Sir Richard and his wife flee Ertonbury from the citizens that they angered, aboard a sketchy fishing vessel with a suspicious captain... Will they make it to safety the same?
A married couple have to deal with an unexpected financial struggle caused by the husband's workplace accident. The wife desperately searches for a "sugar daddy" to fix their financial problems. What could go wrong?!
An interactive novel by Barbara Truelove.
Raising a kid ain't easy. Throw super powers into the mix and well... that's where the real fun begins.
Something a Little Super is a 20,000 word interactive story about adopting and raising a child with super powers. Your choices will shape them into the person they'll become (hero, villain, or something else...)
What does it mean to suffer in heaven? Eve knows the answer and Leben is going to find out. After all what's love without a little bit of pain involved?
A 20,000 word visual novel made for the Menhera VN Jam. Love, eternity, death and time await.
A young woman wakes up with no memory of who or where she is. A mysterious entity appears, telling her that her name is Beryl, and that she is in a coma. As her memory returns to her, it becomes clear that not all is at it seems.
A short, original storyware title by Cinemint for Gameboy Advance.
A new romantic twist on the game of the century, take control of one of the greatest Battle Royalers of all time on their quest to find the sweet, succulent true love.
You're a third-year university student in Cover University, taking a class in Introduction to Web Development. For your final project, you're grouped with the last people you'd expect: Raora Panthera, the Elizabeth Rose Bloodflame, and Nerissa Ravencroft.
Uncover the mystery of what really broke bad as Jesse Pinkman from the hit television series Breaking Bad alongside his partner in crime Walter White, from Breaking Bad.
You play as Ayane/Akiomi, as you through the idol school of Pride Park Secondary. There are two main routes to the game for each wing of the school showing everything it has to offer, as well as a bonus epilogue for seeing both routes.
The game is very linear and should take about an hour to see it to completion.
Uchida Kisaki, Nako Ryuusuke, and Tomiya Umi—three college students trying to make sense of modern life.
They were stuck.
Dreams, goals, jobs, relationships, family…
And then there were their own personalities, their thoughts, their very selves.
The present felt out of reach, and the future even more so.
At the end of a desperate internet search for "counselor," on the 39th page of results, they stumbled onto something.
A painfully simple website, but with bold, confident claims.
And for some reason, it was free.
This was how they met Tachibana Makoto, a counselor who went by simply "Mako."
What would change in their hearts? What choices would they make? Where would they end up?
Let’s see where it all leads.