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New Visual Novel Games - Page 210

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  • Ano, Subarashii wo Mou Ichido

    1999

    Ano, Subarashii wo Mou Ichido

    1999

    Visual Novel
    Sharp X68000 PC (Microsoft Windows)
    "Even without my memories, I won't be scared. As long as you're there to remember for me." So said the girl with "no future". If a future is made by repetition, stacking up the days, then indeed a "future" she lacked. "Anterograde amnesia" Also known as "repeating disease" a curse that eats away at your memories and future as they form. "If someone makes a mistake, they correct it. Not just repeat it over and over... No one should be forced into doing that." So said the man with "no past" And thus the two set out to recover the "past" and "future" that they respectively lack. All the while not realizing they've already entered the "repeating world"
  • Itsuka, Kasanariau Ashita he: Shirou-hen

    1999

    Itsuka, Kasanariau Ashita he: Shirou-hen

    1999

    Visual Novel
    PlayStation
    Itsuka, Kasanariau Ashita e: Shirou-hen is a Strategy game, developed by MBA International and published by Sony Music Entertainment Incorporated, which was released in Japan in 1999.
  • Aoki Shinjuku

    1999

    Aoki Shinjuku

    1999

    Visual Novel
    PC (Microsoft Windows)
    Shinjuku, 2017. Sharp rise in temperature resulted in flood of huge territories. Deck runs an "information store" and gets a request to investigate a "NOKIA" program. At the same time a big package is delivered that turns out to be a girl who awakens from Cold Sleep and remembers only Shinjuku of 20th century prior to the huge flood...
  • Kita e. Photo Memories

    1999

    Kita e. Photo Memories

    1999

    Visual Novel
    Dreamcast
    Kita e. Photo Memories (北へ。Photo Memories) is a visual novel released for the Sega Dreamcast by Hudson Soft as part of the Kita e. series. This fandisc includes additional content and a sequel story. This story has you returning to Hokkaido in the summer following your special kiss from the White Illumination festival. There are actually eight separate adventures, one for each girl. You start off by selecting the character with whom you'd like to share your upcoming exploits, and when you arrive back at the Hokkaido airport, she greets you. You travel off through Hokkaido, with the girl conversing with you and showing you around. As you travel, you can surprise the girl by taking a picture of her with the snap of a button, and this picture can be saved to the VMU and viewed later in a photo album.
  • Pinocchia no Miru Yume

    1999

    Pinocchia no Miru Yume

    1999

    Visual Novel
    PlayStation
    You can choose between a male and female protagonist, and play as a doll/puppet maker who's about to starve to death on Chirstmas Eve due to the inability to make a "pinocchia", a doll that looks and acts like a real human being (but isn't truly alive), and make enough money to feed yourself. As you slip into unconsciousness, you plead to any higher being that's listening to grant you a pinocchia, willing to give your life in exchange.... and wake up the next morning, with a "new-born" pinocchia in your hands.
  • Kimi ga Ita Kisetsu: Primary

    1999

    Kimi ga Ita Kisetsu: Primary

    1999

    Visual Novel
    PC (Microsoft Windows)
    Maejima Masaki is an aspiring photographer presented with an opportunity to study under a world famous photographer, due to a photo he took of one of the 4 Isumi sisters with whom he is close to which managed to attract attention. However, he must make a choice of whether he wishes to pursue that opportunity or not. It became âge's debut work due to the troubled development of "Kaseki no Uta" and at the time received heavy criticism about the game system and storyline.
  • Gakuen Hyoryuu Senki

    1999

    Gakuen Hyoryuu Senki

    1999

    Visual Novel
    PC (Microsoft Windows)
    Gakuen Hyoryuu Senki is a comedic visual novel.
  • Inoue Takehiko: Buzzer Beater - Kouhen

    1999

    Inoue Takehiko: Buzzer Beater - Kouhen

    1999

    Visual Novel
    PlayStation
    "Inoue Takehiko: Buzzer Beater" is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
  • Inoue Takehiko: Buzzer Beater - Zenpen

    1999

    Inoue Takehiko: Buzzer Beater - Zenpen

    1999

    Visual Novel
    PlayStation
    Inoue Takehiko: Buzzer Beater is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
  • Friends: Seishun no Kagayaki

