Your house was foreclosed, so you moved in with your brother, whom you hadn't seen for 10 years. Everything seems fine at first, but soon enough, you'll find yourself in a traumatic experience.
You come back to your house, but you don't find your spellbook where it should have been. Someone has stole it! And looks like you got some company too. Time for plan B: Guns.
This is a simple, single player game of selecting two cards and trying to find more matches than your opponent. The further you get into the levels, the more difficult the opponent gets.
A lighthearted tale about two childhood friends, Juanita Santos and Xiang Li, on a 'quest' to return a cellphone to their classmate, an admittedly forgetful but cute witch. Shenanigans ensue.
Laurel disappeared when the two of you were just stupid kids, playing out past your curfew. The thing at the molten heart of the desert?
It knows something.
Your goal is to travel through three large areas in the rainy world while dodging Drain Face and his abilities. This is the neutral ending, though you are still killed and you become the next Drain Face (big lore). There's also a good ending, where you collect the souls of your victims (which are represented as glowing glass balls), use them to defeat Drain Face and move into the afterlife with the victims. And lastly, a bad ending, where you actually find your own car in the parallel world's version of the river, along with your body floating inside it. If you have collected the victims' souls by this point, you can physically throw them to smash open the window of your car, which wakes you up in the real world, giving you an unfair second chance at living while destroying the souls of your victims. An ugly, immoral loophole.