You are a Psychic Brand Ambassador for Schtupmeister Beer. Listen to the thoughts of customers at the local Applebee's and convince them to try your syrupy ale. But will being in these peoples' heads convince you to get involved in their lives?
The year is 1999. The end of the century is a whirlwind of ominous prophecies and incidents. What is the purpose of the "Eigo-kai," an unidentified organization involved...
Survive as a monster that has taken up residence underneath a bridge, interact with strangers who pass over your bridge and see if you can not only survive the encounters, but create a home for yourself.
You play as a xenohistorian on an expedition. You've been dropped (more literally than you planned) by a dropship over the ground of the Ancients. Your equipment was scattered and the dropship crashed. Now it's just you, your wits, and the Ancients to help you find a way home.