Skulldash is a megawad and time-trial styled gameplay mod for GZDoom (3.2.0 and higher) created by Joshua O'Sullivan (Dragonfly). The original version, containing 32 levels, was released on 22 October, 2015, and ran on the Zandronum source port. This first release went on to win one of the 22nd Annual Cacowards.
It’s monster shooting time! Hunt monsters for coins and upgrade your guns!
Hopeless 2: Cave Escape is an action adventure game in a dark world infested with monsters! The endless cave-riddled by scary creatures that are hunting the cute blobs. Ride the armed minecart with a powerful gun to save your lost buddies!
Complete all levels and unlock all weapons using the hidden coins in the mine!
It is you against the world in Mini DAYZ: explore a randomly generated map and scavenge for food, ammo and supplies. Use anything you find to craft advanced items. Protect yourself against aggressive infected and ferocious wolves. But most important of all: make sure to stay dry, warm and well fed at all times. The weather out there can quickly get under your skin and your wounds will not heal without you treating them…
Mayhem Mansion is a Doom total conversion project (and standalone on gamejolt) developed by Darsycho. It is inspired by an obscure FPS game known as "Exploding Lips" and uses many resources from the game.
The Invasion Community Update was a major community-created update and event added on October 6, 2015. Announced with a community-created Source Filmmaker video, it added four new maps, one of them a themed version of 2Fort, 16 new cosmetic items, 4 weapon reskins, 9 new Invasion-themed unusual effects, and a new taunt. Also included in the update was the Invasion Community Update Pass, which allowed players to directly support the team behind the update and also granted them access to special crate drops and to the Invasion Community Update Coin, which counted kills during the event.
The Sprucecape Mod is a modification for Half-Life 2 Episode 2, featuring elements of classical Half-Life 2 action, exploration, horror and puzzles. In this single-player experience you step in the shoes of John Sprucecape, who is set on a dangerous quest to find his escaping family. The road to them is all but easy and John has to fight and solve his way trough the hazardous environments of Alaska. This mod has updated the original map pack with some new textures, models, locations and combat for a new refreshing experience.
Jiffy Bag is a collection of 32 random maps made by Jimmy over the last 5 years or so. The maps all vary quite dramatically in theme, and are similar only in terms of size and design - given the short time Jimmy had to make these in, his general approach to mapping is pretty obvious in how each map plays and is structured, but this should hopefully contribute to a well-rounded, consistent end product.
Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons.
dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron.
The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.
This is a complete episode 2 replacement for DOOM.
Instead each map has been through hours and hours of either adjusting or complete revamping in DoomBuilder to make them stand out as fresh, new maps that will hopefully give players a solid and fun gaming experience - even for those of you, who've played these maps before.
So you’re still alive… Congrats!... But for how long when they have you absolutely outnumbered? What are you prepared to do?... Keep playing as a lone hero killing every walking dead on the route? Trust me, you won’t last two days! It's not about surviving in the zombie apocalypse any more, it's about winning this war.
Upgrade the game 2 is a game where your objective is to upgrade the game from something poor to a beautiful game, You will need to eliminate enemies in space in order to get coins and buy upgrades.
You can upgrade everything that you can imagine! the graphics, sounds, menus, animations, skills, space, bombs ... ABSOLUTELY EVERYTHING!.
In space, you will defeat different enemies with bombs and "The Laser" which has many types of ammunition.
On every planet enemies will have different stats which make the game more different and funny.
Your own phone will be there to explain everything and give us a fun and humorous touch.
An epic sequel after the success of Upgrade the game . Here comes Upgrade the game 2!
Upgrade the game 2 FEATURES:
-The bombs fall where you put your finger
-More than 20 skills to level up to help us in the fight
-More than 200 dynamic levels with different mechanical
-More than 42 different upgrades with more than 4 levels
-15 Planets to explore with different properties
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Join the elite Helldivers, mankind's last line of defense in a war against a ruthless alien race, in this top-down shooter with a satirical sense of humor. Take to the battlefield with advanced weaponry and call in vehicle and air strikes to cover your squad mates. The reward for success is a place in Federation legend.
Judgement Silversword is the winner of the "WonderWitch" 2001 game development contest, and was originally released in 2004. Designed for the WonderSwan Color, Judgement Silversword has the unique distinction of being one of the few shooting games designed for a handheld console, and it's also one of the best! Destroying enemies as quickly as possible is essential to scoring in Judgement Silversword, giving the game a ruthless tempo. One of indie developer M-KAI's first games, it can be seen as the inspiration and predecessor to the gameplay ideas in Eschatos.
Cardinal Sins puts an interesting twist on shoot 'em up gameplay with a score trial marathon spanning 7 different areas, each with a unique objective themed around the 7 Deadly Sins. Collect lives in Sloth, Hoard enemy data in Greed, and avoid Destruction at the hands of Wrath. Mastering the different objectives gives the game a great sense of variety. Getting an S rank in every trial is very challenging!
The Ghost Blade – Caravan Shooting Game -- is an ace shoot 'em up for the Sega Dreamcast with focus on arcade action joy and elaborate scoring system. And various player ships too choose from and a load of game modes, such as five stage game mode or challenging caravan game mode and last but not least: time attack.