Grocery Run is a fast-paced obstacle course game filled with cartoon action and comedy. Test your reflexes as you collect tasty treats and dodge hazardous obstacles. Race through the aisles and discover what lurks inside the mysterious Employees Only section - you know you've always wondered!
John Parkour is a fast-paced first-person platformer where you chase "John Grandma's" cat through floating obstacles, unlocking new abilities as you climb to new heights.
A rage-inducing physics platformer where your only way to move is by blasting guns. Skate, shoot, and fling yourself up a chaotic office tower to reach the top.
Crunch leaves, chase upgrades, and unleash your inner forest beast in this cozy adventure where you guide a curious cat by moving your mouse. Simple controls, satisfying progression, and autumn vibes make this the most relaxing rampage you didn’t know you needed.
An open-world exploration game made from my 4-year-old daughter's drawings. Step into a vibrant, hand-drawn world and help the princess find all her magical candies.
When the emperor himself summons you to write a poem about the state of things, who are you to refuse? Torn between two factions, led by the emperor's half-sister and his most loyal general, you have the unenviable job of unpicking the complex threads of political conspiracies and absurdist ideologies.
Write a poem, compete to become the official court poet, possibly uncover a plot to usurp the throne, and try not to offend anyone... unless?
An entry for IFComp 2025, and a sequel of sorts to you are an ancient chinese poet in exile.
A short solo developed psychological narrative horror game where you close your eyes to reveal a hidden layer of reality, the REDSHIFT. Uncover the secrets of the facility, Tower 7, and survive what hunts you within the REDSHIFT.
Line Defense: Team up in this cooperative tower defense game. Strategize with fellow commanders, deploy powerful towers, and fend off relentless waves. Are you ready for the ultimate challenge in cooperative defense?
You've been sucked into a horror game with a single goal: deliver bits to a sus streamer. As you get closer to the exit, the challenges intensify — after all, he doesn't want the donations to ever end.
"Intuitive Level Design" is an interactive course designed for aspiring game developers. Find and activate commentary nodes scattered throughout the game to learn about the core principles of intuitive level design, illustrated with dozens of practical examples. Learn while having fun!
A puzzle game about the irresistible urge to push buttons. You can’t press the red ones — they must be activated indirectly. Use yellow AButtons to trigger clever mechanisms and solve each level. Satisfy your curiosity one forbidden button at a time.
Get WILD in this fun arena game! Filled with cute animals and arcane magic, choose your wizard and battle your friends to show everyone who the most powerful wizard is! Ranging from fire wands to poison wands, and explosions in between, join in on the fun in this WILD game!
Think of the poor children who have to inhabit a world where people explode from seeing skin.
The following is an excerpt from an op-ed titled "The Recent Rise of TO-Induced Explosions Shows We Need to Ban Handshakes" by Caroline Stuart in the New Terra Times:
"I don't enjoy saying, 'I told you so,' but ever since the Sensible Party refused to follow our advice, more and more people have been injured by that l*wd activity known as handshaking. Imagine: two people secretly meeting in an alley, away from our respectable surveillance cameras and the police, to engage in this egregious activity involving skin-to-skin contact. They must have revolting, despicable, and shameful thoughts!
"I once met a child who shook hands with an adult, and after that, she became a handshaking addict. She was only 38, poor girl. So much to live for, yet she must now spend the rest of her childhood and perhaps a bit of her adulthood in rehab. She told me, 'I can't stop shaking hands. It hurts too much if I don't.' I cry for her soul.