Victorious: Taking the Lead, based on the hit Nickelodeon television series, is an adventure and exploration game where fans can be Tori Vega and star in a Hollywood Arts production. Tori really wants the lead role in the upcoming school play and fans can help her get the part by successfully playing through a variety of fun mini-games that are tied to the show. Fans will receive an inside look into the Victorious world where they can fully interact with cast members like Jade and Beck, and visit their favorite show locations.
In his frantic race for survival, Rakoo embarks on a fantastic adventure in a world that's as wild and beautiful as it is dangerous. Guide Rakoo through the perils and wonders that confront him with simple single-finger gameplay. Will Rakoo find the love of his dreams? His fate is in your hands.
A simple crawl where you have to explore a strange old, mostly abandoned and rumouredly haunted prison to find some presumably fabulous treasure.
As with the other Temple Software games, this is a simple text adventure, with most puzzles simply consisting of giving the right item to the right person. You can enter simple commands to navigate through the world, and you can save and restore the current game.
Old software (where adult text adventures are concerned, perhaps second only to Softporn Adventure!) proves to be a gateway to what was a nostalgic experience even then, the heterosexual rite of passage: a night of heavy petting and perhaps "getting to third base" in a parked car at the local drive-in movie theatre. The order of the day here is pacing yourself, gradually building your girlfriend's ardour before taking it to the back seat and freeing yourselves of some of that cumbersome clothing. Oh, say! Is that my hand? How did that get there?
Another simple treasure crawl interactive fiction by Temple Software: Explore a fantasy realm where a hermit is rumoured to live, and find his fabulous treasure.
This game was first released as Miser for the Commodore PET in 1981. Considering the strict constraints of the early 8-bit machines - the original version only required 16K of memory to run - it was remarkable for its complexity.
Walking with Dinosaurs: Wonderbook to take you closer to the largest creatures to ever walk the Earth. Experience the wonder and awe of having giant dinosaurs stampeding through your living room.
Travel around the globe to authentic paleontological dig sites to excavate fossils that then come to life transporting you back millions of years. Follow individual dinosaurs as they struggle to live in hostile landscapes filled with predators, prey and natural disasters.
Our collaboration with BBC Worldwide provides a unique level of authenticity. Each fact you uncover is independently verified by a panel of dinosaur experts. What you learn will change your understanding of these prehistoric beasts forever.
Prepare to take the next step in Walking with Dinosaurs: Wonderbook
After the evil Voar has taken over reign of the once peaceful kingdom of Starbury it is your task to find the missing fifth piece of the Coveted Mirror in order to restore order once again to Starbury.
Toilet in Wonderland is a surreal exploration game made in RPG Maker 2000. It's a parody of Alice in Wonderland, where instead of the world being created by the protagonist's imagination, it is created by the protagonist, Mira's, constipation.
The Inlaws is a comedy adventure game that is designed with elements from sitcoms such as audience laughter. The game consists of a single episode and the player takes control of a middle aged man called Ed who, along with his family, visits his in-laws to celebrate the tenth birthday of the son in the family. Ed is a mischievous being, though, who can't resist making the life of his poor brother-in-law as miserable as possible. There are thus two objectives: mess with the son's birthday gifts and ruin the performance of the hired entertainment troupe.
The player controls Ed from a third-person perspective and can explore a three dimensional environment that consists of the inlaws' house as well as their back garden. The gameplay is typical for an adventure game as Ed collects items that are stored in his inventory where they can be combined with others to create new ones. By using the items on certain objects in environment or on a character, cut-scenes are triggered that advance the story. Some characters can be