You play as Maria, a 23-year-old working at the local psychiatric hospital Cohibeo, tending to a delusional patient named Youshitsuki. You are able to explore her mind through her TV.
Dry is a Yume Nikki fangame. The dream gameplay involves exploration and collecting effects, called "Tracks" in this game. The main part of the game also has some dialogue, but is not the main focus. Dry is drawn in mostly grey shades, making it look somewhat depressing.
Dry is about an alcoholic deer named Dry, who had recently graduated from college and is about to enter university. The game begins with him sitting in a pub and asking the bartender for another drink, but he talks him out of it and tells him to go home.
The problem is Dry is far away from home right now, as his father gave him a CD that should help him to overcome his addiction. His father said that Dry should be far away from home for it to work, so he took a tent and traveled to the place where the game starts.
DreamDayKi is an English Yume Nikki fangame. It was made as an April Fool's joke, satirizing fangames that are essential re-skins of Yume Nikki.
DreamDayKi plays exactly like Yume Nikki, but with recolored graphics, different music playing in different locations, several new areas and an additional ending.
Dickme Dicki is a Yume Nikki fangame. It stars a certain man, who has green hair and closed eyes. He appears to be a palette swap of Miserere's protagonist. The game was intended to be a joke, with some blatant criticisms of developers' shortcomings.
Yume Nikki: Solitude is an English Yume Nikki fangame produced by Uboachan. You play as Kazenori in what seems like a hospital. When he falls asleep, you are taken to his dream world. All of the effects are available for you to use and there are only a handful of rooms to explore.
Yume Iro is a Japanese Yume Nikki fangame, inspired by two games at once - Yume Nikki, and a derived, but unrelated work, Witoru. Just like the original Witoru and its few fangames, this work's design is minimalistic and also contains various parodies and references to Japanese pop culture.
In this game, the player takes the role of a girl named Otetsuki who cannot leave her room. As with most traditional Yume Nikki fangames, the player's objective is to collect effects and explore the dream worlds.
Yasumeru is a Yume Nikki fangame. This game stars Yasashi, a boy living in a small house on a hill. The goal is to explore and collect effects. After waking up, you can see the time of day changes every time you sleep. It cycles from morning, to afternoon, to night, to dusk, then back to morning. There is also a small chance of rain when you wake up.
Void is a Chinese Yume Nikki fangame. You play as yukiko, a girl who can't/doesn't leave her bedroom. The objective is to explore the dream world and collect effects.
Usagi is an English Yume Nikki fangame. In this game, the player takes control over a girl named Umiko as she explores her dreams. Once in the dream world, Umiko can visit numerous surreal worlds, find effects that change her appearance (and give her new abilities) and collect Mementos, which are needed in order to complete the game. While exploring the dream world, the player is encouraged to interpret the different events, locations and NPCs he/she encounters to uncover Umikos backstory.
Uotamuosu is a Yume Nikki fangame. It stars three protagonists: Shiwasu, Bill and Takatsuki. Each one of them has his own locations and stories. You have to go through Shiwasu's scenario first, then Bill's and finally, Takatsuki's.
Unknown Exist is a traditional Japanese Yume Nikki fangame. It stars a girl named Kaede, who refuses to leave her room. The objective is exploration and collecting effects in order to achieve an ending.
Soul Song is a Chinese Yume Nikki fangame. The game plays much like other fangames, with the player's objective being to explore Mukuro's dream world via sleeping in the bed.
Sity is a Japanese Yume Nikki fangame. The game stars Mutsuki, a boy who cannot leave his room. The goal is to collect 16 effects in the dream world to unlock the various endings. This game has many elements related to modern cities and earthquakes.
Our good man, Reshnha, has been trapped in a world of dreams via an unknown force, and now he must escape by finding all the songs, strewn across a land composed of a pastiche of his own thoughts, memories and actions.