Nine gang leaders battle it out for control over Tokyo city in this AM3 developed arcade fighting game. It was the first motion captured fighting game released back in May 1996 to Arcades in Japan. Home versions of Last Bronx were later produced for the contemporary Sega Saturn and Windows systems.
A rare find but an absolute treat for the 2D fight fan: manna from heaven for the Monkey fight fan. Featuring some excellent, cheesy FMV complete with suspicious special effects and costumes introducing the nine characters and also awarded for victory in the versus mode.
In story mode you start off playing as Son Goku (Monkey) with additional defeated characters available for selection on your quest to rescue the priestess and prod around the evil multi limbed demon kidnapper. Gameplay is made more enjoyable down to the simple specials which are more suited to the Playstation controller. And aurally its very enjoyable with some appropriate rock riffs and over the top special effects. Japanese title: 'Goku Densetsu.'
The King of Fighters '95 is the second game in The King of Fighters series.
The Game Boy version features Nakoruru from the Samurai Shodown series as an exclusive character.
Angel Eyes is a 2D versus fighting game featuring an all-female cast, which plays much like contemporaries such as King of Fighters. A curious aspect of the game is that four of the eight regular characters are hand-animated sprites, while the other four are pre-rendered graphics as in Donkey Kong Country or Rise of the Robots.
In addition to the standard Arcade and Versus modes, the PlayStation release adds a dedicated Story mode for each character, plus a training mode. There also numerous secret characters to unlock, including 2D-sprite versions of some of the 3D characters, and the story mode bosses.
Dragon Ball Z: Legends is a fighting game which utilizes a unique system of play that is different from most other fighters. The graphics feature 2-D sprites in a three dimensional world. Although each battle begins on the ground, the majority of the action is featured skyward.
The story mode of the game is divided into episodes, and it encompasses all of Dragon Ball Z, featuring the most important battles of the series.
It is the year After Colony 195, and war between the Space Colonies and Earth has begun. To give the colonies an edge, they send 5 young soldiers, trained to perfection, to earth in the most powerful of Mobile Suits-Gundams. With their arrival, the tide of the war changes as they battle against the Earth forces and the Colonies of their origin.
This game is the sequel and an update to Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen.
The Sailor Senshi are fighting to choose a new leader. After defeating an enemy, Sailor Moon was teased by Sailor Chibi Moon and Sailor Mars, who called her undependable. The rest of the Sailor Senshi then decided to have a contest to choose a new leader. This game is based on the popular Anime series "Sailor Moon" and was released only for the japanese Super Famicom.
In a mythical realm, in some unheard of dimension, all of the world's greatest monsters and mythological creatures have gathered to battle it out through this one-on-one 3D fighting game. Frankenstein, Medusa, Wolfman, the Minotaur, and a half-dozen others join this cast of classic monsters.
Fighting mechanics mix elements from both Street Fighter II and Virtua Fighter, with directional combinations and button-tap sequences used for all of the special moves.
Take the Virtua Fighter arcade experience wherever you go! Challenge the world's greatest fighters in the World Fighting Tournament! Crush your opponent with fighting moves straight from Virtua Fighter 2 arcade game!
Battle Arena Toshinden was ported to the Game Boy by Takara in 1996, titled Nettou Toshinden in Japan. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor).
An enhanced port of Suiko Enbu (aka, Dark Legend) exclusively upgraded for the Saturn.
The game is a one-on-one 2D fighting set in medieval China and based around the myths of the classic "Shuihuzhuan" Chinese story. As usual for a beat 'em up, gameplay consists of you selecting your champion from a group of 14 fighters and clashing against each other using your specific moves and attacks. Additionally, each character fights with his own unique weapon, but depending on how much you block your weapon can break and you must finish the fight barehanded and using a different moveset and generally faster (but less powerful) attacks.
This enhanced port features three additional speed settings and refined balance between each fighter, two all new characters (plus the main boss as a selectable fighter) a brand new intro and new backgrounds. Features single-player or two-player vs gameplay.
In Breakers, choose one of eight fighters who have their own moves and special attacks. There are eight stages in the game, and each stage has two battles. The object of each battle is to drain your opponent's energy in order to win the battle. If there is a draw, a third battle takes place. If the time limit expires, the player with the less energy loses the battle. Once you have completed all eight stages, you will face a opponent that is much tougher than previous ones. Different endings and in-game dialog are viewed depending on the character that you select.
Bishoujo Senshi Sailor Moon SuperS: Various Emotion is a 1996 Fighting video game developed and published by Angel for the PlayStation and Sega Saturn. It is based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series. Loosely following the fourth season of the anime series, which adapted the fourth arc of the manga,[1] the players control either one of the five original Inner Senshi or one of the four Outer Senshi as they enter a tournament to fight against each other and become the winning victor. The game was created by most of the same team who worked on previously released fighting titles in the Sailor Moon franchise for the Super Famicom at Angel.
It's pure robot-on-robot ferocity as mechanized warriors duke it out for bragging rights. The sequel to the popular RISE OF ROBOTS, RISE 2 boasts improved graphics, sound that will knock you out of your seat, and an original soundtrack by Queen's Brian May that rivals the music in FLASH GORDON. Choose from an array of 18 sinister hunks of metal as you utilize dozens of brutal combos, gruesome termination moves, and slick 2D fighting techniques.
You've seen the 2D setup in the past, but never with this much detail and seamless play. The controls are intuitive and responsive, and the fights are so realistic you'll have to pause the game to breathe. Make no mistake-this game is as dark as fighting games come. Each character is a brutal, emotionless automaton determined to end the existence of his on-screen counterpart. Whether you're into robots, fighting games, or neither, there's no room for disappointment here. Boasting several game modes, fully customizable options, and lots of hidden goodies to uncover, this is