Caught between a forgotten friend and unseen threats, you must find the angle where the lies you’re told start to reflect the truth.
But do not fear. If you fail, we can start again from the beginning.
Tell It Slant is an intimate and layered parable exploring friendship, grief, and what is left behind when power is traded for belonging.
You wake up to discover a man standing in front of you who introduces himself as ‘The Knight of Thistledown.’ Who is this mysterious stranger and why does the name ‘Thistledown’ sound so familiar?
A short visual novel about taking chances and learning more about yourself.
Lia, a junior resident, steps into her first night shift in the ICU, expecting exhaustion, not trepidation. Alongside her senior, Satria, this shift begins to unravel in unsettling ways—bells ringing from empty rooms, whispers crawling through the halls, and the dead returning with unfinished business.
As Lia confronts an eerie truth, she begins to question: is this night shift outside the bounds of reality—or has she crossed over herself?
With an oddly sparkly magical paper, you look over the job listing for a local witch needing an assistant with making potions before the town festival that weekend. Something so short notice would surely be hard for her to find workers, and you just happen to be inbetween jobs—so you sign up, unsure exactly what to expect......
A pompous and questionably excellent witch runs a local apothecary in town but finds that if she wants to make enough potions before the festival that weekend to sell (and keep her ongoing potion shop afloat) she'll need some assistance. After a dubious help wanted ad, she gains you as an assistant. Will the two of you see through to the festival? Will you be able to make a single potion? Will this girlfailure capture your heart?!
Akai Heya is an early Japanese internet Flash game, which is believed to be the origin of the Red Room Curse myth in Japan. The game tells the story of a young boy who unfortunately is cursed and dies after seeing the pop-up.
Rot in Paradise is a short 2D horror visual novel set in October of Australia, following the story of a vacationist named June and her friends on a weekend getaway at an island resort where they have no choice but to go with the tides.
"TrymenT" is a visual novel that explores themes of love, friendship, and personal growth. Set in a modern-day world, players follow the lives of the protagonists as they face their own struggles and aspirations, each hoping to change their circumstances and find happiness. Through interactive choices, players can influence the story's direction, experiencing multiple endings based on their decisions. With beautifully illustrated characters and an emotional soundtrack, this game offers a touching and immersive experience for those looking to reflect on the meaning of change and connection.
A new human has fallen to the underground two weeks after the events caused by Frisk, who mysteriously disappeared after being last seen in New Home. A lot has happened in these past two weeks... aside from monsters figuring out how to get to the Surface.
The scenario for Dawning Subaru, and The Owl lurking in the twilight. is written by Momono Zappa, who won the 67th Edogawa Ranpo Award for the novel Roukou Zanmu. Character designs, CGs, and original images are handled by U35, who drafted the character designs for the TV anime The Aquatope on White.
An authentic world of mystery depicted by Momono Zappa with transparent characters illustrated by U35 come together in this new visual novel!
Additionally, the theme song is sung by Kanako Itou, who is known for her work on the theme songs for Higurashi When They Cry: Kizuna and STEINS;GATE. With its mysterious vibe and fast pace, paired with Kanako Itou’s vocals, the song is a key constructor of the game’s atmosphere.
You've been called in for a mandatory general examination. You don't know what to expect. A visual novel about immortal monster hunters used by the government.
You are the class president.
You are a human being with a strong sense of justice.
While investigating the case of a missing classmate, you came across a girl.
You are going to visit her house to talk to the girl.
A short (estimated time: 40-minutes) visual-novel. Experience living through a feverish historical event as Lotus--a hobbyist game developer, whose head is too stuck in the clouds to perfectly comprehend it. Interface with their noisy world of internet and game-fanatical nonsense. Inspired by Japanese Sound Novels in terms of edited photographical backgrounds, and ethereal environmental soundscapes.
Made for Brackey's Game Jam 2024 by Team Millennium, composed of two people in its one week deadline. Trying to make a video game under a deadline can be seen as a narrative about game jams as a whole, though we promise this stuff is inspired by more events in our life than the jam (this didn't stress us out that much!!) The theme of "The calm before the storm" inspired us to write a story with increasing tension to a dramatic, climax, though it's up to you if you interpret it that way. We hope you enjoy regardless!!