Cosmic Walker is an adventure game announced at Nintendo's 2008 Fall Conference in a demo reel along with a few other games slated for a 2009 release. Nothing has been heard since then and it disappeared from release lists and is thus assumed to be canceled.
An adventure game piece where you live together with strange inmates, becoming the subject to experiments conducted in the mysterious accommodation facility "Discipline" in the near future. The main character uses a mysterious device that speaks words to fill the desires of inmates and to "break the wall of the mind". However, if you are watching over what you are using, or if the inmate can not stop wanting it abnormally, they will be subject to severe penalties. The inmates who "collapsed" gradually open their hearts to you, begin to talk about their thoughts and memories. While reading many unique and abnormal words, the true purpose hidden in "discipline", and your lost past will become evident.
Starting from the tarmac at the Chicago Central Spaceport, this text adventure game follows the protagonist through nocturnal adventures during what seems initially to be an ordinary, everyday McCracken Middle School class field trip to Mars on February 4th, 2112 (singing, all together now, "the turbines on the di-molecular ion drive go 'round and 'round!") -- but turns out to be the last 24 hours of the UNASA colony's existence!
Unable to sleep after resting through the flight, the player sneaks out of the hotel and prowls around the colony's spaceport, F.A.K.E. bio-dome, and mini-mall facilities at Conformity Corner... outsmarting an entomophobic security cyborg, befriending a sassy holographic AI designed to be the figurehead goddess deity ("Oona") of the UN's one-world government, and stumbling upon and unraveling codes and ciphers of sacred geometry and mystical numerology left by missing research scientist Lt. Cecil Kraven II, father of a classmate and diagnosed schizophrenic, pointing to the outpost's pendi
Ghost in the Sheet is a debut title for CBE software, formerly known as Cardboard Box Entertainment, based upon an original story about a ghost who finds out that the Afterlife is not that much fun if, even in your astral body, you’re commanded by a new and very unpleasant boss.
Aquaman: War of the Water Worlds is a computer game released by Inverse Ink in association with DC Comics.
The game is made with QuickTime and Macromedia for Microsoft Windows and Macintosh computers.
The game is based on the Filmation Aquaman series.
Zork Classics: Interactive Fiction is a compilation of nine Infocom text adventures set in the Zork universe.
Games in the compilation:
- Zork I: The Great Underground Empire
- Zork II: The Wizard of Frobozz
- Zork III: The Dungeon Master
- Beyond Zork: The Coconut of Quendor
- Zork Zero: The Revenge of Megaboz
- Enchanter
- Sorcerer
- Spellbreaker
- Wishbringer
At last, a game starring DEVO, in which the pop group WHIPS IT into shape to save Spudland from a strange space turkey man! Are we not men?! We are adventure games!