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Most Popular Gb Games - Page 257

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  • HeroRun

    2018

    HeroRun

    2018

    Arcade
    PC (Microsoft Windows)
    HeroRun is a game where you play a hero that can't fight back, and must retreat from monsters! You're a Hero, and you can only Run! HeroRun!
  • Touhou History Eater

    2020

    Touhou History Eater

    2020

    Arcade
    PC (Microsoft Windows)
    Efolklore facts! Navigate a maze while enemies relentlessly chase you down, and answer trivia questions under time pressure for a temporary power-up! It might've been made in less than 72 hours, but there's plenty of oldschool arcade action and snappy chiptune remixes to enjoy!
  • Stoneblade

    2019

    Stoneblade

    2019

    Arcade
    PC (Microsoft Windows)
    Stoneblade is Tetris with swords and bombs. Explode many blocks in one go with a golden sword to rack up as many points as you can. Explode one too many bombs and you'll lose the game, but make sure to use copper swords to mitigate the damage! Stoneblade has many nuances that makes strategizing the placement of blocks, bombs, and swords extremely engaging. Watch the developer commentary to learn more!
  • Peck N Run

    2019

    Peck N Run

    2019

    Arcade
    PC (Microsoft Windows)
    Peck N Run is the cutest arcade action game ever made about regurgitating crustaceans! Peck N Run is the only game ever made about the eternal salty struggle between Sea and Sand Piper! Your chicks are hungry - and only you can feed them fast enough!
  • Hyper Gauntlet: Legacy of Nozzlethruster III

    2014

    Hyper Gauntlet: Legacy of Nozzlethruster III

    2014

    Arcade
    PC (Microsoft Windows)
    Enter the Hyper Gauntlet, an adrenaline infused manic dodge-em-up arena of high-speed obstacles and twitch reaction. Hurtle ever forwards through gaps between blue and red obstacles. With each obstacle passed your score increases, but so does your speed! Use the tactical slow motion to postpone the inevitable and rack up the high score. Do you have what it takes? The Hyper Gauntlet awaits.
  • Bomberman II: The Revenge

    2015

    Bomberman II: The Revenge

    2015

    Arcade
    Nintendo Entertainment System
    A level hack for Bomberman II, adding new levels and changing the enemy compositions.
  • Bomberman Cx

    2017

    Bomberman Cx

    2017

    Arcade
    Nintendo Entertainment System
    A level and graphics mod for the first NES Bomberman that adds new levels and speeds up bomb detonation time for faster paced gameplay
  • Laza Knitez!!

    2014

    Laza Knitez!!

    2014

    Arcade
    Ouya PC (Microsoft Windows) Mac
    Laza Knitez!! is a fast-paced jousting deathmatch game for up to 4 players. Teleport to the neon-lit ALL CAPS technofuture and challenge your friends to mind-blowing hypercombat. Fire your laser-lance from a distance, get up close and personal to empale your foes and use 7 different power-ups to your
  • 16-Bit Xmas 2011

    2011

    16-Bit Xmas 2011

    2011

    Arcade
    Super Nintendo Entertainment System
    Gather up all of your best friends for the first SNES homebrew game by RetroZone, Christmas Craze, written by Shiru. Dodge aliens and grab gifts or fight your friends with snowballs in two player present picking battles. While everyone is drunk on egg nog trip out to the colorful blinky lights that surround the edge of the cart! When you gather presents in the game the lights dance with the sound effects.
  • Let's Pachinko: Nante Gindama

    1998

    Let's Pachinko: Nante Gindama

    1998

    Arcade
    Satellaview
    Let's Pachinko: Nante Gindama is a view-limited Downloadable game for the Satellaview that was broadcast in at least 2 runs between February 1, 1998 and November 28, 1998. Early game broadcasts were accompanied by the Let's Pachinko: Seiseki Magazine, however these ceased after February 28, 1998.
  • Samurai Kirby

    1996

    Samurai Kirby

    1996

    Arcade
    Satellaview Super Nintendo Entertainment System Super Famicom
    Samurai Kirby is a sub-game of Kirby Super Star. This sub-game was also ported and released as a trial version for the Satellaview as part of the Kirby no Omochabako (Kirby's Toy Box) series of standalone minigames. No footage or file of this version has since been found.
  • Megaton Punch

    1996

    Megaton Punch

    1996

    Arcade
    Satellaview Super Nintendo Entertainment System Super Famicom
    Megaton Punch is a sub-game of Kirby Super Star. This sub-game was also ported and released as a trial version for the Satellaview as part of the Kirby no Omochabako (Kirby's Toy Box) series of standalone minigames. No footage or file of this version has since been found.
  • Kirby no Omochabako: Ball Rally

