Pete the Snake needs your help in this brand new adventure!
Finding himself trapped in a pond where he is being hunted by unseen enemies, Pete must survive for as long as possible in these strange and surreal circumstances. With only his trusty boat and his own tail to use as an oar, guide Pete as he swims and paddles through these cold, lonely waters to avoid the incoming onslaught of projectiles coming in every direction.
This is a mini-game that was only available via a download code bundled with first-run copies of "Kono Subarashii Sekai ni Shukufuku wo! -Kono Yokubukai Game ni Shinpan wo!" It features 6 stages, 8 playable characters, 4 difficulty settings, and "Caravan Mode," where the player has 2 minutes to rack up as many points as they possibly can.
Spank the Monkey is a game where the player needs to spank a monkey as possible with a hand in order to get a high amount of high miles per hour. The monkey is positioned on the left and the hand on the right. The player needs to click the hand and drag it to the left with a quick reflex to spank.
Romeo & Juliet is the first Onion Game created entirely by studio head Yoshiro Kimura, who conceived of, designed, and programmed it on his own, including all artwork and sound design. The arcade-like mini-game was created specifically to give away to current fans, and give potential new fans a taste of Onion’s unique style and flavor.
Puzzle Master 2 is an exciting full-featured jigsaw puzzle game in the Game Master Series. Using over 75 fantastic images provided, you can create jigsaw puzzles from 4 to 4,000 pieces. There are 5 different levels of difficulty to challenge the novice and expert alike! You can even create your own puzzles with your favorite images and music. The puzzles look so real and the music sounds so great! The hints, trays, shuffle and color arrangement features help you solve even the most challenging puzzles
Trucks is an action, racing and arcade game developed by Microfolie's. It is set on the planet Cooroocoocoo, where you are an aspiring businessman/driver who has to buy one of 8 trucks available and takes on various missions.
Once you finish buying your truck, fitting it with parts and crew, and accepting your first mission, you will leave from a service station driving your truck from a first-person view.
Gyropod is a one or two player shooter for the Commodore 64. The player controls a space ship, the Galaxy Ranger. The ship's mission is to locate and eradicate every planet in an alien system. These planets are defended by waves of fanatical defenders who must be overcome.
Easter Candy Break is an arcade game that lets the user break candy with a unique candy paddle and ball. Unique animated candy levels, Mini-Bosses and powerups to collect while you progress through the levels. Thirty Levels to play in and battle mini bosses on your way to victory. Single player retro-arcade fun!
Circus Charlie is a scrolling action game released by Konami in 1984. The player takes control of a circus clown, Charlie, to perform daring circus acts such as jumping through rings of fire and the flying trapeze. Dazzle and amaze the crowd with your perfect performance!
Burger Time is an action game released by Data East in 1982. The goal is to make burgers by stepping on the giant ingredients to drop them onto the plates below. Defeat the enemy pickles and wieners by trapping them between the burger ingredients!
Crab Grab is a Super Color Game & Watch video game released in 1984. It's model number is UD-202. In the game, crabs are moving towards your character. You must push them away and not let them pinch you. If three crabs pinch you, then it'll result in a game over, and you'll have to start over. There are four columns, each a different color (from left to right: purple, green, orange, and blue). The crabs will start to come from the top, and you'll have to move your character from left to right to push them away, though more and more will always come. The game was one of two Super Color games, the other being Spitball Sparky.
Spitball Sparky is a Super Color Game & Watch game released in 1984 by Nintendo. The game's model number was BU-201, and the contents within the box included the game, LR44 batteries, a caution leaflet, a how to play leaflet, and battery stickers. The game is very similar to the arcade classic Arcanoid and has colors due to the layers of colored plastic overlay. Your goal is to spit on the ball so that it'll go back up and destroy the blocks at the top. The unit was rectangular and silver. When Nintendo of America released the game in America, they made artwork for the game that had a more detailed character.
Gold Cliff is a multi-screen Game & Watch game about collecting treasure. The player controls an archaeologist and scales disappearing platforms in the ancient ruins. In every set of 4 levels, the first 3 require the player to grab a key on the right side of the ruins and take the key to the top left to progress. In the 4th level, the player must grab a sword on the left side of the ruins and take it to the top. At the top of the ruins, an enemy will be moving; to defeat it, the player must press up on the D-pad to stab the enemy when it is directly above. Each level is timed, and when the timer hits 30, crabs begin to appear, and will result in a miss if the touch the player.
Gold Cliff was released in 1988, making it the last Game & Watch to be released before the Game Boy. This was the first Game and Watch to include a Continue button, which starts the player at the level they left off on the last time they played.
Safebuster is a multi-screen Game & Watch game released in January of 1988. The game was never released in Japan. The game's model number was JB-63. Worldwide Nintendo manufactured an estimated 500,000 Safebuster models. A pocket size version of Safebuster was also released in America and Europe. Safebuster also appears as an unlockable museum game in Game & Watch Gallery 4, albeit in Classic version only.
In this game, the player controls a man who must catch bombs. By pressing the left or right buttons, you can move the man in the direction of the pressed button. After catching them, he must move to the edges of the screen to dispose the bombs. However, he can only hold up to three bombs. If a fourth one is caught, it will explode instead, as if a bomb was missed.
Bombsweeper was a multi-screen Game & Watch video game released in June of 1987. The game was never released in Japan. The game's model number was BD-62.
Using the D-pad to move John Solver, you must reach at least one of the bombs hidden in the walls to clear the screen and receive a bonus for the time remaining. The only obstacles in your path are the walls, which you must either maneuver around or push them along provided there is no obstruction in the way. Some levels are a test of speed, others are a test of logic and intelligence.
Squish is a Multi Screen Game & Watch video game released in 1986 by Nintendo. The game was never released in Japan. A Pocketsize version of the game was also released. The unit's model number was MG-61. In the game, you have to avoid the platforms that are coming towards the player character, Ziggy the Mazeman. The game's name comes from the fact that you'll be "squished" if a platform hits you. The top screen contained game information, while all of the action took place on the bottom screen. This and Zelda were the only two games to have a format like this when it came to multi-screen games.
Lifeboat is a multi-screen Game & Watch video game released in 1983. Nintendo produced an estimated 500,000 units worldwide. The model number for the game was TC-58. In the game, you'll have to maneuver two lifeboats and catch people who are jumping out of a ship on fire. The game was held similarly to how you would hold a book.