A Tiger Electronics' watch version of Castlevania II: Simon's Quest. The gameplay barely resembles the original from Simon's Quest, so it could be considered a separate game. It was preceded by a more in-depth version in LCD handheld format. It was released in 1988.
SDI is an LCD game released by Sega in Japan as part of the Game Vision series. Though Sega intended for linked with the arcade game SDI, it is in fact a retooled version of Tiger Electronics' 1989 LCD "Super Sound" handheld, Space Fight (not to be confused with an earlier handheld from the company with the same name).
The LCD version of Pengo is an handheld game developed by Handheld Ltd.. It was distributed by Hashy Top-In in 2009 as part of the Pocket Boy Series.
It is based on the arcade game, Pengo. It should not be confused with an earlier "port" by Bandai.
The LCD version of Ecco the Dolphin is a handheld game created by Beck-Tech for Tiger Electronics and released as part of their Pocket Arcade series of LCD handhelds. It is based on the Sega Mega Drive game, Ecco the Dolphin. This game was designed by cartoonist I.B. Nelson after Eternal Champions.
Sonic Blast is a 1994 LCD game released in the US by Tomy as part of the Pocket Arcade series. The screen comes out from the lower half of the device via a spring operated pop-up type mechanism.
Amazing Sonic is a 1994 LCD game distributed by Tomy, and part of the Pocket Arcade series. A pop-up lid must be lifted to play the game. The LCD is not backlit, and is hard to see without proper light. It is slightly hard to control since the directional pad is separated into two different sections, making the game hard to figure out without instructions. Sonic must navigate through 12 maze-like levels.
SegaSonic the Hedgehog is a 1992 LCD game which was used as a promotional item in Japan. They were found in UFO catchers. Three versions were created which only vary by the color and by what is drawn on the case. There was also a handy keychain attached to the case.
Knuckles Treasure Hunt is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2004. | The objective of the game was to move Knuckles around with the two buttons to collect Chaos Emeralds. The level has six platforms that feature randomly appearing Chaos Emeralds. There are two moving platforms that take the player to higher or lower levels. After Knuckles accumulates a certain number of Chaos Emeralds the game ends.
Tails' Skypatrol is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There are two buttons on the game which control up and down movement.
The objective of the game is for Tails to collect rings by moving up and down. There are no obstacles on this game. Collecting 30 rings will increase the speed and level. Missing 10 rings will end the game.
Sonic 3D Blast is an LCD game created by Tiger. It was available in the 3rd generation casing and also as part of the Pocket Arcade series. The game features a standard direction pad and 4 buttons, "jump", "faster", "slow roll", and "spin dash". There are additional buttons for toggling the power or sound, and starting and pausing the game. The background of the game is a rendering of the checkerboard floor found in Green Grove Zone in the 16-bit game.
Sonic the Hedgehog 3 is an LCD game created by Tiger Electronics in 1994. It was available in the Tiger's second generation casing and also as a Pocket Arcade version.
The game features a standard direction pad and 3 buttons, "Tails", "pick", and "spin". Both consoles also contain four function buttons to turn off the system, toggle sound effects, pause the game, and turn on the console and start the game. The standard version requires two AA batteries to operate. The background of the game is a rendering of the Blue Sphere, with the floor of Hydrocity Zone. When the game starts, the Sonic the Hedgehog 3 title screen theme is heard. The level theme is the Angel Island Zone theme.
Sonic the Hedgehog Extreme Boarding is an LCD game created for distribution at McDonald's restaurants.. They were offered as a part of Happy Meals for a limited time in 2004. This particular game was also released under the name Sonic Skateboard.
There are two main buttons on the game which control left and right movement. The game is a recreation of the Sonic 2 special stage as the player moves forward avoiding obstacles. There are three lanes that can be moved to and one is always open, while others may be occupied by bombs. There are also Rings which litter the screen, which can be collected. Once the player has collected 20 rings, they will move to the next level, which will be more fast paced, and thus harder. There are four levels to complete, and when one is completed, you will see a “Thumbs Up”, as it appeared in Sonic The Hedgehog 2.
Have you ever played the classic Taito game Qix or any of the Gals Panic game series? In that case you know what Silhouette Stories is about.
The objective is to uncover the silhouette portion of background with a marker until at least 80% of the silhouette is uncovered. When capturing background, only the enclosed area without the stage boss is uncovered, so it is possible to capture 100% of silhouette without capturing the entire background, by limiting boss's movement to an area without silhouette.
The plot of Silhouette Stories begins when a young kid finds a strange star that talk to him and start to go with him around the town where they will meet different characters until the puzzle game starts. To advance in the game the player have to solve every silhouette but the difficult part is that there is only one life to do it and limited number of continues, and the silhouette starts from the beginning every time that the player use a continue.
The game got lots of humour, nice cartoon graphics, excellent aud