old IWad maps, his modern offerings (SIGIL and its sequel), his other games, or even his real life. You can play each of these maps in any order you fancy, as there's no clear theme or difficulty order. Each wad can be played standalone, à la Master Levels, and some of them contain new textures and resources.
Escape From Sunveil Starport is an MBF21 compatible mini-wad spanning 9 or so maps, initially created during NaNoWadMo2023. This project serves as a prequel to A2Rob's NaNoWadMo 2022 contribution, Machete. Initially, their plan was to ape off level concepts from Knee-Deep in the Dead.