    1996

    Kirby no Omochabako: Ball Rally

    1996

    Arcade
    Satellaview
    In Kirby's Toy Box - Ball Rally, the player's goal is to guide Kirby through an obstacle course. He/she can do this using proper timing and the A Button; when A is pressed, some green platforms extend while others retract. Spherical Kirbys are released from the top-most door one by one. They can't stop rolling, so the player must extend the right platforms to guide the Kirbys safely over spikes. As more Kirbys join the playing field, it becomes increasingly difficult to guide them all to the exit. The player scores points by getting a Kirby to the exit. There are 50 Kirbys altogether. Like every other sub-game in Kirby's Toy Box, this game could only be downloaded by the Satellaview during the brief period it was broadcast.
  • Kirby no Omochabako: Pachinko

    1996

    Kirby no Omochabako: Pachinko

    1996

    Arcade
    Satellaview
    This game is like a pachinko machine; the goal is to launch the spherical Kirbys the player is given into the pockets of the machine. The player is given two minutes to fire an unlimited number of Kirbys, and he/she is given control of the power put into each shot. Ten points are awarded whenever a Kirby lands in a pocket. If a shot lands directly atop the big Kirby in the center, the player will temporarily win a chance to earn more points; the big Kirby will raise his arms and give 100 points to each shot that hits him in one of three locations. When time is up, the game ends. Like every other sub-game in Kirby's Toy Box, this game could only be downloaded by the Satellaview during the brief period it was broadcast.
  • Kirby no Omochabako: Arrange Ball

    1996

    Kirby no Omochabako: Arrange Ball

    1996

    Arcade
    Satellaview
    In Kirby's Toy Box - Arranging Balls, the player is given the goal of launching spherical Kirbys into the nine holes occupied by Mr. Frostys. The player is given a certain number of Kirbys to launch, and the game ends when he/she runs out of Kirbys to shoot. The player can choose how much power to put into each shot. Points are awarded if the player lands three Kirbys in a row—the more rows the player completes, the more points he/she will earn. Like every other sub-game in Kirby's Toy Box, this game could only be downloaded by the Satellaview during the brief period it was broadcast.
  • Kirby no Omochabako: Cannonball

    1996

    Kirby no Omochabako: Cannonball

    1996

    Arcade
    Satellaview
    In Kirby's Toy Box - Cannonball, the player controls a giant robotic Rick, which can shoot spherical Kirbys out from its head. The game is a simplified take on the same concept used by numerous other games based around lobbing parabolic projectiles at opponents over hills with destructible terrain, such as Scorched Earth and the |Worms series. A large hill divides the screen into two halves, with Player 1 on the left; the right side is occupied by another robot hamster, which is controlled by a CPU or a second player. The goal of the game is defeat the opponent robot by hitting it with enough Kirbys. Each robot can move its head to change the direction and angle of the Kirbys it fires. They can also walk slowly forward and backward. The robots can blast tiny holes in the hill by shooting it with Kirbys. When one robot is defeated, the game ends with surviving robot being the winner. There are multiple stages to play on, but the only difference between them is the scenery. Clouds will stop any Kirby that hits them,
  • Kirby no Omochabako: Guru-guru Ball

    1996

    Kirby no Omochabako: Guru-guru Ball

    1996

    Arcade
    Satellaview
    In this game, the player fires spherical Kirbys through a spiral tube, which is designed to look like Efreeti. This tube has holes in it, which a speedy Kirby will pass right over. The point is to fire the Kirbys with just the right amount of power to pass over certain holes but slow down and fall into another hole. Different holes give different numbers of points, so the goal of the player is to shoot his/her Kirbys into the highest-scoring hole as much as possible. When the player runs out of Kirbys, the game ends. Like every other sub-game in Kirby's Toy Box, this game could only be downloaded by the Satellaview during the brief period it was broadcast.
  • Stellar Rescue

    1985

    Stellar Rescue

    1985

    Arcade
    BBC Microcomputer System
    Stellar Rescue is a clone of Lunar Lander. You have to land on the yellow platform, avoiding the terrain whileo watch out for the fuel.
  • Witch Hunt

    1986

    Witch Hunt

    1986

    Arcade
    BBC Microcomputer System
    You are the witch and you hunt for keys in a giant labyrinth.
  • Bio Worm

    1996

    Bio Worm

    1996

    Arcade
    Super Nintendo Entertainment System
    Bio Worm is a homebrew game for the SNES. It is an arcade game where you have to shoot your enemies on a Pac-man style battlefield.
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