Lightslayer is an action role-playing game played in first person perspective. As a dark elven sorceress, you travel through a vast world, fighting monsters and completing quests in the search for your missing mentor.
Lightslayer was my first commercial game, originally released in the year 2000, almost 20 years ago. This is version 3, which I have upgraded for newer computers. Changes include:
OpenGL-accelerated rendering.
Run at the native full screen resolution, or in a resizeable window.
Full mouse support, in the menus and the actual game.
A few minor user interface and game balance improvements.
The original Wrath of Darkness game included as a bonus.
However, the actual content of the game is untouched, in all of its primitive programmer-art glory. Overall, I think this game has held up incredibly well to the test of time, which is another way of saying that the ugly and clunky aspects of the game were already ugly and clunky when the game was first released.
Step into the boots of a fireman in this action shooter. The overall objectives are to put out raging fires and to save the lives of anyone unfortunate enough to remain inside burning structures.
With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within had been removed.
As an adventurer hired by the demolitions contractor to kleptomaniacially clear out this mansion, you must engage in wordplay in order to gather all the items inside. It is not necessary to think of puns, cliches, or homonyms, however, as has been the case with previous logological interactive fiction. The puzzles in Ad Verbum are of a different—and perhaps even unique—nature.
In this intense, story driven adventure, play the role of Adrian Blake and travel into the past, to the city of Pompeii, 79 A.D. In a world rich with characters and the flavor of a long forgotten era, journey along with Adrian and experience a life, long buried in history. Solve many puzzles and challenges while avoiding dangerous foes. Complete numerous side quests to accomplish your purpose. Immerse yourself in the beauty and the tragedy of a society rich with culture and ritual. Go back in time, before it’s too late…
Agharta: The Hollow Earth is an point and click adventure game set in 1926, where you play as a pilot who is asked to fly to the North Pole and find a scientist who was lost with his expedition to find the entrance to the Hollow Earth.
A Crimson Spring is interactive fiction in the classic style of Infocom. Using an advanced parser, the player controls the lead character through several different scenes within the super-hero genre. The player controls the actions and moral code of one such hero -- the Holy Avenger -- as he attempts to investigate the murder of his lover and partner.
The best-received of the three Animorphs games, this RPG made much better use of the series' extended cast and universe. Battles play out similar to the Pokémon series, with turn-based battles and "capturing" morphs.
You wake to stillness. The hammering, banging, and shouting that kept you awake half the night are gone. The air is cold, and something smells burnt. Your master's experiments must be finished, but with what result? A piece of Interactive Fiction written by Emily Short.
Aidez Papyrus à découvrir Le Secret de la Cité Perdue et pénétrez au coeur de l'Egypte antique. Dans ce jeu d'aventure sur PC, vous devrez résoudre des énigmes, découvrir des amulettes et divers objets, afin de lever le mystère qui entoure cette mystérieuse cité.