Space Break 2 Head to Head is a retro arcade game that lets 1 and 2 players play head to head in a competitive arcade environment. Unique animated Space themed items tumble down toward the users paddle along with Mini-Bosses and Powerups. Collect powerups as you progress through the levels and defeat your opponent. Thirty Levels to compete in and battle mini bosses on your way to victory in single player and two player modes.
Christmas Break 2 Head to Head is a retro arcade game that lets 1 and 2 players play head to head in a competitive arcade environment. Unique animated Christmas themed items tumble down toward the users paddle along with Mini-Bosses and Powerups. Collect powerups as you progress through the levels and defeat your opponent. Thirty Levels to compete in and battle mini bosses on your way to victory in single player and two player modes.
Observing strange movements. The creature seems to be capable doing much more than we've ever expected from such a thick, useless blob of gel... No! NO! He can actually RUSH! The experiment is going out of control. He will eat ALL of our ice cream! Our secret samples are in danger!
Insert coin. Dispense ball. Tap, turn, tilt and spin the contraptions to help each ball hop and roll its way to victory. Each Automatoy is a unique, mechanical obstacle course.
The Namco Museum port of Pac-Man.
This version of the game, introduced in Namco Museum Volume 1 (1995), is notable for being perhaps the most frequently rereleased "official" version of Pac-Man from 1995 to 2005. This version of the game often featured a border based on the classic Puckman artwork surrounding it. Being based off the original's source code, it is mostly faithful to the arcade version, but a few things were altered in gameplay:
Pinky always aims exactly four spaces in front of Pac-Man when in chase mode (in the original, this became four spaces up and four spaces to the left when Pac-Man was facing up, due to a glitch). Inky's behavior has been considerably altered; he exclusively aims for Blinky's position in chase mode.
The ghosts' eyes will not travel up through the one-way paths when returning to regenerate. When a ghost is sent back to the Ghost Home to regenerate, they will always come back out instantly, even if Pac-Man lost a life on the current round. (Incidentally, this fixes a glitch th
The Atari 5200 port of Pac-Man, which is a port of the Atari 8-bit version.
One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.