    1999

    Friends: Seishun no Kagayaki

    1999

    Visual Novel
    Sega Saturn
    Friends: Seishun no Kagayaki is a Sega Saturn port of an adult visual novel Dousoukai for PC. It was released 3 years after the PC version and has all the adult content removed but is fully voice-acted. This is the first game in the Dousoukai series and starts with you on your way to a nice resort to reunite with some of your classmates from high-school. In particular, your tennis team members. The game focuses on romance and features full map of the place you're staying at as well as the rural town and its surrounding area. The game occurs through one week time and lets you visit any location on the map during both daytime and nighttime, which advances the time. An icon of a character marks when someone is at some location, but not who the person is. This visual novel features typical static anime characters sprites with light animation such as talking animations, pasted over background images. CG event scenes occur with the right character at the right place and time. Your dialogue choices and actions affect how
  • Shuumatsu no Sugoshikata: The world is drawing to an W/end

    1999

    Shuumatsu no Sugoshikata: The world is drawing to an W/end

    1999

    Visual Novel
    PC (Microsoft Windows)
    In a week the human race will perish. In this situation the hero keeps going to school while everyone gives up. What is there ahead?
  • Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta

    1999

    Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta

    1999

    Visual Novel
    Sega Saturn PlayStation
    Tokimeki Memorial Drama Series vol. 3: Tabidachi no Uta is a visual novel spin-off game of the original Tokimeki Memorial. Tabidachi no Uta features both Shiori Fujisaki and Miharu Tatebayashi sharing a similar story about the player running a marathon just before graduation that branches off into different directions depending on which girl they choose to pursue.
  • Kita he: White Illumination

    1999

    Kita he: White Illumination

    1999

    Visual Novel
    Dreamcast
    The player, a second-year high school student (17 years old), travels from Tokyo to Sapporo in Hokkaido (hence the basic title of the game Kita E - To The North). There, he encounters eight different girls, including the lead character Kotori Haruno, whose family he stays with during his time up north. In the game, the player explores the island, plays video games, does karaoke, goes shopping -- and most of all, tries to find that special someone to share his heart with.
  • Kita he: White Illumination

    1999

    Kita he: White Illumination

    1999

    Visual Novel
    Dreamcast
    star 5.8
    The player, a second-year high school student (17 years old), travels from Tokyo to Sapporo in Hokkaidō (hence the basic title of the game Kita E - To The North). There, he encounters eight different girls, including the lead character Kotori Haruno, whose family he stays with during his time up north. In the game, the player explores the island, plays video games, does karaoke, goes shopping -- and most of all, tries to find that special someone to share his heart with.
  • Captain Love!!

    1999

    Captain Love!!

    1999

    Visual Novel
    PlayStation
    Captain Love is a Adventure/Dating Sim video game published by Toshiba EMI released on March 11, 1999 for the Sony PlayStation.
  • 19:03 Ueno Hatsu Yakou Ressha

    1999

    19:03 Ueno Hatsu Yakou Ressha

    1999

    Visual Novel
    PlayStation
    19-03 Ueno Hatsu Yakou Ressha is a third person adventure game that tells the story of Tsupei Akai a freelance photographer or of Miyuki Hatakeyama a middle school teacher. Both of them take the night train that goes from Toyo's Ueno to Sapporo but what started as a normal train travel soon will start to be a little more complicated since they will be involved into murders, assassins and other dangerous situations. The player can choose at the beginning of the game which story he wants to play and the situations and reactions of each character are different, so there is 2 adventures in the same game. The game is played in a first person perspective and is like an interactive movie and depending of the player choices his character will or not survive the travel. There are different endings and different death scenes.
  • Rise

    1999

    Rise

    1999

    Visual Novel
    PC (Microsoft Windows)
    Hero will live with robot girl Nanako for a month with a goal to win MISCON.
  • Space Adventure Cobra: Galaxy Nights

    1999

    Space Adventure Cobra: Galaxy Nights

    1999

    Visual Novel
    PlayStation
  • Den'ei Shoujo: Virtual Girl Lum

    1999

    Den'ei Shoujo: Virtual Girl Lum

    1999

    Visual Novel
    PC (Microsoft Windows)
  • True Love Story 2

    1999

    True Love Story 2

    1999

    Visual Novel
    PlayStation
    Each of the three discs is available for the first, second and third semesters, and you can play through to the end of the game without having to replace the disc. Each semester, the characters, events and opening movies are different versions. It is a sequel that continues the concept of the previous work and attempts to enrich the content. The player becomes a second-year student at Aobadai High School and aims to create a girlfriend in about a month before transferring to another school. The theme is "preciousness". At the start of the play, you select three keywords, the semester, the main character's ability tendency. The ability tendency is linked with the preference of the target character, and changes the rising curve of appearance event, friendliness and admiration. Keywords can be used as your favorite topic when you have a conversation on your way home from school, and their response also changes depending on your partner's preference.
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